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author | Andreas Sandberg <andreas.sandberg@arm.com> | 2017-02-27 13:17:51 +0000 |
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committer | Andreas Sandberg <andreas.sandberg@arm.com> | 2017-03-07 11:50:35 +0000 |
commit | b043dcf58ad766582aeab162fb855cc3fc95f2cf (patch) | |
tree | 1da517346bef667cf20f80a54c934a3931129e4f /util/valgrind-suppressions | |
parent | c07a2d68f34ab4cef8b3ed4d079316d2b4306244 (diff) | |
download | gem5-b043dcf58ad766582aeab162fb855cc3fc95f2cf.tar.xz |
gpu-compute: Fix Python/C++ object hierarchy discrepancies
The GPUCoalescer and the Shader classes have different base classes in
C++ and Python. This causes subtle bugs in SWIG and compilation errors
for PyBind.
Change-Id: I1ddd2a8ea43f083470538ddfea891347b21d14d8
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2228
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Tony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Pierre-Yves PĂ©neau <pierre-yves.peneau@lirmm.fr>
Reviewed-by: Bradford Beckmann <brad.beckmann@amd.com>
Diffstat (limited to 'util/valgrind-suppressions')
0 files changed, 0 insertions, 0 deletions