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authorAndreas Sandberg <andreas.sandberg@arm.com>2015-07-07 09:51:05 +0100
committerAndreas Sandberg <andreas.sandberg@arm.com>2015-07-07 09:51:05 +0100
commited38e3432c732d71cf29dc3fd739f078be7de6b0 (patch)
tree2c8a307ef7e8188e699d27bb66e942186dc62787 /src/cpu/o3/cpu.cc
parentf16c0a4a90ad1050cf7d1140916c35d07b1cb28e (diff)
downloadgem5-ed38e3432c732d71cf29dc3fd739f078be7de6b0.tar.xz
sim: Refactor and simplify the drain API
The drain() call currently passes around a DrainManager pointer, which is now completely pointless since there is only ever one global DrainManager in the system. It also contains vestiges from the time when SimObjects had to keep track of their child objects that needed draining. This changeset moves all of the DrainState handling to the Drainable base class and changes the drain() and drainResume() calls to reflect this. Particularly, the drain() call has been updated to take no parameters (the DrainManager argument isn't needed) and return a DrainState instead of an unsigned integer (there is no point returning anything other than 0 or 1 any more). Drainable objects should return either DrainState::Draining (equivalent to returning 1 in the old system) if they need more time to drain or DrainState::Drained (equivalent to returning 0 in the old system) if they are already in a consistent state. Returning DrainState::Running is considered an error. Drain done signalling is now done through the signalDrainDone() method in the Drainable class instead of using the DrainManager directly. The new call checks if the state of the object is DrainState::Draining before notifying the drain manager. This means that it is safe to call signalDrainDone() without first checking if the simulator has requested draining. The intention here is to reduce the code needed to implement draining in simple objects.
Diffstat (limited to 'src/cpu/o3/cpu.cc')
-rw-r--r--src/cpu/o3/cpu.cc29
1 files changed, 10 insertions, 19 deletions
diff --git a/src/cpu/o3/cpu.cc b/src/cpu/o3/cpu.cc
index 89256a7f0..026907a94 100644
--- a/src/cpu/o3/cpu.cc
+++ b/src/cpu/o3/cpu.cc
@@ -196,7 +196,6 @@ FullO3CPU<Impl>::FullO3CPU(DerivO3CPUParams *params)
globalSeqNum(1),
system(params->system),
- drainManager(NULL),
lastRunningCycle(curCycle())
{
if (!params->switched_out) {
@@ -539,7 +538,7 @@ FullO3CPU<Impl>::tick()
{
DPRINTF(O3CPU, "\n\nFullO3CPU: Ticking main, FullO3CPU.\n");
assert(!switchedOut());
- assert(getDrainState() != DrainState::Drained);
+ assert(drainState() != DrainState::Drained);
++numCycles;
ppCycles->notify(1);
@@ -712,7 +711,7 @@ FullO3CPU<Impl>::activateContext(ThreadID tid)
// We don't want to wake the CPU if it is drained. In that case,
// we just want to flag the thread as active and schedule the tick
// event from drainResume() instead.
- if (getDrainState() == DrainState::Drained)
+ if (drainState() == DrainState::Drained)
return;
// If we are time 0 or if the last activation time is in the past,
@@ -999,17 +998,14 @@ FullO3CPU<Impl>::unserializeThread(CheckpointIn &cp, ThreadID tid)
}
template <class Impl>
-unsigned int
-FullO3CPU<Impl>::drain(DrainManager *drain_manager)
+DrainState
+FullO3CPU<Impl>::drain()
{
// If the CPU isn't doing anything, then return immediately.
- if (switchedOut()) {
- setDrainState(DrainState::Drained);
- return 0;
- }
+ if (switchedOut())
+ return DrainState::Drained;
DPRINTF(Drain, "Draining...\n");
- setDrainState(DrainState::Draining);
// We only need to signal a drain to the commit stage as this
// initiates squashing controls the draining. Once the commit
@@ -1022,16 +1018,13 @@ FullO3CPU<Impl>::drain(DrainManager *drain_manager)
// Wake the CPU and record activity so everything can drain out if
// the CPU was not able to immediately drain.
if (!isDrained()) {
- drainManager = drain_manager;
-
wakeCPU();
activityRec.activity();
DPRINTF(Drain, "CPU not drained\n");
- return 1;
+ return DrainState::Draining;
} else {
- setDrainState(DrainState::Drained);
DPRINTF(Drain, "CPU is already drained\n");
if (tickEvent.scheduled())
deschedule(tickEvent);
@@ -1049,7 +1042,7 @@ FullO3CPU<Impl>::drain(DrainManager *drain_manager)
}
drainSanityCheck();
- return 0;
+ return DrainState::Drained;
}
}
@@ -1057,15 +1050,14 @@ template <class Impl>
bool
FullO3CPU<Impl>::tryDrain()
{
- if (!drainManager || !isDrained())
+ if (drainState() != DrainState::Draining || !isDrained())
return false;
if (tickEvent.scheduled())
deschedule(tickEvent);
DPRINTF(Drain, "CPU done draining, processing drain event\n");
- drainManager->signalDrainDone();
- drainManager = NULL;
+ signalDrainDone();
return true;
}
@@ -1132,7 +1124,6 @@ template <class Impl>
void
FullO3CPU<Impl>::drainResume()
{
- setDrainState(DrainState::Running);
if (switchedOut())
return;