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authorLisa Hsu <hsul@eecs.umich.edu>2008-11-02 21:57:07 -0500
committerLisa Hsu <hsul@eecs.umich.edu>2008-11-02 21:57:07 -0500
commitd857faf073895dcfde97141bd6346fe5d4317f8e (patch)
treebfcd9fadba95b409721597948dd46cfda3744ee0 /src/cpu/simple/timing.cc
parent67fda02dda290d614de233846fee434b3713b1dc (diff)
downloadgem5-d857faf073895dcfde97141bd6346fe5d4317f8e.tar.xz
Add in Context IDs to the simulator. From now on, cpuId is almost never used,
the primary identifier for a hardware context should be contextId(). The concept of threads within a CPU remains, in the form of threadId() because sometimes you need to know which context within a cpu to manipulate.
Diffstat (limited to 'src/cpu/simple/timing.cc')
-rw-r--r--src/cpu/simple/timing.cc1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/cpu/simple/timing.cc b/src/cpu/simple/timing.cc
index 247899ca8..ca1f0283e 100644
--- a/src/cpu/simple/timing.cc
+++ b/src/cpu/simple/timing.cc
@@ -202,7 +202,6 @@ TimingSimpleCPU::takeOverFrom(BaseCPU *oldCPU)
_status = Idle;
}
assert(threadContexts.size() == 1);
- _cpuId = tc->cpuId();
previousTick = curTick;
}