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+/*
+ * Copyright (c) 2017 Jason Lowe-Power
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met: redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer;
+ * redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution;
+ * neither the name of the copyright holders nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * Authors: Jason Lowe-Power
+ */
+
+#ifndef __LEARNING_GEM5_GOODBYE_OBJECT_HH__
+#define __LEARNING_GEM5_GOODBYE_OBJECT_HH__
+
+#include <string>
+
+#include "params/GoodbyeObject.hh"
+#include "sim/sim_object.hh"
+
+class GoodbyeObject : public SimObject
+{
+ private:
+ /**
+ * Fill the buffer with the next chunk of data
+ */
+ void processEvent();
+
+ /// An event that wraps the above function
+ EventFunctionWrapper event;
+
+ /**
+ * Fills the buffer for one iteration. If the buffer isn't full, this
+ * function will enqueue another event to continue filling.
+ */
+ void fillBuffer();
+
+ /// The bytes processed per tick
+ float bandwidth;
+
+ /// The size of the buffer we are going to fill
+ int bufferSize;
+
+ /// The buffer we are putting our message in
+ char *buffer;
+
+ /// The message to put into the buffer.
+ std::string message;
+
+ /// The amount of the buffer we've used so far.
+ int bufferUsed;
+
+ public:
+ GoodbyeObject(GoodbyeObjectParams *p);
+ ~GoodbyeObject();
+
+ /**
+ * Called by an outside object. Starts off the events to fill the buffer
+ * with a goodbye message.
+ *
+ * @param name the name of the object we are saying goodbye to.
+ */
+ void sayGoodbye(std::string name);
+};
+
+#endif // __LEARNING_GEM5_GOODBYE_OBJECT_HH__