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-rw-r--r--src/cpu/o3/commit_impl.hh33
1 files changed, 22 insertions, 11 deletions
diff --git a/src/cpu/o3/commit_impl.hh b/src/cpu/o3/commit_impl.hh
index 30052a148..b394759b9 100644
--- a/src/cpu/o3/commit_impl.hh
+++ b/src/cpu/o3/commit_impl.hh
@@ -640,8 +640,18 @@ DefaultCommit<Impl>::commit()
// @todo: Allow other threads to handle interrupts.
if (cpu->checkInterrupts &&
cpu->check_interrupts(cpu->tcBase(0)) &&
+ commitStatus[0] != TrapPending &&
!trapSquash[0] &&
!tcSquash[0]) {
+
+ // Get any interrupt that happened
+ Fault intr = cpu->getInterrupts();
+
+ // Exit this if block if there's no fault.
+ if (intr == NoFault) {
+ goto commit_insts;
+ }
+
// Tell fetch that there is an interrupt pending. This will
// make fetch wait until it sees a non PAL-mode PC, at which
// point it stops fetching instructions.
@@ -650,36 +660,37 @@ DefaultCommit<Impl>::commit()
// Wait until the ROB is empty and all stores have drained in
// order to enter the interrupt.
if (rob->isEmpty() && !iewStage->hasStoresToWB()) {
- // Not sure which thread should be the one to interrupt. For now
- // always do thread 0.
+ // Squash or record that I need to squash this cycle if
+ // an interrupt needed to be handled.
+ DPRINTF(Commit, "Interrupt detected.\n");
+
assert(!thread[0]->inSyscall);
thread[0]->inSyscall = true;
- // CPU will handle implementation of the interrupt.
- cpu->processInterrupts();
-
- // Now squash or record that I need to squash this cycle.
- commitStatus[0] = TrapPending;
+ // CPU will handle interrupt.
+ cpu->processInterrupts(intr);
- // Exit state update mode to avoid accidental updating.
thread[0]->inSyscall = false;
+ commitStatus[0] = TrapPending;
+
// Generate trap squash event.
generateTrapEvent(0);
toIEW->commitInfo[0].clearInterrupt = true;
-
- DPRINTF(Commit, "Interrupt detected.\n");
} else {
DPRINTF(Commit, "Interrupt pending, waiting for ROB to empty.\n");
}
}
+
+ // Label for goto. Not pretty but more readable than really big
+ // if statement above.
+ commit_insts:
#endif // FULL_SYSTEM
////////////////////////////////////
// Check for any possible squashes, handle them first
////////////////////////////////////
-
std::list<unsigned>::iterator threads = (*activeThreads).begin();
while (threads != (*activeThreads).end()) {