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authorAlexandru Dutu <alexandru.dutu@amd.com>2016-10-04 13:03:52 -0400
committerAlexandru Dutu <alexandru.dutu@amd.com>2016-10-04 13:03:52 -0400
commitc8cf71f1a046b4758e20d6398a654777c3fb5193 (patch)
treecd1d32884dbedee58802d73b87a3185422ead4f4 /src/gpu-compute/compute_unit.cc
parentb4b50f823029920542c3bb22f6aae38867b9f674 (diff)
downloadgem5-c8cf71f1a046b4758e20d6398a654777c3fb5193.tar.xz
gpu-compute: Added method to compute the actual workgroup size
This patch adds a method to the Wavefront class to compute the actual workgroup size. This can be different from the maximum workgroup size specified when launching the kernel through the NDRange object. Current solution is still not optimal, as we are computing these for each wavefront and the dispatcher also needs to have this information and can't actually call Wavefront::computeActuallWgSz before the wavefronts are being created. A long term solution would be to have a Workgroup class that deals with all these details.
Diffstat (limited to 'src/gpu-compute/compute_unit.cc')
-rw-r--r--src/gpu-compute/compute_unit.cc50
1 files changed, 19 insertions, 31 deletions
diff --git a/src/gpu-compute/compute_unit.cc b/src/gpu-compute/compute_unit.cc
index b937584eb..97e018713 100644
--- a/src/gpu-compute/compute_unit.cc
+++ b/src/gpu-compute/compute_unit.cc
@@ -174,7 +174,7 @@ ComputeUnit::~ComputeUnit()
}
void
-ComputeUnit::FillKernelState(Wavefront *w, NDRange *ndr)
+ComputeUnit::fillKernelState(Wavefront *w, NDRange *ndr)
{
w->resizeRegFiles(ndr->q.cRegCount, ndr->q.sRegCount, ndr->q.dRegCount);
@@ -190,6 +190,7 @@ ComputeUnit::FillKernelState(Wavefront *w, NDRange *ndr)
w->spillSizePerItem = ndr->q.spillMemPerItem;
w->roBase = ndr->q.roMemStart;
w->roSize = ndr->q.roMemTotal;
+ w->computeActualWgSz(ndr);
}
void
@@ -220,19 +221,16 @@ ComputeUnit::updateEvents() {
void
-ComputeUnit::StartWF(Wavefront *w, int trueWgSize[], int trueWgSizeTotal,
- int waveId, LdsChunk *ldsChunk, NDRange *ndr)
+ComputeUnit::startWavefront(Wavefront *w, int waveId, LdsChunk *ldsChunk,
+ NDRange *ndr)
{
static int _n_wave = 0;
- // Fill in Kernel state
- FillKernelState(w, ndr);
-
VectorMask init_mask;
init_mask.reset();
for (int k = 0; k < wfSize(); ++k) {
- if (k + waveId * wfSize() < trueWgSizeTotal)
+ if (k + waveId * wfSize() < w->actualWgSzTotal)
init_mask[k] = 1;
}
@@ -241,18 +239,18 @@ ComputeUnit::StartWF(Wavefront *w, int trueWgSize[], int trueWgSizeTotal,
w->initMask = init_mask.to_ullong();
for (int k = 0; k < wfSize(); ++k) {
- w->workItemId[0][k] = (k + waveId * wfSize()) % trueWgSize[0];
- w->workItemId[1][k] =
- ((k + waveId * wfSize()) / trueWgSize[0]) % trueWgSize[1];
- w->workItemId[2][k] =
- (k + waveId * wfSize()) / (trueWgSize[0] * trueWgSize[1]);
-
- w->workItemFlatId[k] = w->workItemId[2][k] * trueWgSize[0] *
- trueWgSize[1] + w->workItemId[1][k] * trueWgSize[0] +
+ w->workItemId[0][k] = (k + waveId * wfSize()) % w->actualWgSz[0];
+ w->workItemId[1][k] = ((k + waveId * wfSize()) / w->actualWgSz[0]) %
+ w->actualWgSz[1];
+ w->workItemId[2][k] = (k + waveId * wfSize()) /
+ (w->actualWgSz[0] * w->actualWgSz[1]);
+
+ w->workItemFlatId[k] = w->workItemId[2][k] * w->actualWgSz[0] *
+ w->actualWgSz[1] + w->workItemId[1][k] * w->actualWgSz[0] +
w->workItemId[0][k];
}
- w->barrierSlots = divCeil(trueWgSizeTotal, wfSize());
+ w->barrierSlots = divCeil(w->actualWgSzTotal, wfSize());
w->barCnt.resize(wfSize(), 0);
@@ -294,8 +292,8 @@ ComputeUnit::StartWF(Wavefront *w, int trueWgSize[], int trueWgSizeTotal,
// is this the last wavefront in the workgroup
// if set the spillWidth to be the remaining work-items
// so that the vector access is correct
- if ((waveId + 1) * wfSize() >= trueWgSizeTotal) {
- w->spillWidth = trueWgSizeTotal - (waveId * wfSize());
+ if ((waveId + 1) * wfSize() >= w->actualWgSzTotal) {
+ w->spillWidth = w->actualWgSzTotal - (waveId * wfSize());
} else {
w->spillWidth = wfSize();
}
@@ -328,17 +326,6 @@ ComputeUnit::StartWorkgroup(NDRange *ndr)
injectGlobalMemFence(gpuDynInst, true);
}
- // Get true size of workgroup (after clamping to grid size)
- int trueWgSize[3];
- int trueWgSizeTotal = 1;
-
- for (int d = 0; d < 3; ++d) {
- trueWgSize[d] = std::min(ndr->q.wgSize[d], ndr->q.gdSize[d] -
- ndr->wgId[d] * ndr->q.wgSize[d]);
-
- trueWgSizeTotal *= trueWgSize[d];
- }
-
// calculate the number of 32-bit vector registers required by wavefront
int vregDemand = ndr->q.sRegCount + (2 * ndr->q.dRegCount);
int wave_id = 0;
@@ -350,9 +337,10 @@ ComputeUnit::StartWorkgroup(NDRange *ndr)
// It must be stopped and not waiting
// for a release to complete S_RETURNING
if (w->status == Wavefront::S_STOPPED) {
+ fillKernelState(w, ndr);
// if we have scheduled all work items then stop
// scheduling wavefronts
- if (wave_id * wfSize() >= trueWgSizeTotal)
+ if (wave_id * wfSize() >= w->actualWgSzTotal)
break;
// reserve vector registers for the scheduled wavefront
@@ -365,7 +353,7 @@ ComputeUnit::StartWorkgroup(NDRange *ndr)
w->reservedVectorRegs = normSize;
vectorRegsReserved[m % numSIMDs] += w->reservedVectorRegs;
- StartWF(w, trueWgSize, trueWgSizeTotal, wave_id, ldsChunk, ndr);
+ startWavefront(w, wave_id, ldsChunk, ndr);
++wave_id;
}
}