summaryrefslogtreecommitdiff
path: root/cpu/o3/rename_map.cc
diff options
context:
space:
mode:
Diffstat (limited to 'cpu/o3/rename_map.cc')
-rw-r--r--cpu/o3/rename_map.cc346
1 files changed, 0 insertions, 346 deletions
diff --git a/cpu/o3/rename_map.cc b/cpu/o3/rename_map.cc
deleted file mode 100644
index 10963f7de..000000000
--- a/cpu/o3/rename_map.cc
+++ /dev/null
@@ -1,346 +0,0 @@
-/*
- * Copyright (c) 2004-2005 The Regents of The University of Michigan
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met: redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer;
- * redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution;
- * neither the name of the copyright holders nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include <vector>
-
-#include "cpu/o3/rename_map.hh"
-
-using namespace std;
-
-// Todo: Consider making functions inline. Avoid having things that are
-// using the zero register or misc registers from adding on the registers
-// to the free list. Possibly remove the direct communication between
-// this and the freelist. Considering making inline bool functions that
-// determine if the register is a logical int, logical fp, physical int,
-// physical fp, etc.
-
-SimpleRenameMap::SimpleRenameMap(unsigned _numLogicalIntRegs,
- unsigned _numPhysicalIntRegs,
- unsigned _numLogicalFloatRegs,
- unsigned _numPhysicalFloatRegs,
- unsigned _numMiscRegs,
- RegIndex _intZeroReg,
- RegIndex _floatZeroReg)
- : numLogicalIntRegs(_numLogicalIntRegs),
- numPhysicalIntRegs(_numPhysicalIntRegs),
- numLogicalFloatRegs(_numLogicalFloatRegs),
- numPhysicalFloatRegs(_numPhysicalFloatRegs),
- numMiscRegs(_numMiscRegs),
- intZeroReg(_intZeroReg),
- floatZeroReg(_floatZeroReg)
-{
- DPRINTF(Rename, "Rename: Creating rename map. Phys: %i / %i, Float: "
- "%i / %i.\n", numLogicalIntRegs, numPhysicalIntRegs,
- numLogicalFloatRegs, numPhysicalFloatRegs);
-
- numLogicalRegs = numLogicalIntRegs + numLogicalFloatRegs;
-
- numPhysicalRegs = numPhysicalIntRegs + numPhysicalFloatRegs;
-
- //Create the rename maps, and their scoreboards.
- intRenameMap = new RenameEntry[numLogicalIntRegs];
- floatRenameMap = new RenameEntry[numLogicalRegs];
-
- // Should combine this into one scoreboard.
- intScoreboard.resize(numPhysicalIntRegs);
- floatScoreboard.resize(numPhysicalRegs);
- miscScoreboard.resize(numPhysicalRegs + numMiscRegs);
-
- // Initialize the entries in the integer rename map to point to the
- // physical registers of the same index, and consider each register
- // ready until the first rename occurs.
- for (RegIndex index = 0; index < numLogicalIntRegs; ++index)
- {
- intRenameMap[index].physical_reg = index;
- intScoreboard[index] = 1;
- }
-
- // Initialize the rest of the physical registers (the ones that don't
- // directly map to a logical register) as unready.
- for (PhysRegIndex index = numLogicalIntRegs;
- index < numPhysicalIntRegs;
- ++index)
- {
- intScoreboard[index] = 0;
- }
-
- int float_reg_idx = numPhysicalIntRegs;
-
- // Initialize the entries in the floating point rename map to point to
- // the physical registers of the same index, and consider each register
- // ready until the first rename occurs.
- // Although the index refers purely to architected registers, because
- // the floating reg indices come after the integer reg indices, they
- // may exceed the size of a normal RegIndex (short).
- for (PhysRegIndex index = numLogicalIntRegs;
- index < numLogicalRegs; ++index)
- {
- floatRenameMap[index].physical_reg = float_reg_idx++;
- }
-
- for (PhysRegIndex index = numPhysicalIntRegs;
- index < numPhysicalIntRegs + numLogicalFloatRegs; ++index)
- {
- floatScoreboard[index] = 1;
- }
-
- // Initialize the rest of the physical registers (the ones that don't
- // directly map to a logical register) as unready.
- for (PhysRegIndex index = numPhysicalIntRegs + numLogicalFloatRegs;
- index < numPhysicalRegs;
- ++index)
- {
- floatScoreboard[index] = 0;
- }
-
- // Initialize the entries in the misc register scoreboard to be ready.
- for (PhysRegIndex index = numPhysicalRegs;
- index < numPhysicalRegs + numMiscRegs; ++index)
- {
- miscScoreboard[index] = 1;
- }
-}
-
-SimpleRenameMap::~SimpleRenameMap()
-{
- // Delete the rename maps as they were allocated with new.
- delete [] intRenameMap;
- delete [] floatRenameMap;
-}
-
-void
-SimpleRenameMap::setFreeList(SimpleFreeList *fl_ptr)
-{
- //Setup the interface to the freelist.
- freeList = fl_ptr;
-}
-
-
-// Don't allow this stage to fault; force that check to the rename stage.
-// Simply ask to rename a logical register and get back a new physical
-// register index.
-SimpleRenameMap::RenameInfo
-SimpleRenameMap::rename(RegIndex arch_reg)
-{
- PhysRegIndex renamed_reg;
- PhysRegIndex prev_reg;
-
- if (arch_reg < numLogicalIntRegs) {
-
- // Record the current physical register that is renamed to the
- // requested architected register.
- prev_reg = intRenameMap[arch_reg].physical_reg;
-
- // If it's not referencing the zero register, then mark the register
- // as not ready.
- if (arch_reg != intZeroReg) {
- // Get a free physical register to rename to.
- renamed_reg = freeList->getIntReg();
-
- // Update the integer rename map.
- intRenameMap[arch_reg].physical_reg = renamed_reg;
-
- assert(renamed_reg >= 0 && renamed_reg < numPhysicalIntRegs);
-
- // Mark register as not ready.
- intScoreboard[renamed_reg] = false;
- } else {
- // Otherwise return the zero register so nothing bad happens.
- renamed_reg = intZeroReg;
- }
- } else if (arch_reg < numLogicalRegs) {
- // Subtract off the base offset for floating point registers.
-// arch_reg = arch_reg - numLogicalIntRegs;
-
- // Record the current physical register that is renamed to the
- // requested architected register.
- prev_reg = floatRenameMap[arch_reg].physical_reg;
-
- // If it's not referencing the zero register, then mark the register
- // as not ready.
- if (arch_reg != floatZeroReg) {
- // Get a free floating point register to rename to.
- renamed_reg = freeList->getFloatReg();
-
- // Update the floating point rename map.
- floatRenameMap[arch_reg].physical_reg = renamed_reg;
-
- assert(renamed_reg < numPhysicalRegs &&
- renamed_reg >= numPhysicalIntRegs);
-
- // Mark register as not ready.
- floatScoreboard[renamed_reg] = false;
- } else {
- // Otherwise return the zero register so nothing bad happens.
- renamed_reg = floatZeroReg;
- }
- } else {
- // Subtract off the base offset for miscellaneous registers.
- arch_reg = arch_reg - numLogicalRegs;
-
- // No renaming happens to the misc. registers. They are simply the
- // registers that come after all the physical registers; thus
- // take the base architected register and add the physical registers
- // to it.
- renamed_reg = arch_reg + numPhysicalRegs;
-
- // Set the previous register to the same register; mainly it must be
- // known that the prev reg was outside the range of normal registers
- // so the free list can avoid adding it.
- prev_reg = renamed_reg;
-
- assert(renamed_reg < numPhysicalRegs + numMiscRegs);
-
- miscScoreboard[renamed_reg] = false;
- }
-
- return RenameInfo(renamed_reg, prev_reg);
-}
-
-//Perhaps give this a pair as a return value, of the physical register
-//and whether or not it's ready.
-PhysRegIndex
-SimpleRenameMap::lookup(RegIndex arch_reg)
-{
- if (arch_reg < numLogicalIntRegs) {
- return intRenameMap[arch_reg].physical_reg;
- } else if (arch_reg < numLogicalRegs) {
- // Subtract off the base FP offset.
-// arch_reg = arch_reg - numLogicalIntRegs;
-
- return floatRenameMap[arch_reg].physical_reg;
- } else {
- // Subtract off the misc registers offset.
- arch_reg = arch_reg - numLogicalRegs;
-
- // Misc. regs don't rename, so simply add the base arch reg to
- // the number of physical registers.
- return numPhysicalRegs + arch_reg;
- }
-}
-
-bool
-SimpleRenameMap::isReady(PhysRegIndex phys_reg)
-{
- if (phys_reg < numPhysicalIntRegs) {
- return intScoreboard[phys_reg];
- } else if (phys_reg < numPhysicalRegs) {
-
- // Subtract off the base FP offset.
-// phys_reg = phys_reg - numPhysicalIntRegs;
-
- return floatScoreboard[phys_reg];
- } else {
- // Subtract off the misc registers offset.
-// phys_reg = phys_reg - numPhysicalRegs;
-
- return miscScoreboard[phys_reg];
- }
-}
-
-// In this implementation the miscellaneous registers do not actually rename,
-// so this function does not allow you to try to change their mappings.
-void
-SimpleRenameMap::setEntry(RegIndex arch_reg, PhysRegIndex renamed_reg)
-{
- if (arch_reg < numLogicalIntRegs) {
- DPRINTF(Rename, "Rename Map: Integer register %i being set to %i.\n",
- (int)arch_reg, renamed_reg);
-
- intRenameMap[arch_reg].physical_reg = renamed_reg;
- } else {
- assert(arch_reg < (numLogicalIntRegs + numLogicalFloatRegs));
-
- DPRINTF(Rename, "Rename Map: Float register %i being set to %i.\n",
- (int)arch_reg - numLogicalIntRegs, renamed_reg);
-
- floatRenameMap[arch_reg].physical_reg = renamed_reg;
- }
-}
-
-void
-SimpleRenameMap::squash(vector<RegIndex> freed_regs,
- vector<UnmapInfo> unmaps)
-{
- panic("Not sure this function should be called.");
-
- // Not sure the rename map should be able to access the free list
- // like this.
- while (!freed_regs.empty()) {
- RegIndex free_register = freed_regs.back();
-
- if (free_register < numPhysicalIntRegs) {
- freeList->addIntReg(free_register);
- } else {
- // Subtract off the base FP dependence tag.
- free_register = free_register - numPhysicalIntRegs;
- freeList->addFloatReg(free_register);
- }
-
- freed_regs.pop_back();
- }
-
- // Take unmap info and roll back the rename map.
-}
-
-void
-SimpleRenameMap::markAsReady(PhysRegIndex ready_reg)
-{
- DPRINTF(Rename, "Rename map: Marking register %i as ready.\n",
- (int)ready_reg);
-
- if (ready_reg < numPhysicalIntRegs) {
- assert(ready_reg >= 0);
-
- intScoreboard[ready_reg] = 1;
- } else if (ready_reg < numPhysicalRegs) {
-
- // Subtract off the base FP offset.
-// ready_reg = ready_reg - numPhysicalIntRegs;
-
- floatScoreboard[ready_reg] = 1;
- } else {
- //Subtract off the misc registers offset.
-// ready_reg = ready_reg - numPhysicalRegs;
-
- miscScoreboard[ready_reg] = 1;
- }
-}
-
-int
-SimpleRenameMap::numFreeEntries()
-{
- int free_int_regs = freeList->numFreeIntRegs();
- int free_float_regs = freeList->numFreeFloatRegs();
-
- if (free_int_regs < free_float_regs) {
- return free_int_regs;
- } else {
- return free_float_regs;
- }
-}