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-rw-r--r--src/base/vnc/vncserver.hh186
1 files changed, 9 insertions, 177 deletions
diff --git a/src/base/vnc/vncserver.hh b/src/base/vnc/vncserver.hh
index 33d833f26..17c097536 100644
--- a/src/base/vnc/vncserver.hh
+++ b/src/base/vnc/vncserver.hh
@@ -42,12 +42,13 @@
* Declaration of a VNC server
*/
-#ifndef __DEV_VNC_SERVER_HH__
-#define __DEV_VNC_SERVER_HH__
+#ifndef __BASE_VNC_VNC_SERVER_HH__
+#define __BASE_VNC_VNC_SERVER_HH__
#include <iostream>
#include "base/vnc/convert.hh"
+#include "base/vnc/vncinput.hh"
#include "base/bitmap.hh"
#include "base/circlebuf.hh"
#include "base/pollevent.hh"
@@ -56,39 +57,11 @@
#include "params/VncServer.hh"
#include "sim/sim_object.hh"
-
-/**
- * A device that expects to receive input from the vnc server should derrive
- * (through mulitple inheritence if necessary from VncKeyboard or VncMouse
- * and call setKeyboard() or setMouse() respectively on the vnc server.
+/** @file
+ * Declaration of a VNC server
*/
-class VncKeyboard
-{
- public:
- /**
- * Called when the vnc server receives a key press event from the
- * client.
- * @param key the key passed is an x11 keysym
- * @param down is the key now down or up?
- */
- virtual void keyPress(uint32_t key, bool down) = 0;
-};
-class VncMouse
-{
- public:
- /**
- * called whenever the mouse moves or it's button state changes
- * buttons is a simple mask with each button (0-8) corresponding to
- * a bit position in the byte with 1 being down and 0 being up
- * @param x the x position of the mouse
- * @param y the y position of the mouse
- * @param buttos the button state as described above
- */
- virtual void mouseAt(uint16_t x, uint16_t y, uint8_t buttons) = 0;
-};
-
-class VncServer : public SimObject
+class VncServer : public VncInput
{
public:
@@ -103,16 +76,6 @@ class VncServer : public SimObject
/** Error conditions */
const static uint32_t VncOK = 0;
- /** Client -> Server message IDs */
- enum ClientMessages {
- ClientSetPixelFormat = 0,
- ClientSetEncodings = 2,
- ClientFrameBufferUpdate = 3,
- ClientKeyEvent = 4,
- ClientPointerEvent = 5,
- ClientCutText = 6
- };
-
/** Server -> Client message IDs */
enum ServerMessages {
ServerFrameBufferUpdate = 0,
@@ -149,20 +112,6 @@ class VncServer : public SimObject
NormalPhase
};
- struct PixelFormat {
- uint8_t bpp;
- uint8_t depth;
- uint8_t bigendian;
- uint8_t truecolor;
- uint16_t redmax;
- uint16_t greenmax;
- uint16_t bluemax;
- uint8_t redshift;
- uint8_t greenshift;
- uint8_t blueshift;
- uint8_t padding[3];
- } M5_ATTR_PACKED;
-
struct ServerInitMsg {
uint16_t fbWidth;
uint16_t fbHeight;
@@ -171,47 +120,6 @@ class VncServer : public SimObject
char name[2]; // just to put M5 in here
} M5_ATTR_PACKED;
- struct PixelFormatMessage {
- uint8_t type;
- uint8_t padding[3];
- PixelFormat px;
- } M5_ATTR_PACKED;
-
- struct PixelEncodingsMessage {
- uint8_t type;
- uint8_t padding;
- uint16_t num_encodings;
- } M5_ATTR_PACKED;
-
- struct FrameBufferUpdateReq {
- uint8_t type;
- uint8_t incremental;
- uint16_t x;
- uint16_t y;
- uint16_t width;
- uint16_t height;
- } M5_ATTR_PACKED;
-
- struct KeyEventMessage {
- uint8_t type;
- uint8_t down_flag;
- uint8_t padding[2];
- uint32_t key;
- } M5_ATTR_PACKED;
-
- struct PointerEventMessage {
- uint8_t type;
- uint8_t button_mask;
- uint16_t x;
- uint16_t y;
- } M5_ATTR_PACKED;
-
- struct ClientCutTextMessage {
- uint8_t type;
- uint8_t padding[3];
- uint32_t length;
- } M5_ATTR_PACKED;
-
struct FrameBufferUpdate {
uint8_t type;
uint8_t padding;
@@ -284,21 +192,6 @@ class VncServer : public SimObject
/** The rfb prototol state the connection is in */
ConnectionState curState;
- /** the width of the frame buffer we are sending to the client */
- uint16_t _videoWidth;
-
- /** the height of the frame buffer we are sending to the client */
- uint16_t _videoHeight;
-
- /** pointer to the actual data that is stored in the frame buffer device */
- uint8_t* clientRfb;
-
- /** The device to notify when we get key events */
- VncKeyboard *keyboard;
-
- /** The device to notify when we get mouse events */
- VncMouse *mouse;
-
/** An update needs to be sent to the client. Without doing this the
* client will constantly request data that is pointless */
bool sendUpdate;
@@ -312,31 +205,7 @@ class VncServer : public SimObject
/** If the vnc client supports the desktop resize command */
bool supportsResizeEnc;
- /** The mode of data we're getting frame buffer in */
- VideoConvert::Mode videoMode;
-
- /** The video converter that transforms data for us */
- VideoConvert *vc;
-
- /** Flag indicating whether to capture snapshots of frame buffer or not */
- bool captureEnabled;
-
- /** Current frame number being captured to a file */
- int captureCurrentFrame;
-
- /** Directory to store captured frames to */
- std::string captureOutputDirectory;
-
- /** Computed hash of the last captured frame */
- uint64_t captureLastHash;
-
- /** Cached bitmap object for writing out frame buffers to file */
- Bitmap *captureBitmap;
-
protected:
- /** Captures the current frame buffer to a file */
- void captureFrameBuffer();
-
/**
* vnc client Interface
*/
@@ -438,29 +307,6 @@ class VncServer : public SimObject
void sendFrameBufferResized();
public:
- /** Set the address of the frame buffer we are going to show.
- * To avoid copying, just have the display controller
- * tell us where the data is instead of constanly copying it around
- * @param rfb frame buffer that we're going to use
- */
- void
- setFramebufferAddr(uint8_t* rfb)
- {
- clientRfb = rfb;
- }
-
- /** Set up the device that would like to receive notifications when keys are
- * pressed in the vnc client keyboard
- * @param _keyboard an object that derrives from VncKeyboard
- */
- void setKeyboard(VncKeyboard *_keyboard) { keyboard = _keyboard; }
-
- /** Setup the device that would like to receive notifications when mouse
- * movements or button presses are received from the vnc client.
- * @param _mouse an object that derrives from VncMouse
- */
- void setMouse(VncMouse *_mouse) { mouse = _mouse; }
-
/** The frame buffer uses this call to notify the vnc server that
* the frame buffer has been updated and a new image needs to be sent to the
* client
@@ -468,30 +314,16 @@ class VncServer : public SimObject
void
setDirty()
{
+ VncInput::setDirty();
sendUpdate = true;
- if (captureEnabled)
- captureFrameBuffer();
sendFrameBufferUpdate();
}
- /** What is the width of the screen we're displaying.
- * This is used for pointer/tablet devices that need to know to calculate
- * the correct value to send to the device driver.
- * @return the width of the simulated screen
- */
- uint16_t videoWidth() { return _videoWidth; }
-
- /** What is the height of the screen we're displaying.
- * This is used for pointer/tablet devices that need to know to calculate
- * the correct value to send to the device driver.
- * @return the height of the simulated screen
- */
- uint16_t videoHeight() { return _videoHeight; }
-
/** Set the mode of the data the frame buffer will be sending us
* @param mode the mode
*/
- void setFrameBufferParams(VideoConvert::Mode mode, int width, int height);
+ void setFrameBufferParams(VideoConvert::Mode mode, uint16_t width,
+ uint16_t height);
};
#endif