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authorKorey Sewell <ksewell@umich.edu>2010-01-31 18:27:49 -0500
committerKorey Sewell <ksewell@umich.edu>2010-01-31 18:27:49 -0500
commitaacc5cb205c17a91545a5d8209f5c4bda85543a9 (patch)
tree4d13dcfbb71ceba02f2559e8a4b366228599df95 /src/cpu/inorder/resources/fetch_seq_unit.cc
parent90d3b45a566847fe15095b92238e32973ad9cc0e (diff)
downloadgem5-aacc5cb205c17a91545a5d8209f5c4bda85543a9.tar.xz
inorder: add updatePC event to resPool
this will be used for when a thread comes back from a cache miss, it needs to update the PCs because the inst might of been a branch or delayslot in which the next PC isnt always a straight addition
Diffstat (limited to 'src/cpu/inorder/resources/fetch_seq_unit.cc')
-rw-r--r--src/cpu/inorder/resources/fetch_seq_unit.cc14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/cpu/inorder/resources/fetch_seq_unit.cc b/src/cpu/inorder/resources/fetch_seq_unit.cc
index e0b9ea1f9..c217f972e 100644
--- a/src/cpu/inorder/resources/fetch_seq_unit.cc
+++ b/src/cpu/inorder/resources/fetch_seq_unit.cc
@@ -342,3 +342,17 @@ FetchSeqUnit::suspendThread(ThreadID tid)
{
deactivateThread(tid);
}
+
+void
+FetchSeqUnit::updateAfterContextSwitch(DynInstPtr inst, ThreadID tid)
+{
+ pcValid[tid] = true;
+
+ PC[tid] = inst->readNextPC();
+ nextPC[tid] = inst->readNextNPC();
+ nextNPC[tid] = inst->readNextNPC() + instSize;
+
+
+ DPRINTF(InOrderFetchSeq, "[tid:%i]: Updating PC:%08p NPC:%08p NNPC:%08p.\n",
+ tid, PC[tid], nextPC[tid], nextNPC[tid]);
+}