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+
+/*
+ * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met: redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer;
+ * redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution;
+ * neither the name of the copyright holders nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * PerfectSwitch.C
+ *
+ * Description: See PerfectSwitch.h
+ *
+ * $Id$
+ *
+ */
+
+
+#include "PerfectSwitch.hh"
+#include "NetworkMessage.hh"
+#include "Profiler.hh"
+#include "System.hh"
+#include "SimpleNetwork.hh"
+#include "util.hh"
+#include "MessageBuffer.hh"
+#include "Protocol.hh"
+
+const int PRIORITY_SWITCH_LIMIT = 128;
+
+// Operator for helper class
+bool operator<(const LinkOrder& l1, const LinkOrder& l2) {
+ return (l1.m_value < l2.m_value);
+}
+
+PerfectSwitch::PerfectSwitch(SwitchID sid, SimpleNetwork* network_ptr)
+{
+ m_virtual_networks = NUMBER_OF_VIRTUAL_NETWORKS; // FIXME - pass me as a parameter?
+ m_switch_id = sid;
+ m_round_robin_start = 0;
+ m_network_ptr = network_ptr;
+ m_wakeups_wo_switch = 0;
+}
+
+void PerfectSwitch::addInPort(const Vector<MessageBuffer*>& in)
+{
+ assert(in.size() == m_virtual_networks);
+ NodeID port = m_in.size();
+ m_in.insertAtBottom(in);
+ for (int j = 0; j < m_virtual_networks; j++) {
+ m_in[port][j]->setConsumer(this);
+ string desc = "[Queue from port " + NodeIDToString(m_switch_id) + " " + NodeIDToString(port) + " " + NodeIDToString(j) + " to PerfectSwitch]";
+ m_in[port][j]->setDescription(desc);
+ }
+}
+
+void PerfectSwitch::addOutPort(const Vector<MessageBuffer*>& out, const NetDest& routing_table_entry)
+{
+ assert(out.size() == m_virtual_networks);
+
+ // Setup link order
+ LinkOrder l;
+ l.m_value = 0;
+ l.m_link = m_out.size();
+ m_link_order.insertAtBottom(l);
+
+ // Add to routing table
+ m_out.insertAtBottom(out);
+ m_routing_table.insertAtBottom(routing_table_entry);
+
+ if (g_PRINT_TOPOLOGY) {
+ m_out_link_vec.insertAtBottom(out);
+ }
+}
+
+void PerfectSwitch::clearRoutingTables()
+{
+ m_routing_table.clear();
+}
+
+void PerfectSwitch::clearBuffers()
+{
+ for(int i=0; i<m_in.size(); i++){
+ for(int vnet=0; vnet < m_virtual_networks; vnet++) {
+ m_in[i][vnet]->clear();
+ }
+ }
+
+ for(int i=0; i<m_out.size(); i++){
+ for(int vnet=0; vnet < m_virtual_networks; vnet++) {
+ m_out[i][vnet]->clear();
+ }
+ }
+}
+
+void PerfectSwitch::reconfigureOutPort(const NetDest& routing_table_entry)
+{
+ m_routing_table.insertAtBottom(routing_table_entry);
+}
+
+PerfectSwitch::~PerfectSwitch()
+{
+}
+
+void PerfectSwitch::wakeup()
+{
+
+ DEBUG_EXPR(NETWORK_COMP, MedPrio, m_switch_id);
+
+ MsgPtr msg_ptr;
+
+ // Give the highest numbered link priority most of the time
+ m_wakeups_wo_switch++;
+ int highest_prio_vnet = m_virtual_networks-1;
+ int lowest_prio_vnet = 0;
+ int decrementer = 1;
+ bool schedule_wakeup = false;
+ NetworkMessage* net_msg_ptr = NULL;
+
+ // invert priorities to avoid starvation seen in the component network
+ if (m_wakeups_wo_switch > PRIORITY_SWITCH_LIMIT) {
+ m_wakeups_wo_switch = 0;
+ highest_prio_vnet = 0;
+ lowest_prio_vnet = m_virtual_networks-1;
+ decrementer = -1;
+ }
+
+ for (int vnet = highest_prio_vnet; (vnet*decrementer) >= (decrementer*lowest_prio_vnet); vnet -= decrementer) {
+
+ // For all components incoming queues
+ int incoming = m_round_robin_start; // This is for round-robin scheduling
+ m_round_robin_start++;
+ if (m_round_robin_start >= m_in.size()) {
+ m_round_robin_start = 0;
+ }
+
+ // for all input ports, use round robin scheduling
+ for (int counter = 0; counter < m_in.size(); counter++) {
+
+ // Round robin scheduling
+ incoming++;
+ if (incoming >= m_in.size()) {
+ incoming = 0;
+ }
+
+ // temporary vectors to store the routing results
+ Vector<LinkID> output_links;
+ Vector<NetDest> output_link_destinations;
+
+ // Is there a message waiting?
+ while (m_in[incoming][vnet]->isReady()) {
+
+ DEBUG_EXPR(NETWORK_COMP, MedPrio, incoming);
+
+ // Peek at message
+ msg_ptr = m_in[incoming][vnet]->peekMsgPtr();
+ net_msg_ptr = dynamic_cast<NetworkMessage*>(msg_ptr.ref());
+ DEBUG_EXPR(NETWORK_COMP, MedPrio, *net_msg_ptr);
+
+ output_links.clear();
+ output_link_destinations.clear();
+ NetDest msg_destinations = net_msg_ptr->getInternalDestination();
+
+ // Unfortunately, the token-protocol sends some
+ // zero-destination messages, so this assert isn't valid
+ // assert(msg_destinations.count() > 0);
+
+ assert(m_link_order.size() == m_routing_table.size());
+ assert(m_link_order.size() == m_out.size());
+
+ if (g_adaptive_routing) {
+ if (m_network_ptr->isVNetOrdered(vnet)) {
+ // Don't adaptively route
+ for (int outlink=0; outlink<m_out.size(); outlink++) {
+ m_link_order[outlink].m_link = outlink;
+ m_link_order[outlink].m_value = 0;
+ }
+ } else {
+ // Find how clogged each link is
+ for (int outlink=0; outlink<m_out.size(); outlink++) {
+ int out_queue_length = 0;
+ for (int v=0; v<m_virtual_networks; v++) {
+ out_queue_length += m_out[outlink][v]->getSize();
+ }
+ m_link_order[outlink].m_link = outlink;
+ m_link_order[outlink].m_value = 0;
+ m_link_order[outlink].m_value |= (out_queue_length << 8);
+ m_link_order[outlink].m_value |= (random() & 0xff);
+ }
+ m_link_order.sortVector(); // Look at the most empty link first
+ }
+ }
+
+ for (int i=0; i<m_routing_table.size(); i++) {
+ // pick the next link to look at
+ int link = m_link_order[i].m_link;
+
+ DEBUG_EXPR(NETWORK_COMP, MedPrio, m_routing_table[link]);
+
+ if (msg_destinations.intersectionIsNotEmpty(m_routing_table[link])) {
+
+ // Remember what link we're using
+ output_links.insertAtBottom(link);
+
+ // Need to remember which destinations need this message
+ // in another vector. This Set is the intersection of the
+ // routing_table entry and the current destination set.
+ // The intersection must not be empty, since we are inside "if"
+ output_link_destinations.insertAtBottom(msg_destinations.AND(m_routing_table[link]));
+
+ // Next, we update the msg_destination not to include
+ // those nodes that were already handled by this link
+ msg_destinations.removeNetDest(m_routing_table[link]);
+ }
+ }
+
+ assert(msg_destinations.count() == 0);
+ //assert(output_links.size() > 0);
+
+ // Check for resources - for all outgoing queues
+ bool enough = true;
+ for (int i=0; i<output_links.size(); i++) {
+ int outgoing = output_links[i];
+ enough = enough && m_out[outgoing][vnet]->areNSlotsAvailable(1);
+ DEBUG_MSG(NETWORK_COMP, HighPrio, "checking if node is blocked");
+ DEBUG_EXPR(NETWORK_COMP, HighPrio, outgoing);
+ DEBUG_EXPR(NETWORK_COMP, HighPrio, vnet);
+ DEBUG_EXPR(NETWORK_COMP, HighPrio, enough);
+ }
+
+ // There were not enough resources
+ if(!enough) {
+ g_eventQueue_ptr->scheduleEvent(this, 1);
+ DEBUG_MSG(NETWORK_COMP, HighPrio, "Can't deliver message to anyone since a node is blocked");
+ DEBUG_EXPR(NETWORK_COMP, HighPrio, *net_msg_ptr);
+ break; // go to next incoming port
+ }
+
+ MsgPtr unmodified_msg_ptr;
+
+ if (output_links.size() > 1) {
+ // If we are sending this message down more than one link
+ // (size>1), we need to make a copy of the message so each
+ // branch can have a different internal destination
+ // we need to create an unmodified MsgPtr because the MessageBuffer enqueue func
+ // will modify the message
+ unmodified_msg_ptr = *(msg_ptr.ref()); // This magic line creates a private copy of the message
+ }
+
+ // Enqueue it - for all outgoing queues
+ for (int i=0; i<output_links.size(); i++) {
+ int outgoing = output_links[i];
+
+ if (i > 0) {
+ msg_ptr = *(unmodified_msg_ptr.ref()); // create a private copy of the unmodified message
+ }
+
+ // Change the internal destination set of the message so it
+ // knows which destinations this link is responsible for.
+ net_msg_ptr = dynamic_cast<NetworkMessage*>(msg_ptr.ref());
+ net_msg_ptr->getInternalDestination() = output_link_destinations[i];
+
+ // Enqeue msg
+ DEBUG_NEWLINE(NETWORK_COMP,HighPrio);
+ DEBUG_MSG(NETWORK_COMP,HighPrio,"switch: " + int_to_string(m_switch_id)
+ + " enqueuing net msg from inport[" + int_to_string(incoming) + "]["
+ + int_to_string(vnet) +"] to outport [" + int_to_string(outgoing)
+ + "][" + int_to_string(vnet) +"]"
+ + " time: " + int_to_string(g_eventQueue_ptr->getTime()) + ".");
+ DEBUG_NEWLINE(NETWORK_COMP,HighPrio);
+
+ m_out[outgoing][vnet]->enqueue(msg_ptr);
+ }
+
+ // Dequeue msg
+ m_in[incoming][vnet]->pop();
+ }
+ }
+ }
+}
+
+void PerfectSwitch::printStats(ostream& out) const
+{
+ out << "PerfectSwitch printStats" << endl;
+}
+
+void PerfectSwitch::clearStats()
+{
+}
+
+void PerfectSwitch::printConfig(ostream& out) const
+{
+}
+
+void PerfectSwitch::print(ostream& out) const
+{
+ out << "[PerfectSwitch " << m_switch_id << "]";
+}
+