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authorAndreas Sandberg <Andreas.Sandberg@ARM.com>2013-01-07 13:05:44 -0500
committerAndreas Sandberg <Andreas.Sandberg@ARM.com>2013-01-07 13:05:44 -0500
commit4ae02295d59036fa2f9d272ee288e0321bb8257a (patch)
treebe3223b70e1e94585e7c2d50ca29c2a32ae4645b /src/cpu/o3/cpu.cc
parent6daada2701c7ea361843a7c2a50cb616b56b1519 (diff)
downloadgem5-4ae02295d59036fa2f9d272ee288e0321bb8257a.tar.xz
cpu: Unify SimpleCPU and O3 CPU serialization code
The O3 CPU used to copy its thread context to a SimpleThread in order to do serialization. This was a bit of a hack involving two static SimpleThread instances and a magic constructor that was only used by the O3 CPU. This patch moves the ThreadContext serialization code into two global procedures that, in addition to the normal serialization parameters, take a ThreadContext reference as a parameter. This allows us to reuse the serialization code in all ThreadContext implementations.
Diffstat (limited to 'src/cpu/o3/cpu.cc')
-rw-r--r--src/cpu/o3/cpu.cc26
1 files changed, 7 insertions, 19 deletions
diff --git a/src/cpu/o3/cpu.cc b/src/cpu/o3/cpu.cc
index 0419a6173..2613a8da3 100644
--- a/src/cpu/o3/cpu.cc
+++ b/src/cpu/o3/cpu.cc
@@ -1097,16 +1097,9 @@ FullO3CPU<Impl>::serialize(std::ostream &os)
nameOut(os, csprintf("%s.tickEvent", name()));
tickEvent.serialize(os);
- // Use SimpleThread's ability to checkpoint to make it easier to
- // write out the registers. Also make this static so it doesn't
- // get instantiated multiple times (causes a panic in statistics).
- static SimpleThread temp;
-
- ThreadID size = thread.size();
- for (ThreadID i = 0; i < size; i++) {
+ for (ThreadID i = 0; i < thread.size(); i++) {
nameOut(os, csprintf("%s.xc.%i", name(), i));
- temp.copyTC(thread[i]->getTC());
- temp.serialize(os);
+ thread[i]->serialize(os);
}
}
@@ -1119,16 +1112,11 @@ FullO3CPU<Impl>::unserialize(Checkpoint *cp, const std::string &section)
BaseCPU::unserialize(cp, section);
tickEvent.unserialize(cp, csprintf("%s.tickEvent", section));
- // Use SimpleThread's ability to checkpoint to make it easier to
- // read in the registers. Also make this static so it doesn't
- // get instantiated multiple times (causes a panic in statistics).
- static SimpleThread temp;
-
- ThreadID size = thread.size();
- for (ThreadID i = 0; i < size; i++) {
- temp.copyTC(thread[i]->getTC());
- temp.unserialize(cp, csprintf("%s.xc.%i", section, i));
- thread[i]->getTC()->copyArchRegs(temp.getTC());
+ for (ThreadID i = 0; i < thread.size(); i++) {
+ thread[i]->unserialize(cp,
+ csprintf("%s.xc.%i", section, i));
+ if (thread[i]->status() == ThreadContext::Active)
+ activateThread(i);
}
}