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+/*
+ * Copyright (c) 2014-2015 ARM Limited
+ * All rights reserved
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Authors: Andreas Sandberg
+ */
+
+#ifndef _LIBNOMALIMODEL_GPUCONTROL_HH
+#define _LIBNOMALIMODEL_GPUCONTROL_HH
+
+#include <vector>
+
+#include "types.hh"
+#include "gpublock.hh"
+
+namespace NoMali {
+
+class GPU;
+
+/**
+ * Limited GPU control block implementation.
+ *
+ * This is a minimal implementation of the Midgard GPU control
+ * block. It contains the stuff necessary to do command decoding and
+ * dispatch, interrupt handling, and GPU block ready handling.
+ *
+ * An actual GPU implementation should specialize this class to setup
+ * the following registers from the reset() method:
+ * <ul>
+ * <li>GPU_ID
+ * <li>Feature registers (XX_FEATURES)
+ * <li>Present registers (XX_PRESENT)
+ * <li>Thread discovery (THREAD_XX)
+ * <li>Present registers (XX_PRESENT)
+ * </ul>
+ */
+class GPUControl
+ : public GPUBlockInt
+{
+ public:
+ GPUControl(GPU &_gpu);
+ virtual ~GPUControl();
+
+ virtual void reset() override = 0;
+
+ void writeReg(RegAddr idx, uint32_t value) override;
+
+ protected:
+ void onInterrupt(int set) override;
+
+ /**
+ * @{
+ * @name GPU control block commands
+ */
+
+ /**
+ * Control command dispatcher.
+ *
+ * This method is called whenever there is a write to the
+ * GPU_COMMAND register. The method uses a lookup table to call
+ * the right command handling method.
+ *
+ * @param cmd Command number (see the Midgard architecture
+ * specification)
+ */
+ virtual void gpuCommand(uint32_t cmd);
+ /**
+ * Command handler for No-ops.
+ *
+ * @param cmd Command number (see the Midgard architecture
+ * specification)
+ */
+ virtual void cmdNop(uint32_t cmd);
+ /**
+ * Command handler for GPU-wide hard resets
+ *
+ * @param cmd Command number (see the Midgard architecture
+ * specification)
+ */
+ virtual void cmdHardReset(uint32_t cmd);
+ /**
+ * Command handler for GPU-wide soft resets
+ *
+ * @param cmd Command number (see the Midgard architecture
+ * specification)
+ */
+ virtual void cmdSoftReset(uint32_t cmd);
+ /**
+ * Command handler for performance counter clear operations.
+ *
+ * @param cmd Command number (see the Midgard architecture
+ * specification)
+ */
+ virtual void cmdPerfCntClear(uint32_t cmd);
+ /**
+ * Command handler for performance counter sample operations.
+ *
+ * @param cmd Command number (see the Midgard architecture
+ * specification)
+ */
+ virtual void cmdPerfCntSample(uint32_t cmd);
+ /**
+ * Command handler for cycle counter start operations.
+ *
+ * @param cmd Command number (see the Midgard architecture
+ * specification)
+ */
+ virtual void cmdCycleCountStart(uint32_t cmd);
+ /**
+ * Command handler for cycle counter stop operations.
+ *
+ * @param cmd Command number (see the Midgard architecture
+ * specification)
+ */
+ virtual void cmdCycleCountStop(uint32_t cmd);
+ /**
+ * Command handler for cache cleaning operations.
+ *
+ * @param cmd Command number (see the Midgard architecture
+ * specification)
+ */
+ virtual void cmdCleanCaches(uint32_t cmd);
+ /**
+ * Command handler for cache clean and invalidate operations.
+ *
+ * @param cmd Command number (see the Midgard architecture
+ * specification)
+ */
+ virtual void cmdCleanInvCaches(uint32_t cmd);
+
+ /** @} */
+
+ protected:
+ typedef void (GPUControl::*cmd_t)(uint32_t);
+ /**
+ * Mapping between command IDs and command handling methods.
+ *
+ * @note The order of this vector <i>MUST</i> correspond to the
+ * GPU control command IDs in the Midgard architecture
+ * specification.
+ */
+ static const std::vector<cmd_t> cmds;
+};
+
+}
+
+#endif // _LIBNOMALIMODEL_GPUCONTROL_HH