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authorKevin Lim <ktlim@umich.edu>2006-07-12 17:18:34 -0400
committerKevin Lim <ktlim@umich.edu>2006-07-12 17:18:34 -0400
commite758c1fc0404fca9e95139ed98ee422c43742c97 (patch)
tree8607f44a907fbe91f7166ed33a6cb54c63578d2c /src/cpu/o3/commit_impl.hh
parenta9ca36639f3e6d52284d947ab55c7c277918e686 (diff)
downloadgem5-e758c1fc0404fca9e95139ed98ee422c43742c97.tar.xz
Serialization changes to make O3CPU consistent with the other models.
src/cpu/o3/commit_impl.hh: Always set instruction. This is necessary for serialization as the instruction is also serialized. src/cpu/o3/cpu.cc: Change serialization so it matches other CPU's output. Also fix up some indexing. --HG-- extra : convert_revision : 52f6e183132d177bed6e29dd7cf0c10aed6d8534
Diffstat (limited to 'src/cpu/o3/commit_impl.hh')
-rw-r--r--src/cpu/o3/commit_impl.hh12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/cpu/o3/commit_impl.hh b/src/cpu/o3/commit_impl.hh
index 904af1071..c667d633a 100644
--- a/src/cpu/o3/commit_impl.hh
+++ b/src/cpu/o3/commit_impl.hh
@@ -996,6 +996,12 @@ DefaultCommit<Impl>::commitHead(DynInstPtr &head_inst, unsigned inst_num)
// Check if the instruction caused a fault. If so, trap.
Fault inst_fault = head_inst->getFault();
+ // DTB will sometimes need the machine instruction for when
+ // faults happen. So we will set it here, prior to the DTB
+ // possibly needing it for its fault.
+ thread[tid]->setInst(
+ static_cast<TheISA::MachInst>(head_inst->staticInst->machInst));
+
if (inst_fault != NoFault) {
head_inst->setCompleted();
DPRINTF(Commit, "Inst [sn:%lli] PC %#x has a fault\n",
@@ -1018,12 +1024,6 @@ DefaultCommit<Impl>::commitHead(DynInstPtr &head_inst, unsigned inst_num)
// execution doesn't generate extra squashes.
thread[tid]->inSyscall = true;
- // DTB will sometimes need the machine instruction for when
- // faults happen. So we will set it here, prior to the DTB
- // possibly needing it for its fault.
- thread[tid]->setInst(
- static_cast<TheISA::MachInst>(head_inst->staticInst->machInst));
-
// Execute the trap. Although it's slightly unrealistic in
// terms of timing (as it doesn't wait for the full timing of
// the trap event to complete before updating state), it's