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-rw-r--r--cpu/pc_event.cc4
-rw-r--r--cpu/pc_event.hh4
-rw-r--r--cpu/simple_cpu/simple_cpu.hh1
3 files changed, 4 insertions, 5 deletions
diff --git a/cpu/pc_event.cc b/cpu/pc_event.cc
index a86c017d4..8f046a7a4 100644
--- a/cpu/pc_event.cc
+++ b/cpu/pc_event.cc
@@ -77,7 +77,7 @@ PCEventQueue::schedule(PCEvent *event)
bool
PCEventQueue::doService(ExecContext *xc)
{
- Addr pc = xc->regs.pc;
+ Addr pc = xc->regs.pc & ~0x3;
int serviced = 0;
range_t range = equal_range(pc);
for (iterator i = range.first; i != range.second; ++i) {
@@ -85,7 +85,7 @@ PCEventQueue::doService(ExecContext *xc)
// another event. This for example, prevents two invocations
// of the SkipFuncEvent. Maybe we should have separate PC
// event queues for each processor?
- if (pc != xc->regs.pc)
+ if (pc != (xc->regs.pc & ~0x3))
continue;
DPRINTF(PCEvent, "PC based event serviced at %#x: %s\n",
diff --git a/cpu/pc_event.hh b/cpu/pc_event.hh
index 131016fc6..9983d679b 100644
--- a/cpu/pc_event.hh
+++ b/cpu/pc_event.hh
@@ -143,7 +143,7 @@ PCEvent::schedule(Addr pc)
{
if (evpc != badpc)
panic("cannot switch PC");
- evpc = pc;
+ evpc = pc & ~0x3;
return schedule();
}
@@ -158,7 +158,7 @@ PCEvent::schedule(PCEventQueue *q, Addr pc)
panic("cannot switch addresses");
queue = q;
- evpc = pc;
+ evpc = pc & ~0x3;
return schedule();
}
diff --git a/cpu/simple_cpu/simple_cpu.hh b/cpu/simple_cpu/simple_cpu.hh
index 6ab231e7e..451c801ee 100644
--- a/cpu/simple_cpu/simple_cpu.hh
+++ b/cpu/simple_cpu/simple_cpu.hh
@@ -40,7 +40,6 @@
// forward declarations
#ifdef FULL_SYSTEM
class Processor;
-class Kernel;
class AlphaITB;
class AlphaDTB;
class PhysicalMemory;