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authorBrandon Potter <brandon.potter@amd.com>2015-07-10 16:05:23 -0500
committerBrandon Potter <brandon.potter@amd.com>2015-07-10 16:05:23 -0500
commitf9a370f1728fe5d752fa6962ba23774eec8c883e (patch)
treea81a0331b75c72ec801d1ecf1ce62a8bc6f3d112 /src/mem/ruby/network
parentc38f5098b152ea1e1dde96220d3f9e50d3411780 (diff)
downloadgem5-f9a370f1728fe5d752fa6962ba23774eec8c883e.tar.xz
ruby: replace global g_system_ptr with per-object pointers
This is another step in the process of removing global variables from Ruby to enable multiple RubySystem instances in a single simulation. With possibly multiple RubySystem objects, we can no longer use a global variable to find "the" RubySystem object. Instead, each Ruby component has to carry a pointer to the RubySystem object to which it belongs.
Diffstat (limited to 'src/mem/ruby/network')
-rw-r--r--src/mem/ruby/network/MessageBuffer.cc2
-rw-r--r--src/mem/ruby/network/simple/Throttle.cc2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/mem/ruby/network/MessageBuffer.cc b/src/mem/ruby/network/MessageBuffer.cc
index 7353c51c5..0555f9b59 100644
--- a/src/mem/ruby/network/MessageBuffer.cc
+++ b/src/mem/ruby/network/MessageBuffer.cc
@@ -41,7 +41,7 @@ using m5::stl_helpers::operator<<;
MessageBuffer::MessageBuffer(const string &name)
: m_time_last_time_size_checked(0), m_time_last_time_enqueue(0),
- m_time_last_time_pop(0), m_last_arrival_time(0)
+ m_time_last_time_pop(0), m_last_arrival_time(0)
{
m_msg_counter = 0;
m_consumer = NULL;
diff --git a/src/mem/ruby/network/simple/Throttle.cc b/src/mem/ruby/network/simple/Throttle.cc
index f0cd6bd16..2164d76de 100644
--- a/src/mem/ruby/network/simple/Throttle.cc
+++ b/src/mem/ruby/network/simple/Throttle.cc
@@ -128,7 +128,7 @@ Throttle::operateVnet(int vnet, int &bw_remaining, bool &schedule_wakeup,
DPRINTF(RubyNetwork, "throttle: %d my bw %d bw spent "
"enqueueing net msg %d time: %lld.\n",
m_node, getLinkBandwidth(), m_units_remaining[vnet],
- g_system_ptr->curCycle());
+ m_ruby_system->curCycle());
// Move the message
in->dequeue();