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+/*
+ * Copyright (c) 2004-2006 The Regents of The University of Michigan
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met: redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer;
+ * redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution;
+ * neither the name of the copyright holders nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef __CPU_O3_IEW_HH__
+#define __CPU_O3_IEW_HH__
+
+#include <queue>
+
+#include "base/statistics.hh"
+#include "base/timebuf.hh"
+#include "config/full_system.hh"
+#include "cpu/o3/comm.hh"
+#include "cpu/o3/scoreboard.hh"
+#include "cpu/o3/lsq.hh"
+
+class FUPool;
+
+/**
+ * DefaultIEW handles both single threaded and SMT IEW
+ * (issue/execute/writeback). It handles the dispatching of
+ * instructions to the LSQ/IQ as part of the issue stage, and has the
+ * IQ try to issue instructions each cycle. The execute latency is
+ * actually tied into the issue latency to allow the IQ to be able to
+ * do back-to-back scheduling without having to speculatively schedule
+ * instructions. This happens by having the IQ have access to the
+ * functional units, and the IQ gets the execution latencies from the
+ * FUs when it issues instructions. Instructions reach the execute
+ * stage on the last cycle of their execution, which is when the IQ
+ * knows to wake up any dependent instructions, allowing back to back
+ * scheduling. The execute portion of IEW separates memory
+ * instructions from non-memory instructions, either telling the LSQ
+ * to execute the instruction, or executing the instruction directly.
+ * The writeback portion of IEW completes the instructions by waking
+ * up any dependents, and marking the register ready on the
+ * scoreboard.
+ */
+template<class Impl>
+class DefaultIEW
+{
+ private:
+ //Typedefs from Impl
+ typedef typename Impl::CPUPol CPUPol;
+ typedef typename Impl::DynInstPtr DynInstPtr;
+ typedef typename Impl::FullCPU FullCPU;
+ typedef typename Impl::Params Params;
+
+ typedef typename CPUPol::IQ IQ;
+ typedef typename CPUPol::RenameMap RenameMap;
+ typedef typename CPUPol::LSQ LSQ;
+
+ typedef typename CPUPol::TimeStruct TimeStruct;
+ typedef typename CPUPol::IEWStruct IEWStruct;
+ typedef typename CPUPol::RenameStruct RenameStruct;
+ typedef typename CPUPol::IssueStruct IssueStruct;
+
+ friend class Impl::FullCPU;
+ friend class CPUPol::IQ;
+
+ public:
+ /** Overall IEW stage status. Used to determine if the CPU can
+ * deschedule itself due to a lack of activity.
+ */
+ enum Status {
+ Active,
+ Inactive
+ };
+
+ /** Status for Issue, Execute, and Writeback stages. */
+ enum StageStatus {
+ Running,
+ Blocked,
+ Idle,
+ StartSquash,
+ Squashing,
+ Unblocking
+ };
+
+ private:
+ /** Overall stage status. */
+ Status _status;
+ /** Dispatch status. */
+ StageStatus dispatchStatus[Impl::MaxThreads];
+ /** Execute status. */
+ StageStatus exeStatus;
+ /** Writeback status. */
+ StageStatus wbStatus;
+
+ public:
+ /** LdWriteback event for a load completion. */
+ class LdWritebackEvent : public Event {
+ private:
+ /** Instruction that is writing back data to the register file. */
+ DynInstPtr inst;
+ /** Pointer to IEW stage. */
+ DefaultIEW<Impl> *iewStage;
+
+ public:
+ /** Constructs a load writeback event. */
+ LdWritebackEvent(DynInstPtr &_inst, DefaultIEW<Impl> *_iew);
+
+ /** Processes writeback event. */
+ virtual void process();
+ /** Returns the description of the writeback event. */
+ virtual const char *description();
+ };
+
+ public:
+ /** Constructs a DefaultIEW with the given parameters. */
+ DefaultIEW(Params *params);
+
+ /** Returns the name of the DefaultIEW stage. */
+ std::string name() const;
+
+ /** Registers statistics. */
+ void regStats();
+
+ /** Initializes stage; sends back the number of free IQ and LSQ entries. */
+ void initStage();
+
+ /** Sets CPU pointer for IEW, IQ, and LSQ. */
+ void setCPU(FullCPU *cpu_ptr);
+
+ /** Sets main time buffer used for backwards communication. */
+ void setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr);
+
+ /** Sets time buffer for getting instructions coming from rename. */
+ void setRenameQueue(TimeBuffer<RenameStruct> *rq_ptr);
+
+ /** Sets time buffer to pass on instructions to commit. */
+ void setIEWQueue(TimeBuffer<IEWStruct> *iq_ptr);
+
+ /** Sets pointer to list of active threads. */
+ void setActiveThreads(std::list<unsigned> *at_ptr);
+
+ /** Sets pointer to the scoreboard. */
+ void setScoreboard(Scoreboard *sb_ptr);
+
+ void switchOut();
+
+ void doSwitchOut();
+
+ void takeOverFrom();
+
+ bool isSwitchedOut() { return switchedOut; }
+
+ /** Sets page table pointer within LSQ. */
+// void setPageTable(PageTable *pt_ptr);
+
+ /** Squashes instructions in IEW for a specific thread. */
+ void squash(unsigned tid);
+
+ /** Wakes all dependents of a completed instruction. */
+ void wakeDependents(DynInstPtr &inst);
+
+ /** Tells memory dependence unit that a memory instruction needs to be
+ * rescheduled. It will re-execute once replayMemInst() is called.
+ */
+ void rescheduleMemInst(DynInstPtr &inst);
+
+ /** Re-executes all rescheduled memory instructions. */
+ void replayMemInst(DynInstPtr &inst);
+
+ /** Sends an instruction to commit through the time buffer. */
+ void instToCommit(DynInstPtr &inst);
+
+ /** Inserts unused instructions of a thread into the skid buffer. */
+ void skidInsert(unsigned tid);
+
+ /** Returns the max of the number of entries in all of the skid buffers. */
+ int skidCount();
+
+ /** Returns if all of the skid buffers are empty. */
+ bool skidsEmpty();
+
+ /** Updates overall IEW status based on all of the stages' statuses. */
+ void updateStatus();
+
+ /** Resets entries of the IQ and the LSQ. */
+ void resetEntries();
+
+ /** Tells the CPU to wakeup if it has descheduled itself due to no
+ * activity. Used mainly by the LdWritebackEvent.
+ */
+ void wakeCPU();
+
+ /** Reports to the CPU that there is activity this cycle. */
+ void activityThisCycle();
+
+ /** Tells CPU that the IEW stage is active and running. */
+ inline void activateStage();
+
+ /** Tells CPU that the IEW stage is inactive and idle. */
+ inline void deactivateStage();
+
+ /** Returns if the LSQ has any stores to writeback. */
+ bool hasStoresToWB() { return ldstQueue.hasStoresToWB(); }
+
+ private:
+ /** Sends commit proper information for a squash due to a branch
+ * mispredict.
+ */
+ void squashDueToBranch(DynInstPtr &inst, unsigned thread_id);
+
+ /** Sends commit proper information for a squash due to a memory order
+ * violation.
+ */
+ void squashDueToMemOrder(DynInstPtr &inst, unsigned thread_id);
+
+ /** Sends commit proper information for a squash due to memory becoming
+ * blocked (younger issued instructions must be retried).
+ */
+ void squashDueToMemBlocked(DynInstPtr &inst, unsigned thread_id);
+
+ /** Sets Dispatch to blocked, and signals back to other stages to block. */
+ void block(unsigned thread_id);
+
+ /** Unblocks Dispatch if the skid buffer is empty, and signals back to
+ * other stages to unblock.
+ */
+ void unblock(unsigned thread_id);
+
+ /** Determines proper actions to take given Dispatch's status. */
+ void dispatch(unsigned tid);
+
+ /** Dispatches instructions to IQ and LSQ. */
+ void dispatchInsts(unsigned tid);
+
+ /** Executes instructions. In the case of memory operations, it informs the
+ * LSQ to execute the instructions. Also handles any redirects that occur
+ * due to the executed instructions.
+ */
+ void executeInsts();
+
+ /** Writebacks instructions. In our model, the instruction's execute()
+ * function atomically reads registers, executes, and writes registers.
+ * Thus this writeback only wakes up dependent instructions, and informs
+ * the scoreboard of registers becoming ready.
+ */
+ void writebackInsts();
+
+ /** Returns the number of valid, non-squashed instructions coming from
+ * rename to dispatch.
+ */
+ unsigned validInstsFromRename();
+
+ /** Reads the stall signals. */
+ void readStallSignals(unsigned tid);
+
+ /** Checks if any of the stall conditions are currently true. */
+ bool checkStall(unsigned tid);
+
+ /** Processes inputs and changes state accordingly. */
+ void checkSignalsAndUpdate(unsigned tid);
+
+ /** Sorts instructions coming from rename into lists separated by thread. */
+ void sortInsts();
+
+ public:
+ /** Ticks IEW stage, causing Dispatch, the IQ, the LSQ, Execute, and
+ * Writeback to run for one cycle.
+ */
+ void tick();
+
+ private:
+ void updateExeInstStats(DynInstPtr &inst);
+
+ /** Pointer to main time buffer used for backwards communication. */
+ TimeBuffer<TimeStruct> *timeBuffer;
+
+ /** Wire to write information heading to previous stages. */
+ typename TimeBuffer<TimeStruct>::wire toFetch;
+
+ /** Wire to get commit's output from backwards time buffer. */
+ typename TimeBuffer<TimeStruct>::wire fromCommit;
+
+ /** Wire to write information heading to previous stages. */
+ typename TimeBuffer<TimeStruct>::wire toRename;
+
+ /** Rename instruction queue interface. */
+ TimeBuffer<RenameStruct> *renameQueue;
+
+ /** Wire to get rename's output from rename queue. */
+ typename TimeBuffer<RenameStruct>::wire fromRename;
+
+ /** Issue stage queue. */
+ TimeBuffer<IssueStruct> issueToExecQueue;
+
+ /** Wire to read information from the issue stage time queue. */
+ typename TimeBuffer<IssueStruct>::wire fromIssue;
+
+ /**
+ * IEW stage time buffer. Holds ROB indices of instructions that
+ * can be marked as completed.
+ */
+ TimeBuffer<IEWStruct> *iewQueue;
+
+ /** Wire to write infromation heading to commit. */
+ typename TimeBuffer<IEWStruct>::wire toCommit;
+
+ /** Queue of all instructions coming from rename this cycle. */
+ std::queue<DynInstPtr> insts[Impl::MaxThreads];
+
+ /** Skid buffer between rename and IEW. */
+ std::queue<DynInstPtr> skidBuffer[Impl::MaxThreads];
+
+ /** Scoreboard pointer. */
+ Scoreboard* scoreboard;
+
+ public:
+ /** Instruction queue. */
+ IQ instQueue;
+
+ /** Load / store queue. */
+ LSQ ldstQueue;
+
+ /** Pointer to the functional unit pool. */
+ FUPool *fuPool;
+
+ private:
+ /** CPU pointer. */
+ FullCPU *cpu;
+
+ /** Records if IEW has written to the time buffer this cycle, so that the
+ * CPU can deschedule itself if there is no activity.
+ */
+ bool wroteToTimeBuffer;
+
+ /** Source of possible stalls. */
+ struct Stalls {
+ bool commit;
+ };
+
+ /** Stages that are telling IEW to stall. */
+ Stalls stalls[Impl::MaxThreads];
+
+ /** Debug function to print instructions that are issued this cycle. */
+ void printAvailableInsts();
+
+ public:
+ /** Records if the LSQ needs to be updated on the next cycle, so that
+ * IEW knows if there will be activity on the next cycle.
+ */
+ bool updateLSQNextCycle;
+
+ private:
+ /** Records if there is a fetch redirect on this cycle for each thread. */
+ bool fetchRedirect[Impl::MaxThreads];
+
+ /** Used to track if all instructions have been dispatched this cycle.
+ * If they have not, then blocking must have occurred, and the instructions
+ * would already be added to the skid buffer.
+ * @todo: Fix this hack.
+ */
+ bool dispatchedAllInsts;
+
+ /** Records if the queues have been changed (inserted or issued insts),
+ * so that IEW knows to broadcast the updated amount of free entries.
+ */
+ bool updatedQueues;
+
+ /** Commit to IEW delay, in ticks. */
+ unsigned commitToIEWDelay;
+
+ /** Rename to IEW delay, in ticks. */
+ unsigned renameToIEWDelay;
+
+ /**
+ * Issue to execute delay, in ticks. What this actually represents is
+ * the amount of time it takes for an instruction to wake up, be
+ * scheduled, and sent to a FU for execution.
+ */
+ unsigned issueToExecuteDelay;
+
+ /** Width of issue's read path, in instructions. The read path is both
+ * the skid buffer and the rename instruction queue.
+ * Note to self: is this really different than issueWidth?
+ */
+ unsigned issueReadWidth;
+
+ /** Width of issue, in instructions. */
+ unsigned issueWidth;
+
+ /** Width of execute, in instructions. Might make more sense to break
+ * down into FP vs int.
+ */
+ unsigned executeWidth;
+
+ /** Index into queue of instructions being written back. */
+ unsigned wbNumInst;
+
+ /** Cycle number within the queue of instructions being written back.
+ * Used in case there are too many instructions writing back at the current
+ * cycle and writesbacks need to be scheduled for the future. See comments
+ * in instToCommit().
+ */
+ unsigned wbCycle;
+
+ /** Number of active threads. */
+ unsigned numThreads;
+
+ /** Pointer to list of active threads. */
+ std::list<unsigned> *activeThreads;
+
+ /** Maximum size of the skid buffer. */
+ unsigned skidBufferMax;
+
+ bool switchedOut;
+
+ /** Stat for total number of idle cycles. */
+ Stats::Scalar<> iewIdleCycles;
+ /** Stat for total number of squashing cycles. */
+ Stats::Scalar<> iewSquashCycles;
+ /** Stat for total number of blocking cycles. */
+ Stats::Scalar<> iewBlockCycles;
+ /** Stat for total number of unblocking cycles. */
+ Stats::Scalar<> iewUnblockCycles;
+ /** Stat for total number of instructions dispatched. */
+ Stats::Scalar<> iewDispatchedInsts;
+ /** Stat for total number of squashed instructions dispatch skips. */
+ Stats::Scalar<> iewDispSquashedInsts;
+ /** Stat for total number of dispatched load instructions. */
+ Stats::Scalar<> iewDispLoadInsts;
+ /** Stat for total number of dispatched store instructions. */
+ Stats::Scalar<> iewDispStoreInsts;
+ /** Stat for total number of dispatched non speculative instructions. */
+ Stats::Scalar<> iewDispNonSpecInsts;
+ /** Stat for number of times the IQ becomes full. */
+ Stats::Scalar<> iewIQFullEvents;
+ /** Stat for number of times the LSQ becomes full. */
+ Stats::Scalar<> iewLSQFullEvents;
+ /** Stat for total number of executed instructions. */
+ Stats::Scalar<> iewExecutedInsts;
+ /** Stat for total number of executed load instructions. */
+ Stats::Vector<> iewExecLoadInsts;
+ /** Stat for total number of executed store instructions. */
+// Stats::Scalar<> iewExecStoreInsts;
+ /** Stat for total number of squashed instructions skipped at execute. */
+ Stats::Scalar<> iewExecSquashedInsts;
+ /** Stat for total number of memory ordering violation events. */
+ Stats::Scalar<> memOrderViolationEvents;
+ /** Stat for total number of incorrect predicted taken branches. */
+ Stats::Scalar<> predictedTakenIncorrect;
+ /** Stat for total number of incorrect predicted not taken branches. */
+ Stats::Scalar<> predictedNotTakenIncorrect;
+ /** Stat for total number of mispredicted branches detected at execute. */
+ Stats::Formula branchMispredicts;
+
+ Stats::Vector<> exeSwp;
+ Stats::Vector<> exeNop;
+ Stats::Vector<> exeRefs;
+ Stats::Vector<> exeBranches;
+
+// Stats::Vector<> issued_ops;
+/*
+ Stats::Vector<> stat_fu_busy;
+ Stats::Vector2d<> stat_fuBusy;
+ Stats::Vector<> dist_unissued;
+ Stats::Vector2d<> stat_issued_inst_type;
+*/
+ Stats::Formula issueRate;
+ Stats::Formula iewExecStoreInsts;
+// Stats::Formula issue_op_rate;
+// Stats::Formula fu_busy_rate;
+
+ Stats::Vector<> iewInstsToCommit;
+ Stats::Vector<> writebackCount;
+ Stats::Vector<> producerInst;
+ Stats::Vector<> consumerInst;
+ Stats::Vector<> wbPenalized;
+
+ Stats::Formula wbRate;
+ Stats::Formula wbFanout;
+ Stats::Formula wbPenalizedRate;
+};
+
+#endif // __CPU_O3_IEW_HH__