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+/*
+ * Copyright (c) 2004-2005 The Regents of The University of Michigan
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met: redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer;
+ * redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution;
+ * neither the name of the copyright holders nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * Authors: Kevin Lim
+ */
+
+#include <vector>
+
+#include "cpu/o3/rename_map.hh"
+
+using namespace std;
+
+// @todo: Consider making inline bool functions that determine if the
+// register is a logical int, logical fp, physical int, physical fp,
+// etc.
+
+SimpleRenameMap::~SimpleRenameMap()
+{
+}
+
+void
+SimpleRenameMap::init(unsigned _numLogicalIntRegs,
+ unsigned _numPhysicalIntRegs,
+ PhysRegIndex &ireg_idx,
+
+ unsigned _numLogicalFloatRegs,
+ unsigned _numPhysicalFloatRegs,
+ PhysRegIndex &freg_idx,
+
+ unsigned _numMiscRegs,
+
+ RegIndex _intZeroReg,
+ RegIndex _floatZeroReg,
+
+ int map_id,
+ bool bindRegs)
+{
+ id = map_id;
+
+ numLogicalIntRegs = _numLogicalIntRegs;
+
+ numLogicalFloatRegs = _numLogicalFloatRegs;
+
+ numPhysicalIntRegs = _numPhysicalIntRegs;
+
+ numPhysicalFloatRegs = _numPhysicalFloatRegs;
+
+ numMiscRegs = _numMiscRegs;
+
+ intZeroReg = _intZeroReg;
+ floatZeroReg = _floatZeroReg;
+
+ DPRINTF(Rename, "Creating rename map %i. Phys: %i / %i, Float: "
+ "%i / %i.\n", id, numLogicalIntRegs, numPhysicalIntRegs,
+ numLogicalFloatRegs, numPhysicalFloatRegs);
+
+ numLogicalRegs = numLogicalIntRegs + numLogicalFloatRegs;
+
+ numPhysicalRegs = numPhysicalIntRegs + numPhysicalFloatRegs;
+
+ //Create the rename maps
+ intRenameMap.resize(numLogicalIntRegs);
+ floatRenameMap.resize(numLogicalRegs);
+
+ if (bindRegs) {
+ DPRINTF(Rename, "Binding registers into rename map %i",id);
+
+ // Initialize the entries in the integer rename map to point to the
+ // physical registers of the same index
+ for (RegIndex index = 0; index < numLogicalIntRegs; ++index)
+ {
+ intRenameMap[index].physical_reg = ireg_idx++;
+ }
+
+ // Initialize the entries in the floating point rename map to point to
+ // the physical registers of the same index
+ // Although the index refers purely to architected registers, because
+ // the floating reg indices come after the integer reg indices, they
+ // may exceed the size of a normal RegIndex (short).
+ for (PhysRegIndex index = numLogicalIntRegs;
+ index < numLogicalRegs; ++index)
+ {
+ floatRenameMap[index].physical_reg = freg_idx++;
+ }
+ } else {
+ DPRINTF(Rename, "Binding registers into rename map %i",id);
+
+ PhysRegIndex temp_ireg = ireg_idx;
+
+ for (RegIndex index = 0; index < numLogicalIntRegs; ++index)
+ {
+ intRenameMap[index].physical_reg = temp_ireg++;
+ }
+
+ PhysRegIndex temp_freg = freg_idx;
+
+ for (PhysRegIndex index = numLogicalIntRegs;
+ index < numLogicalRegs; ++index)
+ {
+ floatRenameMap[index].physical_reg = temp_freg++;
+ }
+ }
+}
+
+void
+SimpleRenameMap::setFreeList(SimpleFreeList *fl_ptr)
+{
+ freeList = fl_ptr;
+}
+
+
+SimpleRenameMap::RenameInfo
+SimpleRenameMap::rename(RegIndex arch_reg)
+{
+ PhysRegIndex renamed_reg;
+ PhysRegIndex prev_reg;
+
+ if (arch_reg < numLogicalIntRegs) {
+
+ // Record the current physical register that is renamed to the
+ // requested architected register.
+ prev_reg = intRenameMap[arch_reg].physical_reg;
+
+ // If it's not referencing the zero register, then rename the
+ // register.
+ if (arch_reg != intZeroReg) {
+ renamed_reg = freeList->getIntReg();
+
+ intRenameMap[arch_reg].physical_reg = renamed_reg;
+
+ assert(renamed_reg >= 0 && renamed_reg < numPhysicalIntRegs);
+
+ } else {
+ // Otherwise return the zero register so nothing bad happens.
+ renamed_reg = intZeroReg;
+ }
+ } else if (arch_reg < numLogicalRegs) {
+ // Record the current physical register that is renamed to the
+ // requested architected register.
+ prev_reg = floatRenameMap[arch_reg].physical_reg;
+
+ // If it's not referencing the zero register, then rename the
+ // register.
+ if (arch_reg != floatZeroReg) {
+ renamed_reg = freeList->getFloatReg();
+
+ floatRenameMap[arch_reg].physical_reg = renamed_reg;
+
+ assert(renamed_reg < numPhysicalRegs &&
+ renamed_reg >= numPhysicalIntRegs);
+ } else {
+ // Otherwise return the zero register so nothing bad happens.
+ renamed_reg = floatZeroReg;
+ }
+ } else {
+ // Subtract off the base offset for miscellaneous registers.
+ arch_reg = arch_reg - numLogicalRegs;
+
+ // No renaming happens to the misc. registers. They are
+ // simply the registers that come after all the physical
+ // registers; thus take the base architected register and add
+ // the physical registers to it.
+ renamed_reg = arch_reg + numPhysicalRegs;
+
+ // Set the previous register to the same register; mainly it must be
+ // known that the prev reg was outside the range of normal registers
+ // so the free list can avoid adding it.
+ prev_reg = renamed_reg;
+
+ assert(renamed_reg < numPhysicalRegs + numMiscRegs);
+ }
+
+ return RenameInfo(renamed_reg, prev_reg);
+}
+
+PhysRegIndex
+SimpleRenameMap::lookup(RegIndex arch_reg)
+{
+ if (arch_reg < numLogicalIntRegs) {
+ return intRenameMap[arch_reg].physical_reg;
+ } else if (arch_reg < numLogicalRegs) {
+ return floatRenameMap[arch_reg].physical_reg;
+ } else {
+ // Subtract off the misc registers offset.
+ arch_reg = arch_reg - numLogicalRegs;
+
+ // Misc. regs don't rename, so simply add the base arch reg to
+ // the number of physical registers.
+ return numPhysicalRegs + arch_reg;
+ }
+}
+
+void
+SimpleRenameMap::setEntry(RegIndex arch_reg, PhysRegIndex renamed_reg)
+{
+ // In this implementation the miscellaneous registers do not
+ // actually rename, so this function does not allow you to try to
+ // change their mappings.
+ if (arch_reg < numLogicalIntRegs) {
+ DPRINTF(Rename, "Rename Map: Integer register %i being set to %i.\n",
+ (int)arch_reg, renamed_reg);
+
+ intRenameMap[arch_reg].physical_reg = renamed_reg;
+ } else if (arch_reg < numLogicalIntRegs + numLogicalFloatRegs) {
+ DPRINTF(Rename, "Rename Map: Float register %i being set to %i.\n",
+ (int)arch_reg - numLogicalIntRegs, renamed_reg);
+
+ floatRenameMap[arch_reg].physical_reg = renamed_reg;
+ }
+}
+
+int
+SimpleRenameMap::numFreeEntries()
+{
+ int free_int_regs = freeList->numFreeIntRegs();
+ int free_float_regs = freeList->numFreeFloatRegs();
+
+ if (free_int_regs < free_float_regs) {
+ return free_int_regs;
+ } else {
+ return free_float_regs;
+ }
+}