diff options
Diffstat (limited to 'src/cpu/o3/commit_impl.hh')
-rw-r--r-- | src/cpu/o3/commit_impl.hh | 57 |
1 files changed, 34 insertions, 23 deletions
diff --git a/src/cpu/o3/commit_impl.hh b/src/cpu/o3/commit_impl.hh index 30052a148..e72679710 100644 --- a/src/cpu/o3/commit_impl.hh +++ b/src/cpu/o3/commit_impl.hh @@ -122,6 +122,9 @@ DefaultCommit<Impl>::DefaultCommit(Params *params) tcSquash[i] = false; PC[i] = nextPC[i] = nextNPC[i] = 0; } +#if FULL_SYSTEM + interrupt = NoFault; +#endif } template <class Impl> @@ -635,51 +638,59 @@ DefaultCommit<Impl>::commit() ////////////////////////////////////// #if FULL_SYSTEM - // Process interrupts if interrupts are enabled, not in PAL mode, - // and no other traps or external squashes are currently pending. - // @todo: Allow other threads to handle interrupts. - if (cpu->checkInterrupts && - cpu->check_interrupts(cpu->tcBase(0)) && - !trapSquash[0] && - !tcSquash[0]) { - // Tell fetch that there is an interrupt pending. This will - // make fetch wait until it sees a non PAL-mode PC, at which - // point it stops fetching instructions. - toIEW->commitInfo[0].interruptPending = true; - + if (interrupt != NoFault) { // Wait until the ROB is empty and all stores have drained in // order to enter the interrupt. if (rob->isEmpty() && !iewStage->hasStoresToWB()) { - // Not sure which thread should be the one to interrupt. For now - // always do thread 0. + // Squash or record that I need to squash this cycle if + // an interrupt needed to be handled. + DPRINTF(Commit, "Interrupt detected.\n"); + assert(!thread[0]->inSyscall); thread[0]->inSyscall = true; - // CPU will handle implementation of the interrupt. - cpu->processInterrupts(); - - // Now squash or record that I need to squash this cycle. - commitStatus[0] = TrapPending; + // CPU will handle interrupt. + cpu->processInterrupts(interrupt); - // Exit state update mode to avoid accidental updating. thread[0]->inSyscall = false; + commitStatus[0] = TrapPending; + // Generate trap squash event. generateTrapEvent(0); + // Clear the interrupt now that it's been handled toIEW->commitInfo[0].clearInterrupt = true; - - DPRINTF(Commit, "Interrupt detected.\n"); + interrupt = NoFault; } else { DPRINTF(Commit, "Interrupt pending, waiting for ROB to empty.\n"); } + } else if (cpu->checkInterrupts && + cpu->check_interrupts(cpu->tcBase(0)) && + commitStatus[0] != TrapPending && + !trapSquash[0] && + !tcSquash[0]) { + // Process interrupts if interrupts are enabled, not in PAL + // mode, and no other traps or external squashes are currently + // pending. + // @todo: Allow other threads to handle interrupts. + + // Get any interrupt that happened + interrupt = cpu->getInterrupts(); + + if (interrupt != NoFault) { + // Tell fetch that there is an interrupt pending. This + // will make fetch wait until it sees a non PAL-mode PC, + // at which point it stops fetching instructions. + toIEW->commitInfo[0].interruptPending = true; + } } + #endif // FULL_SYSTEM //////////////////////////////////// // Check for any possible squashes, handle them first //////////////////////////////////// - std::list<unsigned>::iterator threads = (*activeThreads).begin(); while (threads != (*activeThreads).end()) { |