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-rw-r--r--src/cpu/o3/comm.hh98
1 files changed, 66 insertions, 32 deletions
diff --git a/src/cpu/o3/comm.hh b/src/cpu/o3/comm.hh
index c74c77ddf..c36c58d3d 100644
--- a/src/cpu/o3/comm.hh
+++ b/src/cpu/o3/comm.hh
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2004-2005 The Regents of The University of Michigan
+ * Copyright (c) 2004-2006 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -26,30 +26,35 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-#ifndef __CPU_O3_CPU_COMM_HH__
-#define __CPU_O3_CPU_COMM_HH__
+#ifndef __CPU_O3_COMM_HH__
+#define __CPU_O3_COMM_HH__
#include <vector>
+#include "arch/faults.hh"
#include "arch/isa_traits.hh"
#include "cpu/inst_seq.hh"
#include "sim/host.hh"
-// Find better place to put this typedef.
-// The impl might be the best place for this.
+// Typedef for physical register index type. Although the Impl would be the
+// most likely location for this, there are a few classes that need this
+// typedef yet are not templated on the Impl. For now it will be defined here.
typedef short int PhysRegIndex;
template<class Impl>
-struct SimpleFetchSimpleDecode {
+struct DefaultFetchDefaultDecode {
typedef typename Impl::DynInstPtr DynInstPtr;
int size;
DynInstPtr insts[Impl::MaxWidth];
+ Fault fetchFault;
+ InstSeqNum fetchFaultSN;
+ bool clearFetchFault;
};
template<class Impl>
-struct SimpleDecodeSimpleRename {
+struct DefaultDecodeDefaultRename {
typedef typename Impl::DynInstPtr DynInstPtr;
int size;
@@ -58,7 +63,7 @@ struct SimpleDecodeSimpleRename {
};
template<class Impl>
-struct SimpleRenameSimpleIEW {
+struct DefaultRenameDefaultIEW {
typedef typename Impl::DynInstPtr DynInstPtr;
int size;
@@ -67,19 +72,21 @@ struct SimpleRenameSimpleIEW {
};
template<class Impl>
-struct SimpleIEWSimpleCommit {
+struct DefaultIEWDefaultCommit {
typedef typename Impl::DynInstPtr DynInstPtr;
int size;
DynInstPtr insts[Impl::MaxWidth];
- bool squash;
- bool branchMispredict;
- bool branchTaken;
- uint64_t mispredPC;
- uint64_t nextPC;
- InstSeqNum squashedSeqNum;
+ bool squash[Impl::MaxThreads];
+ bool branchMispredict[Impl::MaxThreads];
+ bool branchTaken[Impl::MaxThreads];
+ uint64_t mispredPC[Impl::MaxThreads];
+ uint64_t nextPC[Impl::MaxThreads];
+ InstSeqNum squashedSeqNum[Impl::MaxThreads];
+
+ bool includeSquashInst[Impl::MaxThreads];
};
template<class Impl>
@@ -91,73 +98,100 @@ struct IssueStruct {
DynInstPtr insts[Impl::MaxWidth];
};
+template<class Impl>
struct TimeBufStruct {
struct decodeComm {
bool squash;
- bool stall;
bool predIncorrect;
uint64_t branchAddr;
InstSeqNum doneSeqNum;
- // Might want to package this kind of branch stuff into a single
+ // @todo: Might want to package this kind of branch stuff into a single
// struct as it is used pretty frequently.
bool branchMispredict;
bool branchTaken;
uint64_t mispredPC;
uint64_t nextPC;
+
+ unsigned branchCount;
};
- decodeComm decodeInfo;
+ decodeComm decodeInfo[Impl::MaxThreads];
// Rename can't actually tell anything to squash or send a new PC back
// because it doesn't do anything along those lines. But maybe leave
// these fields in here to keep the stages mostly orthagonal.
struct renameComm {
bool squash;
- bool stall;
uint64_t nextPC;
};
- renameComm renameInfo;
+ renameComm renameInfo[Impl::MaxThreads];
struct iewComm {
- bool stall;
-
// Also eventually include skid buffer space.
+ bool usedIQ;
unsigned freeIQEntries;
+ bool usedLSQ;
+ unsigned freeLSQEntries;
+
+ unsigned iqCount;
+ unsigned ldstqCount;
+
+ unsigned dispatched;
+ unsigned dispatchedToLSQ;
};
- iewComm iewInfo;
+ iewComm iewInfo[Impl::MaxThreads];
struct commitComm {
- bool squash;
- bool stall;
+ bool usedROB;
unsigned freeROBEntries;
+ bool emptyROB;
+
+ bool squash;
+ bool robSquashing;
bool branchMispredict;
bool branchTaken;
uint64_t mispredPC;
uint64_t nextPC;
- bool robSquashing;
-
// Represents the instruction that has either been retired or
// squashed. Similar to having a single bus that broadcasts the
// retired or squashed sequence number.
InstSeqNum doneSeqNum;
- // Extra bit of information so that the LDSTQ only updates when it
- // needs to.
- bool commitIsLoad;
+ //Just in case we want to do a commit/squash on a cycle
+ //(necessary for multiple ROBs?)
+ bool commitInsts;
+ InstSeqNum squashSeqNum;
// Communication specifically to the IQ to tell the IQ that it can
// schedule a non-speculative instruction.
InstSeqNum nonSpecSeqNum;
+
+ // Hack for now to send back an uncached access to the IEW stage.
+ typedef typename Impl::DynInstPtr DynInstPtr;
+ bool uncached;
+ DynInstPtr uncachedLoad;
+
+ bool interruptPending;
+ bool clearInterrupt;
};
- commitComm commitInfo;
+ commitComm commitInfo[Impl::MaxThreads];
+
+ bool decodeBlock[Impl::MaxThreads];
+ bool decodeUnblock[Impl::MaxThreads];
+ bool renameBlock[Impl::MaxThreads];
+ bool renameUnblock[Impl::MaxThreads];
+ bool iewBlock[Impl::MaxThreads];
+ bool iewUnblock[Impl::MaxThreads];
+ bool commitBlock[Impl::MaxThreads];
+ bool commitUnblock[Impl::MaxThreads];
};
-#endif //__CPU_O3_CPU_COMM_HH__
+#endif //__CPU_O3_COMM_HH__