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-rw-r--r--src/base/random.hh288
1 files changed, 200 insertions, 88 deletions
diff --git a/src/base/random.hh b/src/base/random.hh
index 0cd88728d..401ba086f 100644
--- a/src/base/random.hh
+++ b/src/base/random.hh
@@ -32,99 +32,211 @@
#ifndef __BASE_RANDOM_HH__
#define __BASE_RANDOM_HH__
-#include "sim/host.hh"
-
-uint32_t getUInt32();
-double getDouble();
-double m5random(double r);
-uint64_t getUniformPos(uint64_t min, uint64_t max);
-int64_t getUniform(int64_t min, int64_t max);
-
-template <typename T>
-struct Random;
-
-template<> struct Random<int8_t>
-{
- static int8_t get()
- { return getUInt32() & (int8_t)-1; }
-
- static int8_t uniform(int8_t min, int8_t max)
- { return getUniform(min, max); }
-};
-
-template<> struct Random<uint8_t>
-{
- static uint8_t get()
- { return getUInt32() & (uint8_t)-1; }
-
- static uint8_t uniform(uint8_t min, uint8_t max)
- { return getUniformPos(min, max); }
-};
-
-template<> struct Random<int16_t>
-{
- static int16_t get()
- { return getUInt32() & (int16_t)-1; }
-
- static int16_t uniform(int16_t min, int16_t max)
- { return getUniform(min, max); }
-};
-
-template<> struct Random<uint16_t>
-{
- static uint16_t get()
- { return getUInt32() & (uint16_t)-1; }
-
- static uint16_t uniform(uint16_t min, uint16_t max)
- { return getUniformPos(min, max); }
-};
-
-template<> struct Random<int32_t>
-{
- static int32_t get()
- { return (int32_t)getUInt32(); }
-
- static int32_t uniform(int32_t min, int32_t max)
- { return getUniform(min, max); }
-};
-
-template<> struct Random<uint32_t>
-{
- static uint32_t get()
- { return (uint32_t)getUInt32(); }
-
- static uint32_t uniform(uint32_t min, uint32_t max)
- { return getUniformPos(min, max); }
-};
+#include <ios>
+#include <string>
-template<> struct Random<int64_t>
-{
- static int64_t get()
- { return (int64_t)getUInt32() << 32 || (uint64_t)getUInt32(); }
-
- static int64_t uniform(int64_t min, int64_t max)
- { return getUniform(min, max); }
-};
-
-template<> struct Random<uint64_t>
-{
- static uint64_t get()
- { return (uint64_t)getUInt32() << 32 || (uint64_t)getUInt32(); }
+#include "base/range.hh"
+#include "sim/host.hh"
- static uint64_t uniform(uint64_t min, uint64_t max)
- { return getUniformPos(min, max); }
-};
+class Checkpoint;
-template<> struct Random<float>
+class Random
{
- static float get()
- { return getDouble(); }
+ protected:
+ static const int N = 624;
+ static const int M = 397;
+ static const uint32_t MATRIX_A = (uint32_t)0x9908b0df;
+ static const uint32_t UPPER_MASK = (uint32_t)0x80000000;
+ static const uint32_t LOWER_MASK = (uint32_t)0x7fffffff;
+
+ uint32_t mt[N];
+ int mti;
+
+ uint32_t genrand();
+ uint32_t genrand(uint32_t max);
+ uint64_t genrand(uint64_t max);
+
+ void
+ _random(int8_t &value)
+ {
+ value = genrand() & (int8_t)-1;
+ }
+
+ void
+ _random(int16_t &value)
+ {
+ value = genrand() & (int16_t)-1;
+ }
+
+ void
+ _random(int32_t &value)
+ {
+ value = (int32_t)genrand();
+ }
+
+ void
+ _random(int64_t &value)
+ {
+ value = (int64_t)genrand() << 32 | (int64_t)genrand();
+ }
+
+ void
+ _random(uint8_t &value)
+ {
+ value = genrand() & (uint8_t)-1;
+ }
+
+ void
+ _random(uint16_t &value)
+ {
+ value = genrand() & (uint16_t)-1;
+ }
+
+ void
+ _random(uint32_t &value)
+ {
+ value = genrand();
+ }
+
+ void
+ _random(uint64_t &value)
+ {
+ value = (uint64_t)genrand() << 32 | (uint64_t)genrand();
+ }
+
+ // [0,1]
+ void
+ _random(float &value)
+ {
+ // ieee floats have 23 bits of mantissa
+ value = (genrand() >> 9) / 8388608.0;
+ }
+
+ // [0,1]
+ void
+ _random(double &value)
+ {
+ double number = genrand() * 2097152.0 + (genrand() >> 11);
+ value = number / 9007199254740992.0;
+ }
+
+
+ // Range based versions of the random number generator
+ int8_t
+ _random(int8_t min, int8_t max)
+ {
+ uint32_t diff = max - min;
+ return static_cast<int8_t>(min + genrand(diff));
+ }
+
+ int16_t
+ _random(int16_t min, int16_t max)
+ {
+ uint32_t diff = max - min;
+ return static_cast<int16_t>(min + genrand(diff));
+ }
+
+ int32_t
+ _random(int32_t min, int32_t max)
+ {
+ uint32_t diff = max - min;
+ return static_cast<int32_t>(min + genrand(diff));
+ }
+
+ int64_t
+ _random(int64_t min, int64_t max)
+ {
+ uint64_t diff = max - min;
+ return static_cast<int64_t>(min + genrand(diff));
+ }
+
+ uint8_t
+ _random(uint8_t min, uint8_t max)
+ {
+ uint32_t diff = max - min;
+ return static_cast<uint8_t>(min + genrand(diff));
+ }
+
+ uint16_t
+ _random(uint16_t min, uint16_t max)
+ {
+ uint32_t diff = max - min;
+ return static_cast<uint16_t>(min + genrand(diff));
+ }
+
+ uint32_t
+ _random(uint32_t min, uint32_t max)
+ {
+ uint32_t diff = max - min;
+ return static_cast<uint32_t>(min + genrand(diff));
+ }
+
+ uint64_t
+ _random(uint64_t min, uint64_t max)
+ {
+ uint64_t diff = max - min;
+ return static_cast<uint64_t>(min + genrand(diff));
+ }
+
+ public:
+ Random();
+ Random(uint32_t s);
+ Random(uint32_t init_key[], int key_length);
+ ~Random();
+
+ void init(uint32_t s);
+ void init(uint32_t init_key[], int key_length);
+
+ template <typename T>
+ T
+ random()
+ {
+ T value;
+ _random(value);
+ return value;
+ }
+
+ template <typename T>
+ T
+ random(T min, T max)
+ {
+ return _random(min, max);
+ }
+
+ template <typename T>
+ T
+ random(const Range<T> &range)
+ {
+ return _random(range.start, range.end);
+ }
+
+ // [0,1]
+ double
+ gen_real1()
+ {
+ return genrand() / 4294967296.0;
+ }
+
+ // [0,1)
+ double
+ gen_real2()
+ {
+ return genrand() / 4294967295.0;
+ }
+
+ // (0,1)
+ double
+ gen_real3()
+ {
+ return ((double)genrand() + 0.5) / 4294967296.0;
+ }
+
+ public:
+ void serialize(const std::string &base, std::ostream &os);
+ void unserialize(const std::string &base, Checkpoint *cp,
+ const std::string &section);
};
-template<> struct Random<double>
-{
- static double get()
- { return getDouble(); }
-};
+extern Random random_mt;
#endif // __BASE_RANDOM_HH__