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+
+#ifndef __CPU_THREAD_STATE_HH__
+#define __CPU_THREAD_STATE_HH__
+
+#include "cpu/exec_context.hh"
+
+#if FULL_SYSTEM
+class EndQuiesceEvent;
+class FunctionProfile;
+class ProfileNode;
+#else
+class Process;
+class FunctionalMemory;
+#endif
+
+struct ThreadState {
+#if FULL_SYSTEM
+ ThreadState(int _cpuId, int _tid, FunctionalMemory *_mem)
+ : cpuId(_cpuId), tid(_tid), mem(_mem), lastActivate(0), lastSuspend(0),
+ profile(NULL), profileNode(NULL), profilePC(0), quiesceEvent(NULL)
+#else
+ ThreadState(int _cpuId, int _tid, FunctionalMemory *_mem,
+ Process *_process, short _asid)
+ : cpuId(_cpuId), tid(_tid), mem(_mem), process(_process), asid(_asid)
+#endif
+ {
+ funcExeInst = 0;
+ storeCondFailures = 0;
+ }
+
+ ExecContext::Status status;
+
+ int cpuId;
+
+ // Index of hardware thread context on the CPU that this represents.
+ int tid;
+
+ Counter numInst;
+ Stats::Scalar<> numInsts;
+ Stats::Scalar<> numMemRefs;
+
+ // number of simulated loads
+ Counter numLoad;
+ Counter startNumLoad;
+
+ FunctionalMemory *mem; // functional storage for process address space
+
+#if FULL_SYSTEM
+ Tick lastActivate;
+ Tick lastSuspend;
+
+ FunctionProfile *profile;
+ ProfileNode *profileNode;
+ Addr profilePC;
+
+ EndQuiesceEvent *quiesceEvent;
+
+#else
+ Process *process;
+
+ // Address space ID. Note that this is used for TIMING cache
+ // simulation only; all functional memory accesses should use
+ // one of the FunctionalMemory pointers above.
+ short asid;
+
+#endif
+
+ /**
+ * Temporary storage to pass the source address from copy_load to
+ * copy_store.
+ * @todo Remove this temporary when we have a better way to do it.
+ */
+ Addr copySrcAddr;
+ /**
+ * Temp storage for the physical source address of a copy.
+ * @todo Remove this temporary when we have a better way to do it.
+ */
+ Addr copySrcPhysAddr;
+
+ /*
+ * number of executed instructions, for matching with syscall trace
+ * points in EIO files.
+ */
+ Counter funcExeInst;
+
+ //
+ // Count failed store conditionals so we can warn of apparent
+ // application deadlock situations.
+ unsigned storeCondFailures;
+};
+
+#endif // __CPU_THREAD_STATE_HH__