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authorLisa Hsu <hsul@eecs.umich.edu>2008-11-02 21:57:07 -0500
committerLisa Hsu <hsul@eecs.umich.edu>2008-11-02 21:57:07 -0500
commitd857faf073895dcfde97141bd6346fe5d4317f8e (patch)
treebfcd9fadba95b409721597948dd46cfda3744ee0 /src/cpu/simple_thread.cc
parent67fda02dda290d614de233846fee434b3713b1dc (diff)
downloadgem5-d857faf073895dcfde97141bd6346fe5d4317f8e.tar.xz
Add in Context IDs to the simulator. From now on, cpuId is almost never used,
the primary identifier for a hardware context should be contextId(). The concept of threads within a CPU remains, in the form of threadId() because sometimes you need to know which context within a cpu to manipulate.
Diffstat (limited to 'src/cpu/simple_thread.cc')
-rw-r--r--src/cpu/simple_thread.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/cpu/simple_thread.cc b/src/cpu/simple_thread.cc
index 6034ca120..5c6b729b6 100644
--- a/src/cpu/simple_thread.cc
+++ b/src/cpu/simple_thread.cc
@@ -182,6 +182,8 @@ SimpleThread::copyState(ThreadContext *oldContext)
funcExeInst = oldContext->readFuncExeInst();
#endif
inst = oldContext->getInst();
+
+ _contextId = oldContext->contextId();
}
void