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authorAndreas Sandberg <andreas.sandberg@arm.com>2015-08-07 09:59:22 +0100
committerAndreas Sandberg <andreas.sandberg@arm.com>2015-08-07 09:59:22 +0100
commitf7ff27afe8610460e88b7032391d679a3b8920f4 (patch)
treefd0ed94e531e2946aeb1ad0eb3f818d40f3962bc /src/sim/clocked_object.hh
parent9b2426ecfc4f004fe77badb4cc64f93af3a2d0d3 (diff)
downloadgem5-f7ff27afe8610460e88b7032391d679a3b8920f4.tar.xz
sim: Split ClockedObject to make it usable to non-SimObjects
Split ClockedObject into two classes: Clocked that provides the basic clock functionality, and ClockedObject that inherits from Clocked and SimObject to provide the functionality of the old ClockedObject.
Diffstat (limited to 'src/sim/clocked_object.hh')
-rw-r--r--src/sim/clocked_object.hh36
1 files changed, 22 insertions, 14 deletions
diff --git a/src/sim/clocked_object.hh b/src/sim/clocked_object.hh
index d878f4704..e064d7a32 100644
--- a/src/sim/clocked_object.hh
+++ b/src/sim/clocked_object.hh
@@ -55,14 +55,14 @@
#include "sim/sim_object.hh"
/**
- * The ClockedObject class extends the SimObject with a clock and
- * accessor functions to relate ticks to the cycles of the object.
+ * Helper class for objects that need to be clocked. Clocked objects
+ * typically inherit from this class. Objects that need SimObject
+ * functionality as well should inherit from ClockedObject.
*/
-class ClockedObject : public SimObject
+class Clocked
{
private:
-
// the tick value of the next clock edge (>= curTick()) at the
// time of the last call to update()
mutable Tick tick;
@@ -72,13 +72,6 @@ class ClockedObject : public SimObject
mutable Cycles cycle;
/**
- * Prevent inadvertent use of the copy constructor and assignment
- * operator by making them private.
- */
- ClockedObject(ClockedObject&);
- ClockedObject& operator=(ClockedObject&);
-
- /**
* Align cycle and tick to the next clock edge if not already done. When
* complete, tick must be at least curTick().
*/
@@ -118,18 +111,21 @@ class ClockedObject : public SimObject
* Create a clocked object and set the clock domain based on the
* parameters.
*/
- ClockedObject(const ClockedObjectParams* p) :
- SimObject(p), tick(0), cycle(0), clockDomain(*p->clk_domain)
+ Clocked(ClockDomain &clk_domain)
+ : tick(0), cycle(0), clockDomain(clk_domain)
{
// Register with the clock domain, so that if the clock domain
// frequency changes, we can update this object's tick.
clockDomain.registerWithClockDomain(this);
}
+ Clocked(Clocked &) = delete;
+ Clocked &operator=(Clocked &) = delete;
+
/**
* Virtual destructor due to inheritance.
*/
- virtual ~ClockedObject() { }
+ virtual ~Clocked() { }
/**
* Reset the object's clock using the current global tick value. Likely
@@ -221,4 +217,16 @@ class ClockedObject : public SimObject
};
+/**
+ * The ClockedObject class extends the SimObject with a clock and
+ * accessor functions to relate ticks to the cycles of the object.
+ */
+class ClockedObject
+ : public SimObject, public Clocked
+{
+ public:
+ ClockedObject(const ClockedObjectParams *p)
+ : SimObject(p), Clocked(*p->clk_domain) { }
+};
+
#endif //__SIM_CLOCKED_OBJECT_HH__