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+
+/*
+ * Copyright (c) 2009 Advanced Micro Devices, Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met: redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer;
+ * redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution;
+ * neither the name of the copyright holders nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "mem/ruby/system/SparseMemory.hh"
+
+
+// ****************************************************************
+
+
+SparseMemory::SparseMemory(int number_of_bits, int number_of_levels)
+{
+ int even_level_bits;
+ int extra;
+ m_total_number_of_bits = number_of_bits;
+ m_number_of_levels = number_of_levels;
+
+ //
+ // Create the array that describes the bits per level
+ //
+ m_number_of_bits_per_level = new int[m_number_of_levels];
+ even_level_bits = m_total_number_of_bits / m_number_of_levels;
+ extra = m_total_number_of_bits % m_number_of_levels;
+ for (int level = 0; level < m_number_of_levels; level++) {
+ if (level < extra)
+ m_number_of_bits_per_level[level] = even_level_bits + 1;
+ else
+ m_number_of_bits_per_level[level] = even_level_bits;
+ }
+ m_map_head = new SparseMapType;
+
+ m_total_adds = 0;
+ m_total_removes = 0;
+ m_adds_per_level = new uint64_t[m_number_of_levels];
+ m_removes_per_level = new uint64_t[m_number_of_levels];
+ for (int level = 0; level < m_number_of_levels; level++) {
+ m_adds_per_level[level] = 0;
+ m_removes_per_level[level] = 0;
+ }
+}
+
+SparseMemory::~SparseMemory()
+{
+ recursivelyRemoveTables(m_map_head, 0);
+ delete m_map_head;
+ delete [] m_number_of_bits_per_level;
+ delete [] m_adds_per_level;
+ delete [] m_removes_per_level;
+}
+
+// Recursively search table hierarchy for the lowest level table.
+// Delete the lowest table first, the tables above
+void
+SparseMemory::recursivelyRemoveTables(SparseMapType* curTable, int curLevel)
+{
+ SparseMapType::iterator iter;
+
+ for (iter = curTable->begin(); iter != curTable->end(); iter++) {
+ SparseMemEntry_t* entryStruct = &((*iter).second);
+
+ if (curLevel != (m_number_of_levels - 1)) {
+ //
+ // If the not at the last level, analyze those lower level tables first,
+ // then delete those next tables
+ //
+ SparseMapType* nextTable;
+ nextTable = (SparseMapType*)(entryStruct->entry);
+ recursivelyRemoveTables(nextTable, (curLevel + 1));
+ delete nextTable;
+
+ } else {
+ //
+ // If at the last level, delete the directory entry
+ //
+ Directory_Entry* dirEntry;
+ dirEntry = (Directory_Entry*)(entryStruct->entry);
+ delete dirEntry;
+ }
+ entryStruct->entry = NULL;
+ }
+
+ //
+ // Once all entries have been deleted, erase the entries
+ //
+ curTable->erase(curTable->begin(), curTable->end());
+}
+
+
+// PUBLIC METHODS
+
+// tests to see if an address is present in the memory
+bool
+SparseMemory::exist(const Address& address) const
+{
+ SparseMapType* curTable = m_map_head;
+ Address curAddress;
+
+ //
+ // Initiallize the high bit to be the total number of bits plus the block
+ // offset. However the highest bit index is one less than this value.
+ //
+ int highBit = m_total_number_of_bits + RubySystem::getBlockSizeBits();
+ int lowBit;
+ assert(address == line_address(address));
+ DEBUG_EXPR(CACHE_COMP, HighPrio, address);
+
+ for (int level = 0; level < m_number_of_levels; level++) {
+ //
+ // Create the appropriate sub address for this level
+ // Note: that set Address is inclusive of the specified range, thus the
+ // high bit is one less than the total number of bits used to create the
+ // address.
+ //
+ lowBit = highBit - m_number_of_bits_per_level[level];
+ curAddress.setAddress(address.bitSelect(lowBit, highBit - 1));
+
+ DEBUG_EXPR(CACHE_COMP, HighPrio, level);
+ DEBUG_EXPR(CACHE_COMP, HighPrio, lowBit);
+ DEBUG_EXPR(CACHE_COMP, HighPrio, highBit - 1);
+ DEBUG_EXPR(CACHE_COMP, HighPrio, curAddress);
+
+ //
+ // Adjust the highBit value for the next level
+ //
+ highBit -= m_number_of_bits_per_level[level];
+
+ //
+ // If the address is found, move on to the next level. Otherwise,
+ // return not found
+ //
+ if (curTable->count(curAddress) != 0) {
+ curTable = (SparseMapType*)(((*curTable)[curAddress]).entry);
+ } else {
+ DEBUG_MSG(CACHE_COMP, HighPrio, "Not found");
+ return false;
+ }
+ }
+
+ DEBUG_MSG(CACHE_COMP, HighPrio, "Entry found");
+ return true;
+}
+
+// add an address to memory
+void
+SparseMemory::add(const Address& address)
+{
+ assert(address == line_address(address));
+ assert(!exist(address));
+
+ m_total_adds++;
+
+ Address curAddress;
+ SparseMapType* curTable = m_map_head;
+ SparseMemEntry_t* entryStruct = NULL;
+
+ //
+ // Initiallize the high bit to be the total number of bits plus the block
+ // offset. However the highest bit index is one less than this value.
+ //
+ int highBit = m_total_number_of_bits + RubySystem::getBlockSizeBits();
+ int lowBit;
+ void* newEntry = NULL;
+
+ for (int level = 0; level < m_number_of_levels; level++) {
+ //
+ // create the appropriate address for this level
+ // Note: that set Address is inclusive of the specified range, thus the
+ // high bit is one less than the total number of bits used to create the
+ // address.
+ //
+ lowBit = highBit - m_number_of_bits_per_level[level];
+ curAddress.setAddress(address.bitSelect(lowBit, highBit - 1));
+
+ //
+ // Adjust the highBit value for the next level
+ //
+ highBit -= m_number_of_bits_per_level[level];
+
+ //
+ // if the address exists in the cur table, move on. Otherwise
+ // create a new table.
+ //
+ if (curTable->count(curAddress) != 0) {
+ curTable = (SparseMapType*)(((*curTable)[curAddress]).entry);
+ } else {
+
+ m_adds_per_level[level]++;
+ //
+ // if the last level, add a directory entry. Otherwise add a map.
+ //
+ if (level == (m_number_of_levels - 1)) {
+ Directory_Entry* tempDirEntry = new Directory_Entry();
+ tempDirEntry->getDataBlk().clear();
+ newEntry = (void*)tempDirEntry;
+ } else {
+ SparseMapType* tempMap = new SparseMapType;
+ newEntry = (void*)(tempMap);
+ }
+
+ //
+ // Create the pointer container SparseMemEntry_t and add it to the
+ // table.
+ //
+ entryStruct = new SparseMemEntry_t;
+ entryStruct->entry = newEntry;
+ (*curTable)[curAddress] = *entryStruct;
+
+ //
+ // Move to the next level of the heirarchy
+ //
+ curTable = (SparseMapType*)newEntry;
+ }
+ }
+
+ assert(exist(address));
+ return;
+}
+
+// recursively search table hierarchy for the lowest level table.
+// remove the lowest entry and any empty tables above it.
+int
+SparseMemory::recursivelyRemoveLevels(
+ const Address& address,
+ curNextInfo& curInfo)
+{
+ Address curAddress;
+ curNextInfo nextInfo;
+ SparseMemEntry_t* entryStruct;
+
+ //
+ // create the appropriate address for this level
+ // Note: that set Address is inclusive of the specified range, thus the
+ // high bit is one less than the total number of bits used to create the
+ // address.
+ //
+ curAddress.setAddress(address.bitSelect(curInfo.lowBit,
+ curInfo.highBit - 1));
+
+ DEBUG_EXPR(CACHE_COMP, HighPrio, address);
+ DEBUG_EXPR(CACHE_COMP, HighPrio, curInfo.level);
+ DEBUG_EXPR(CACHE_COMP, HighPrio, curInfo.lowBit);
+ DEBUG_EXPR(CACHE_COMP, HighPrio, curInfo.highBit - 1);
+ DEBUG_EXPR(CACHE_COMP, HighPrio, curAddress);
+
+ assert(curInfo.curTable->count(curAddress) != 0);
+
+ entryStruct = &((*(curInfo.curTable))[curAddress]);
+
+ if (curInfo.level < (m_number_of_levels - 1)) {
+ //
+ // set up next level's info
+ //
+ nextInfo.curTable = (SparseMapType*)(entryStruct->entry);
+ nextInfo.level = curInfo.level + 1;
+
+ nextInfo.highBit = curInfo.highBit -
+ m_number_of_bits_per_level[curInfo.level];
+
+ nextInfo.lowBit = curInfo.lowBit -
+ m_number_of_bits_per_level[curInfo.level + 1];
+
+ //
+ // recursively search the table hierarchy
+ //
+ int tableSize = recursivelyRemoveLevels(address, nextInfo);
+
+ //
+ // If this table below is now empty, we must delete it and erase it from
+ // our table.
+ //
+ if (tableSize == 0) {
+ m_removes_per_level[curInfo.level]++;
+ delete nextInfo.curTable;
+ entryStruct->entry = NULL;
+ curInfo.curTable->erase(curAddress);
+ }
+ } else {
+ //
+ // if this is the last level, we have reached the Directory Entry and thus
+ // we should delete it including the SparseMemEntry container struct.
+ //
+ Directory_Entry* dirEntry;
+ dirEntry = (Directory_Entry*)(entryStruct->entry);
+ entryStruct->entry = NULL;
+ delete dirEntry;
+ curInfo.curTable->erase(curAddress);
+ m_removes_per_level[curInfo.level]++;
+ }
+ return curInfo.curTable->size();
+}
+
+// remove an entry from the table
+void
+SparseMemory::remove(const Address& address)
+{
+ assert(address == line_address(address));
+ assert(exist(address));
+
+ m_total_removes++;
+
+ curNextInfo nextInfo;
+
+ //
+ // Initialize table pointer and level value
+ //
+ nextInfo.curTable = m_map_head;
+ nextInfo.level = 0;
+
+ //
+ // Initiallize the high bit to be the total number of bits plus the block
+ // offset. However the highest bit index is one less than this value.
+ //
+ nextInfo.highBit = m_total_number_of_bits + RubySystem::getBlockSizeBits();
+ nextInfo.lowBit = nextInfo.highBit - m_number_of_bits_per_level[0];;
+
+ //
+ // recursively search the table hierarchy for empty tables starting from the
+ // level 0. Note we do not check the return value because the head table is
+ // never deleted;
+ //
+ recursivelyRemoveLevels(address, nextInfo);
+
+ assert(!exist(address));
+ return;
+}
+
+// looks an address up in memory
+Directory_Entry*
+SparseMemory::lookup(const Address& address)
+{
+ assert(exist(address));
+ assert(address == line_address(address));
+
+ DEBUG_EXPR(CACHE_COMP, HighPrio, address);
+
+ Address curAddress;
+ SparseMapType* curTable = m_map_head;
+ Directory_Entry* entry = NULL;
+
+ //
+ // Initiallize the high bit to be the total number of bits plus the block
+ // offset. However the highest bit index is one less than this value.
+ //
+ int highBit = m_total_number_of_bits + RubySystem::getBlockSizeBits();
+ int lowBit;
+
+ for (int level = 0; level < m_number_of_levels; level++) {
+ //
+ // create the appropriate address for this level
+ // Note: that set Address is inclusive of the specified range, thus the
+ // high bit is one less than the total number of bits used to create the
+ // address.
+ //
+ lowBit = highBit - m_number_of_bits_per_level[level];
+ curAddress.setAddress(address.bitSelect(lowBit, highBit - 1));
+
+ DEBUG_EXPR(CACHE_COMP, HighPrio, level);
+ DEBUG_EXPR(CACHE_COMP, HighPrio, lowBit);
+ DEBUG_EXPR(CACHE_COMP, HighPrio, highBit - 1);
+ DEBUG_EXPR(CACHE_COMP, HighPrio, curAddress);
+
+ //
+ // Adjust the highBit value for the next level
+ //
+ highBit -= m_number_of_bits_per_level[level];
+
+ //
+ // The entry should be in the table and valid
+ //
+ curTable = (SparseMapType*)(((*curTable)[curAddress]).entry);
+ assert(curTable != NULL);
+ }
+
+ //
+ // The last entry actually points to the Directory entry not a table
+ //
+ entry = (Directory_Entry*)curTable;
+
+ return entry;
+}
+
+void
+SparseMemory::print(ostream& out) const
+{
+}
+
+void
+SparseMemory::printStats(ostream& out) const
+{
+ out << "total_adds: " << m_total_adds << " [";
+ for (int level = 0; level < m_number_of_levels; level++) {
+ out << m_adds_per_level[level] << " ";
+ }
+ out << "]" << endl;
+ out << "total_removes: " << m_total_removes << " [";
+ for (int level = 0; level < m_number_of_levels; level++) {
+ out << m_removes_per_level[level] << " ";
+ }
+ out << "]" << endl;
+}