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+
+/*
+ * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met: redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer;
+ * redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution;
+ * neither the name of the copyright holders nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * NodeID.h
+ *
+ * Description:
+ *
+ * $Id$
+ *
+ */
+
+#ifndef MACHINEID_H
+#define MACHINEID_H
+
+#include "Global.hh"
+#include "util.hh"
+#include "MachineType.hh"
+
+struct MachineID {
+ MachineType type;
+ int num; // range: 0 ... number of this machine's components in the system - 1
+};
+
+extern inline
+string MachineIDToString (MachineID machine) {
+ return MachineType_to_string(machine.type)+"_"+int_to_string(machine.num);
+}
+
+extern inline
+bool operator==(const MachineID & obj1, const MachineID & obj2)
+{
+ return (obj1.type == obj2.type && obj1.num == obj2.num);
+}
+
+extern inline
+bool operator!=(const MachineID & obj1, const MachineID & obj2)
+{
+ return (obj1.type != obj2.type || obj1.num != obj2.num);
+}
+
+// Output operator declaration
+ostream& operator<<(ostream& out, const MachineID& obj);
+
+// ******************* Definitions *******************
+
+// Output operator definition
+extern inline
+ostream& operator<<(ostream& out, const MachineID& obj)
+{
+ if ((obj.type < MachineType_NUM) && (obj.type >= MachineType_FIRST)) {
+ out << MachineType_to_string(obj.type);
+ } else {
+ out << "NULL";
+ }
+ out << "-";
+ out << obj.num;
+ out << flush;
+ return out;
+}
+
+
+#endif //MACHINEID_H