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-rw-r--r--mem/packet.hh121
1 files changed, 109 insertions, 12 deletions
diff --git a/mem/packet.hh b/mem/packet.hh
index 79fe0ea06..4329094d5 100644
--- a/mem/packet.hh
+++ b/mem/packet.hh
@@ -76,6 +76,26 @@ class Coherence{};
*/
struct Packet
{
+ private:
+ /** A pointer to the data being transfered. It can be differnt sizes
+ at each level of the heirarchy so it belongs in the packet,
+ not request. This may or may not be populated when a responder recieves
+ the packet. If not populated it memory should be allocated.
+ */
+ PacketDataPtr data;
+
+ /** Is the data pointer set to a value that shouldn't be freed when the
+ * packet is destroyed? */
+ bool staticData;
+ /** The data pointer points to a value that should be freed when the packet
+ * is destroyed. */
+ bool dynamicData;
+ /** the data pointer points to an array (thus delete [] ) needs to be called
+ * on it rather than simply delete.*/
+ bool arrayData;
+
+
+ public:
/** The address of the request, could be virtual or physical (depending on
cache configurations). */
Addr addr;
@@ -95,16 +115,7 @@ struct Packet
void *senderState; // virtual base opaque,
// assert(dynamic_cast<Foo>) etc.
- /** A pointer to the data being transfered. It can be differnt sizes
- at each level of the heirarchy so it belongs in the packet,
- not request.
- This pointer may be NULL! If it isn't null when received by the producer
- of data it refers to memory that has not been dynamically allocated.
- Otherwise the producer should simply allocate dynamic memory to use.
- */
- PacketDataPtr data;
-
- /** Indicates the size of the request. */
+ /** Indicates the size of the request. */
int size;
/** A index of the source of the transaction. */
@@ -130,10 +141,96 @@ struct Packet
short getDest() const { return dest; }
Packet()
- : result(Unknown)
+ : data(NULL), staticData(false), dynamicData(false), arrayData(false),
+ result(Unknown)
{}
- void reset() { result = Unknown; }
+ ~Packet()
+ { deleteData(); }
+
+
+ /** Minimally reset a packet so something like simple cpu can reuse it. */
+ void reset() {
+ result = Unknown;
+ if (dynamicData) {
+ deleteData();
+ dynamicData = false;
+ arrayData = false;
+ }
+ }
+
+ /** Set the data pointer to the following value that should not be freed. */
+ template <typename T>
+ void dataStatic(T *p) {
+ assert(!dynamicData);
+ data = (PacketDataPtr)p;
+ staticData = true;
+ }
+
+ /** Set the data pointer to a value that should have delete [] called on it.
+ */
+ template <typename T>
+ void dataDynamicArray(T *p) {
+ assert(!staticData && !dynamicData);
+ data = (PacketDataPtr)p;
+ dynamicData = true;
+ arrayData = true;
+ }
+
+ /** set the data pointer to a value that should have delete called on it. */
+ template <typename T>
+ void dataDynamic(T *p) {
+ assert(!staticData && !dynamicData);
+ data = (PacketDataPtr)p;
+ dynamicData = true;
+ arrayData = false;
+ }
+
+ /** return the value of what is pointed to in the packet. */
+ template <typename T>
+ T get() {
+ assert(staticData || dynamicData);
+ assert(sizeof(T) <= size);
+ return *(T*)data;
+ }
+
+ /** get a pointer to the data ptr. */
+ template <typename T>
+ T* getPtr() {
+ assert(staticData || dynamicData);
+ return (T*)data;
+ }
+
+
+ /** set the value in the data pointer to v. */
+ template <typename T>
+ void set(T v) {
+ assert(sizeof(T) <= size);
+ *(T*)data = v;
+ }
+
+ /** delete the data pointed to in the data pointer. Ok to call to matter how
+ * data was allocted. */
+ void deleteData() {
+ assert(staticData || dynamicData);
+ if (staticData)
+ return;
+
+ if (arrayData)
+ delete [] data;
+ else
+ delete data;
+ }
+
+ /** If there isn't data in the packet, allocate some. */
+ void allocate() {
+ if (data)
+ return;
+ assert(!staticData);
+ dynamicData = true;
+ arrayData = true;
+ data = new uint8_t[size];
+ }
};
#endif //__MEM_PACKET_HH