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+/*****************************************************************************
+
+ Licensed to Accellera Systems Initiative Inc. (Accellera) under one or
+ more contributor license agreements. See the NOTICE file distributed
+ with this work for additional information regarding copyright ownership.
+ Accellera licenses this file to you under the Apache License, Version 2.0
+ (the "License"); you may not use this file except in compliance with the
+ License. You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
+ implied. See the License for the specific language governing
+ permissions and limitations under the License.
+
+ *****************************************************************************/
+
+/*****************************************************************************
+
+ sc_uint.h -- A sc_uint is an unsigned integer whose length is less than the
+ machine's native integer length. We provide two implementations
+ (i) sc_uint with length between 1 - 64, and (ii) sc_uint with
+ length between 1 - 32. Implementation (i) is the default
+ implementation, while implementation (ii) can be used only if
+ compiled with -D_32BIT_. Unlike arbitrary precision, arithmetic
+ and bitwise operations are performed using the native types
+ (hence capped at 32/64 bits). The sc_uint integer is useful
+ when the user does not need arbitrary precision and the
+ performance is superior to sc_bigint/sc_biguint.
+
+ Original Author: Amit Rao, Synopsys, Inc.
+
+ *****************************************************************************/
+
+/*****************************************************************************
+
+ MODIFICATION LOG - modifiers, enter your name, affiliation, date and
+ changes you are making here.
+
+ Name, Affiliation, Date: Ali Dasdan, Synopsys, Inc.
+ Description of Modification: - Resolved ambiguity with sc_(un)signed.
+ - Merged the code for 64- and 32-bit versions
+ via the constants in sc_nbdefs.h.
+ - Eliminated redundant file inclusions.
+
+ Name, Affiliation, Date:
+ Description of Modification:
+
+ *****************************************************************************/
+
+// $Log: sc_uint.h,v $
+// Revision 1.2 2011/02/18 20:19:15 acg
+// Andy Goodrich: updating Copyright notice.
+//
+// Revision 1.1.1.1 2006/12/15 20:20:05 acg
+// SystemC 2.3
+//
+// Revision 1.3 2006/01/13 18:49:32 acg
+// Added $Log command so that CVS check in comments are reproduced in the
+// source.
+//
+
+#ifndef SC_UINT_H
+#define SC_UINT_H
+
+
+#include "sysc/datatypes/int/sc_uint_base.h"
+
+
+namespace sc_dt
+{
+
+// classes defined in this module
+template <int W> class sc_uint;
+
+
+// ----------------------------------------------------------------------------
+// CLASS TEMPLATE : sc_uint<W>
+//
+// Template class sc_uint<W> is the interface that the user sees. It
+// is derived from sc_uint_base and most of its methods are just
+// wrappers that call the corresponding method in the parent
+// class. Note that the length of sc_uint datatype is specified as a
+// template parameter.
+// ----------------------------------------------------------------------------
+
+template <int W>
+class sc_uint
+ : public sc_uint_base
+{
+public:
+
+ // constructors
+
+ sc_uint()
+ : sc_uint_base( W )
+ {}
+
+ sc_uint( uint_type v )
+ : sc_uint_base( v, W )
+ {}
+
+ sc_uint( const sc_uint<W>& a )
+ : sc_uint_base( a )
+ {}
+
+ sc_uint( const sc_uint_base& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( const sc_uint_subref_r& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ template< class T >
+ sc_uint( const sc_generic_base<T>& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( const sc_signed& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( const sc_unsigned& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+#ifdef SC_INCLUDE_FX
+
+ explicit sc_uint( const sc_fxval& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ explicit sc_uint( const sc_fxval_fast& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ explicit sc_uint( const sc_fxnum& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ explicit sc_uint( const sc_fxnum_fast& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+#endif
+
+ sc_uint( const sc_bv_base& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( const sc_lv_base& a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( const char* a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( unsigned long a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( long a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( unsigned int a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( int a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( int64 a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+ sc_uint( double a )
+ : sc_uint_base( W )
+ { sc_uint_base::operator = ( a ); }
+
+
+ // assignment operators
+
+ sc_uint<W>& operator = ( uint_type v )
+ { sc_uint_base::operator = ( v ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_uint_base& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_uint_subref_r& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_uint<W>& a )
+ { m_val = a.m_val; return *this; }
+
+ template<class T>
+ sc_uint<W>& operator = ( const sc_generic_base<T>& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_signed& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_unsigned& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+#ifdef SC_INCLUDE_FX
+
+ sc_uint<W>& operator = ( const sc_fxval& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_fxval_fast& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_fxnum& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_fxnum_fast& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+#endif
+
+ sc_uint<W>& operator = ( const sc_bv_base& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const sc_lv_base& a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( const char* a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( unsigned long a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( long a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( unsigned int a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( int a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( int64 a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+ sc_uint<W>& operator = ( double a )
+ { sc_uint_base::operator = ( a ); return *this; }
+
+
+ // arithmetic assignment operators
+
+ sc_uint<W>& operator += ( uint_type v )
+ { sc_uint_base::operator += ( v ); return *this; }
+
+ sc_uint<W>& operator -= ( uint_type v )
+ { sc_uint_base::operator -= ( v ); return *this; }
+
+ sc_uint<W>& operator *= ( uint_type v )
+ { sc_uint_base::operator *= ( v ); return *this; }
+
+ sc_uint<W>& operator /= ( uint_type v )
+ { sc_uint_base::operator /= ( v ); return *this; }
+
+ sc_uint<W>& operator %= ( uint_type v )
+ { sc_uint_base::operator %= ( v ); return *this; }
+
+
+ // bitwise assignment operators
+
+ sc_uint<W>& operator &= ( uint_type v )
+ { sc_uint_base::operator &= ( v ); return *this; }
+
+ sc_uint<W>& operator |= ( uint_type v )
+ { sc_uint_base::operator |= ( v ); return *this; }
+
+ sc_uint<W>& operator ^= ( uint_type v )
+ { sc_uint_base::operator ^= ( v ); return *this; }
+
+
+ sc_uint<W>& operator <<= ( uint_type v )
+ { sc_uint_base::operator <<= ( v ); return *this; }
+
+ sc_uint<W>& operator >>= ( uint_type v )
+ { sc_uint_base::operator >>= ( v ); return *this; }
+
+
+ // prefix and postfix increment and decrement operators
+
+ sc_uint<W>& operator ++ () // prefix
+ { sc_uint_base::operator ++ (); return *this; }
+
+ const sc_uint<W> operator ++ ( int ) // postfix
+ { return sc_uint<W>( sc_uint_base::operator ++ ( 0 ) ); }
+
+ sc_uint<W>& operator -- () // prefix
+ { sc_uint_base::operator -- (); return *this; }
+
+ const sc_uint<W> operator -- ( int ) // postfix
+ { return sc_uint<W>( sc_uint_base::operator -- ( 0 ) ); }
+};
+
+} // namespace sc_dt
+
+
+#endif
+
+// Taf!