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authorNilay Vaish <nilay@cs.wisc.edu>2015-09-01 15:50:33 -0500
committerNilay Vaish <nilay@cs.wisc.edu>2015-09-01 15:50:33 -0500
commitfe47f0a72fda6b101c10810acfb60569fe5b05cd (patch)
tree60ceffb990f546249e8e4033c6e0c293b02f9187 /src/mem/ruby/system/RubySystem.py
parent5d555df359868ade54ea0a23b027839bd40ae613 (diff)
downloadgem5-fe47f0a72fda6b101c10810acfb60569fe5b05cd.tar.xz
ruby: remove random seed
We no longer use the C library based random number generator: random(). Instead we use the C++ library provided rng. So setting the random seed for the RubySystem class has no effect. Hence the variable and the corresponding option are being dropped.
Diffstat (limited to 'src/mem/ruby/system/RubySystem.py')
-rw-r--r--src/mem/ruby/system/RubySystem.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mem/ruby/system/RubySystem.py b/src/mem/ruby/system/RubySystem.py
index 81a9a181b..c10f8117f 100644
--- a/src/mem/ruby/system/RubySystem.py
+++ b/src/mem/ruby/system/RubySystem.py
@@ -34,7 +34,6 @@ from SimpleMemory import *
class RubySystem(ClockedObject):
type = 'RubySystem'
cxx_header = "mem/ruby/system/System.hh"
- random_seed = Param.Int(1234, "random seed used by the simulation");
randomization = Param.Bool(False,
"insert random delays on message enqueue times");
block_size_bytes = Param.UInt32(64,