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authorNilay Vaish <nilay@cs.wisc.edu>2015-08-14 19:28:44 -0500
committerNilay Vaish <nilay@cs.wisc.edu>2015-08-14 19:28:44 -0500
commitd660b3145b5bf525814b28bedff2becf4d8c64d0 (patch)
tree85855044107512ab2ed46cf99005b1cd2ee61f58 /src/mem/ruby/system/RubySystem.py
parentca368765a1ea846697621c6eac0ad8a0b6aa5a3a (diff)
downloadgem5-d660b3145b5bf525814b28bedff2becf4d8c64d0.tar.xz
ruby: remove random seed
We no longer use the C library based random number generator: random(). Instead we use the C++ library provided rng. So setting the random seed for the RubySystem class has no effect. Hence the variable and the corresponding option are being dropped.
Diffstat (limited to 'src/mem/ruby/system/RubySystem.py')
-rw-r--r--src/mem/ruby/system/RubySystem.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mem/ruby/system/RubySystem.py b/src/mem/ruby/system/RubySystem.py
index 81a9a181b..c10f8117f 100644
--- a/src/mem/ruby/system/RubySystem.py
+++ b/src/mem/ruby/system/RubySystem.py
@@ -34,7 +34,6 @@ from SimpleMemory import *
class RubySystem(ClockedObject):
type = 'RubySystem'
cxx_header = "mem/ruby/system/System.hh"
- random_seed = Param.Int(1234, "random seed used by the simulation");
randomization = Param.Bool(False,
"insert random delays on message enqueue times");
block_size_bytes = Param.UInt32(64,