diff options
Diffstat (limited to 'src/mem/slicc/symbols/StateMachine.cc')
-rw-r--r-- | src/mem/slicc/symbols/StateMachine.cc | 1481 |
1 files changed, 0 insertions, 1481 deletions
diff --git a/src/mem/slicc/symbols/StateMachine.cc b/src/mem/slicc/symbols/StateMachine.cc deleted file mode 100644 index 0edfedc43..000000000 --- a/src/mem/slicc/symbols/StateMachine.cc +++ /dev/null @@ -1,1481 +0,0 @@ - -/* - * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer; - * redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution; - * neither the name of the copyright holders nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -/* - * $Id$ - * - * */ - -#include "mem/slicc/symbols/StateMachine.hh" -#include "mem/slicc/generator/fileio.hh" -#include "mem/slicc/generator/html_gen.hh" -#include "mem/slicc/symbols/Action.hh" -#include "mem/slicc/symbols/Event.hh" -#include "mem/slicc/symbols/State.hh" -#include "mem/slicc/symbols/Transition.hh" -#include "mem/slicc/symbols/Var.hh" -#include "mem/slicc/symbols/SymbolTable.hh" -#include "mem/gems_common/util.hh" -#include "mem/gems_common/Vector.hh" -#include "mem/slicc/ast/FormalParamAST.hh" - -#include <set> - -StateMachine::StateMachine(string ident, const Location& location, const Map<string, string>& pairs, Vector<FormalParamAST*>* config_parameters) - : Symbol(ident, location, pairs) -{ - m_table_built = false; - m_config_parameters = config_parameters; - - for (int i=0; i< m_config_parameters->size(); i++) { - Var* var = new Var(m_config_parameters->ref(i)->getName(), - location, - m_config_parameters->ref(i)->getType(), - "m_"+m_config_parameters->ref(i)->getName(), - Map<string, string>(), - this); - g_sym_table.registerSym(m_config_parameters->ref(i)->getName(), var); - } -} - -StateMachine::~StateMachine() -{ - // FIXME - // assert(0); -} - -void StateMachine::addState(State* state_ptr) -{ - assert(m_table_built == false); - m_state_map.add(state_ptr, m_states.size()); - m_states.insertAtBottom(state_ptr); -} - -void StateMachine::addEvent(Event* event_ptr) -{ - assert(m_table_built == false); - m_event_map.add(event_ptr, m_events.size()); - m_events.insertAtBottom(event_ptr); -} - -void StateMachine::addAction(Action* action_ptr) -{ - assert(m_table_built == false); - - // Check for duplicate action - int size = m_actions.size(); - for(int i=0; i<size; i++) { - if (m_actions[i]->getIdent() == action_ptr->getIdent()) { - m_actions[i]->warning("Duplicate action definition: " + m_actions[i]->getIdent()); - action_ptr->error("Duplicate action definition: " + action_ptr->getIdent()); - } - if (m_actions[i]->getShorthand() == action_ptr->getShorthand()) { - m_actions[i]->warning("Duplicate action shorthand: " + m_actions[i]->getIdent()); - m_actions[i]->warning(" shorthand = " + m_actions[i]->getShorthand()); - action_ptr->warning("Duplicate action shorthand: " + action_ptr->getIdent()); - action_ptr->error(" shorthand = " + action_ptr->getShorthand()); - } - } - - m_actions.insertAtBottom(action_ptr); -} - -void StateMachine::addTransition(Transition* trans_ptr) -{ - assert(m_table_built == false); - trans_ptr->checkIdents(m_states, m_events, m_actions); - m_transitions.insertAtBottom(trans_ptr); -} - -void StateMachine::addFunc(Func* func_ptr) -{ - // register func in the symbol table - g_sym_table.registerSym(func_ptr->toString(), func_ptr); - m_internal_func_vec.insertAtBottom(func_ptr); -} - -void StateMachine::buildTable() -{ - assert(m_table_built == false); - int numStates = m_states.size(); - int numEvents = m_events.size(); - int numTransitions = m_transitions.size(); - int stateIndex, eventIndex; - - for(stateIndex=0; stateIndex < numStates; stateIndex++) { - m_table.insertAtBottom(Vector<Transition*>()); - for(eventIndex=0; eventIndex < numEvents; eventIndex++) { - m_table[stateIndex].insertAtBottom(NULL); - } - } - - for(int i=0; i<numTransitions; i++) { - Transition* trans_ptr = m_transitions[i]; - - // Track which actions we touch so we know if we use them all -- - // really this should be done for all symbols as part of the - // symbol table, then only trigger it for Actions, States, Events, - // etc. - - Vector<Action*> actions = trans_ptr->getActions(); - for(int actionIndex=0; actionIndex < actions.size(); actionIndex++) { - actions[actionIndex]->markUsed(); - } - - stateIndex = getStateIndex(trans_ptr->getStatePtr()); - eventIndex = getEventIndex(trans_ptr->getEventPtr()); - if (m_table[stateIndex][eventIndex] != NULL) { - m_table[stateIndex][eventIndex]->warning("Duplicate transition: " + m_table[stateIndex][eventIndex]->toString()); - trans_ptr->error("Duplicate transition: " + trans_ptr->toString()); - } - m_table[stateIndex][eventIndex] = trans_ptr; - } - - // Look at all actions to make sure we used them all - for(int actionIndex=0; actionIndex < m_actions.size(); actionIndex++) { - Action* action_ptr = m_actions[actionIndex]; - if (!action_ptr->wasUsed()) { - string error_msg = "Unused action: " + action_ptr->getIdent(); - if (action_ptr->existPair("desc")) { - error_msg += ", " + action_ptr->getDescription(); - } - action_ptr->warning(error_msg); - } - } - - m_table_built = true; -} - -const Transition* StateMachine::getTransPtr(int stateIndex, int eventIndex) const -{ - return m_table[stateIndex][eventIndex]; -} - -// *********************** // -// ******* C Files ******* // -// *********************** // - -void StateMachine::writeCFiles(string path) -{ - string comp = getIdent(); - string filename; - - // Output the method declarations for the class declaration - { - ostringstream sstr; - printControllerH(sstr, comp); - conditionally_write_file(path + comp + "_Controller.hh", sstr); - } - - // Output switch statement for transition table - { - ostringstream sstr; - printCSwitch(sstr, comp); - conditionally_write_file(path + comp + "_Transitions.cc", sstr); - } - - // Output the actions for performing the actions - { - ostringstream sstr; - printControllerC(sstr, comp); - conditionally_write_file(path + comp + "_Controller.cc", sstr); - } - - // Output the wakeup loop for the events - { - ostringstream sstr; - printCWakeup(sstr, comp); - conditionally_write_file(path + comp + "_Wakeup.cc", sstr); - } - - // Profiling - { - ostringstream sstr; - printProfilerC(sstr, comp); - conditionally_write_file(path + comp + "_Profiler.cc", sstr); - } - { - ostringstream sstr; - printProfilerH(sstr, comp); - conditionally_write_file(path + comp + "_Profiler.hh", sstr); - } - - // Write internal func files - for(int i=0; i<m_internal_func_vec.size(); i++) { - m_internal_func_vec[i]->writeCFiles(path); - } - -} - -void StateMachine::printControllerH(ostream& out, string component) -{ - - m_message_buffer_names.clear(); - - out << "/** \\file " << getIdent() << ".hh" << endl; - out << " * " << endl; - out << " * Auto generated C++ code started by "<<__FILE__<<":"<<__LINE__<< endl; - out << " * Created by slicc definition of Module \"" << getShorthand() << "\"" << endl; - out << " */" << endl; - out << endl; - out << "#ifndef " << component << "_CONTROLLER_H" << endl; - out << "#define " << component << "_CONTROLLER_H" << endl; - out << endl; - out << "#include \"mem/ruby/common/Global.hh\"" << endl; - out << "#include \"mem/ruby/common/Consumer.hh\"" << endl; - out << "#include \"mem/ruby/slicc_interface/AbstractController.hh\"" << endl; - out << "#include \"mem/protocol/TransitionResult.hh\"" << endl; - out << "#include \"mem/protocol/Types.hh\"" << endl; - out << "#include \"mem/protocol/" << component << "_Profiler.hh\"" << endl; - - // include object classes - std::set<string> seen_types; - for(int i=0; i<numObjects(); i++) { - Var* var = m_objs[i]; - if (seen_types.count(var->getType()->cIdent()) == 0) { - out << "#include \"mem/protocol/" << var->getType()->cIdent() << ".hh\"" << endl; - // out << "class " << var->getType()->cIdent() << ";" << endl; - seen_types.insert(var->getType()->cIdent()); - } - } - - out << endl; - - // for adding information to the protocol debug trace - out << "extern stringstream " << component << "_" << "transitionComment;" << endl; - - out << "class " << component << "_Controller : public AbstractController {" << endl; - - /* the coherence checker needs to call isBlockExclusive() and isBlockShared() - making the Chip a friend class is an easy way to do this for now */ - out << "#ifdef CHECK_COHERENCE" << endl; - out << "#endif /* CHECK_COHERENCE */" << endl; - - out << "public:" << endl; - // out << " " << component << "_Controller(int version, Network* net_ptr);" << endl; - out << " " << component << "_Controller(const string & name);" << endl; - out << " static int getNumControllers();" << endl; - out << " void init(Network* net_ptr, const vector<string> & argv);" << endl; - out << " MessageBuffer* getMandatoryQueue() const;" << endl; - out << " const int & getVersion() const;" << endl; - out << " const string toString() const;" << endl; - out << " const string getName() const;" << endl; - out << " const MachineType getMachineType() const;" << endl; - out << " void print(ostream& out) const;" << endl; - out << " void printConfig(ostream& out) const;" << endl; - out << " void wakeup();" << endl; - out << " void set_atomic(Address addr);" << endl; - out << " void clear_atomic(Address addr);" << endl; - out << " void reset_atomics();" << endl; - out << " void printStats(ostream& out) const { s_profiler.dumpStats(out); }" << endl; - out << " void clearStats() { s_profiler.clearStats(); }" << endl; - out << "private:" << endl; -//added by SS -// found_to_mem = 0; - for(int i=0;i<m_config_parameters->size();i++){ - out << " int m_" << m_config_parameters->ref(i)->getName() << ";" << endl; - } - if (strncmp(component.c_str(), "L1Cache", 7) == 0) { - out << " int servicing_atomic;" << endl; - out << " bool started_receiving_writes;" << endl; - out << " Address locked_read_request1;" << endl; - out << " Address locked_read_request2;" << endl; - out << " Address locked_read_request3;" << endl; - out << " Address locked_read_request4;" << endl; - out << " int read_counter;" << endl; - } - out << " int m_number_of_TBEs;" << endl; - - out << " TransitionResult doTransition(" << component << "_Event event, " << component - << "_State state, const Address& addr"; - if(CHECK_INVALID_RESOURCE_STALLS) { - out << ", int priority"; - } - out << "); // in " << component << "_Transitions.cc" << endl; - out << " TransitionResult doTransitionWorker(" << component << "_Event event, " << component - << "_State state, " << component << "_State& next_state, const Address& addr"; - if(CHECK_INVALID_RESOURCE_STALLS) { - out << ", int priority"; - } - out << "); // in " << component << "_Transitions.cc" << endl; - out << " string m_name;" << endl; - out << " int m_transitions_per_cycle;" << endl; - out << " int m_buffer_size;" << endl; - out << " int m_recycle_latency;" << endl; - out << " map< string, string > m_cfg;" << endl; - out << " NodeID m_version;" << endl; - out << " Network* m_net_ptr;" << endl; - out << " MachineID m_machineID;" << endl; - out << " " << component << "_Profiler s_profiler;" << endl; - out << " static int m_num_controllers;" << endl; - - // internal function protypes - out << " // Internal functions" << endl; - for(int i=0; i<m_internal_func_vec.size(); i++) { - Func* func = m_internal_func_vec[i]; - string proto; - func->funcPrototype(proto); - if (proto != "") { - out << " " << proto; - } - } - - out << " // Actions" << endl; - for(int i=0; i < numActions(); i++) { - const Action& action = getAction(i); - out << "/** \\brief " << action.getDescription() << "*/" << endl; - out << " void " << action.getIdent() << "(const Address& addr);" << endl; - } - - // the controller internal variables - out << " // Object" << endl; - for(int i=0; i < numObjects(); i++) { - const Var* var = m_objs[i]; - string template_hack = ""; - if (var->existPair("template_hack")) { - template_hack = var->lookupPair("template_hack"); - } - out << " " << var->getType()->cIdent() << template_hack << "* m_" - << var->cIdent() << "_ptr;" << endl; - - string str = "m_"+ var->cIdent() + "_ptr"; - if (var->getType()->cIdent() == "MessageBuffer") - m_message_buffer_names.push_back(str); - - } - - - out << "};" << endl; - out << "#endif // " << component << "_CONTROLLER_H" << endl; -} - -void StateMachine::printControllerC(ostream& out, string component) -{ - out << "/** \\file " << getIdent() << ".cc" << endl; - out << " * " << endl; - out << " * Auto generated C++ code started by "<<__FILE__<<":"<<__LINE__<< endl; - out << " * Created by slicc definition of Module \"" << getShorthand() << "\"" << endl; - out << " */" << endl; - out << endl; - out << "#include \"mem/ruby/common/Global.hh\"" << endl; - out << "#include \"mem/ruby/slicc_interface/RubySlicc_includes.hh\"" << endl; - out << "#include \"mem/protocol/" << component << "_Controller.hh\"" << endl; - out << "#include \"mem/protocol/" << component << "_State.hh\"" << endl; - out << "#include \"mem/protocol/" << component << "_Event.hh\"" << endl; - out << "#include \"mem/protocol/Types.hh\"" << endl; - out << "#include \"mem/ruby/system/System.hh\"" << endl; - - // include object classes - std::set<string> seen_types; - for(int i=0; i<numObjects(); i++) { - Var* var = m_objs[i]; - if (seen_types.count(var->getType()->cIdent()) == 0) { - out << "#include \"mem/protocol/" << var->getType()->cIdent() << ".hh\"" << endl; - seen_types.insert(var->getType()->cIdent()); - } - - } - - out << endl; - - out << "int " << component << "_Controller::m_num_controllers = 0;" << endl; - - // for adding information to the protocol debug trace - out << "stringstream " << component << "_" << "transitionComment;" << endl; - out << "#define APPEND_TRANSITION_COMMENT(str) (" << component << "_" << "transitionComment << str)" << endl; - - out << "/** \\brief constructor */" << endl; - out << component << "_Controller::" << component - // << "_Controller(int version, Network* net_ptr)" << endl; - << "_Controller(const string & name)" << endl; - out << " : m_name(name)" << endl; - out << "{ " << endl; - if (strncmp(component.c_str(), "L1Cache", 7) == 0) { - out << " servicing_atomic = 0;" << endl; - out << " started_receiving_writes = false;" << endl; - out << " locked_read_request1 = Address(-1);" << endl; - out << " locked_read_request2 = Address(-1);" << endl; - out << " locked_read_request3 = Address(-1);" << endl; - out << " locked_read_request4 = Address(-1);" << endl; - out << " read_counter = 0;" << endl; - } - out << " m_num_controllers++; " << endl; - for(int i=0; i < numObjects(); i++) { - const Var* var = m_objs[i]; - if ( var->cIdent().find("mandatoryQueue") != string::npos) - out << " m_" << var->cIdent() << "_ptr = new " << var->getType()->cIdent() << "();" << endl; - } - out << "}" << endl << endl; - - out << "void " << component << "_Controller::init(Network * net_ptr, const vector<string> & argv)" << endl; - out << "{" << endl; - out << " for (size_t i=0; i < argv.size(); i+=2) {" << endl; -// out << " printf (\"ARG: %s = %s \\n \", argv[i].c_str(), argv[i+1].c_str());"<< endl; - - out << " if (argv[i] == \"version\") " << endl; - out << " m_version = atoi(argv[i+1].c_str());" << endl; - out << " else if (argv[i] == \"transitions_per_cycle\") " << endl; - out << " m_transitions_per_cycle = atoi(argv[i+1].c_str());" << endl; - out << " else if (argv[i] == \"buffer_size\") " << endl; - out << " m_buffer_size = atoi(argv[i+1].c_str());" << endl; -//added by SS - out << " else if (argv[i] == \"recycle_latency\") " << endl; - out << " m_recycle_latency = atoi(argv[i+1].c_str());" << endl; -//added by SS --> for latency -//for loop on latency_vector to check with argv[i] and assign the value to the related m_latency ... - out << " else if (argv[i] == \"number_of_TBEs\") " << endl; - out << " m_number_of_TBEs = atoi(argv[i+1].c_str());" << endl; - - if (m_config_parameters->size()) { - for(int i= 0 ; i < m_config_parameters->size(); i++) { - out << " else if (argv[i] == \"" << m_config_parameters->ref(i)->getName() << "\")" << endl; - if (m_config_parameters->ref(i)->getTypeName() == "int") - out << " m_" << m_config_parameters->ref(i)->getName() << "=" << "atoi(argv[i+1].c_str());" << endl; - else - assert(0); // only int parameters are supported right now - // if (str == "to_mem_ctrl_latency") - // out << " m_" << (*it)->c_str() << "=" << "atoi(argv[i+1].c_str())+(random() % 5);" << endl; - } - } - out << " }" << endl; - out << " m_net_ptr = net_ptr;" << endl; - out << " m_machineID.type = MachineType_" << component << ";" << endl; - out << " m_machineID.num = m_version;" << endl; - - // make configuration array - out << " for (size_t i=0; i < argv.size(); i+=2) {" << endl; - out << " if (argv[i] != \"version\") " << endl; - out << " m_cfg[argv[i]] = argv[i+1];" << endl; - out << " }" << endl; - - out << endl; - - // initialize objects - out << " // Objects" << endl; - out << " s_profiler.setVersion(m_version);" << endl; - for(int i=0; i < numObjects(); i++) { - const Var* var = m_objs[i]; - if (!var->existPair("network")) { - // Not a network port object - if (var->getType()->existPair("primitive")) { - out << " m_" << var->cIdent() << "_ptr = new " << var->getType()->cIdent() << ";\n"; - if (var->existPair("default")) { - out << " (*m_" << var->cIdent() << "_ptr) = " << var->lookupPair("default") << ";\n"; - } - out << " }\n"; - - } else { - // Normal Object - string template_hack = ""; - if (var->existPair("template_hack")) { - template_hack = var->lookupPair("template_hack"); - } -//added by SS - string str = ""; - int found = 0; - if (var->existPair("factory")) { - out << " m_" << var->cIdent() << "_ptr = " << var->lookupPair("factory"); - } else { - if ( var->cIdent().find("mandatoryQueue") == string::npos) { - - str = " m_" + var->cIdent() + "_ptr = new " + var->getType()->cIdent() + template_hack; - out << str; - if (str.find("TBETable")!=string::npos){ - found = 1; - } - - if (!var->getType()->existPair("non_obj") && (!var->getType()->isEnumeration())) { - str = ""; - if (var->existPair("constructor_hack")) { - string constructor_hack = var->lookupPair("constructor_hack"); - str = "(" + constructor_hack + ")"; - } else { - str = "()"; - } - if (found) - str = "(m_number_of_TBEs)"; - out << str; - } - } - } - - out << ";\n"; - out << " assert(m_" << var->cIdent() << "_ptr != NULL);" << endl; - - if (var->existPair("default")) { - out << " (*m_" << var->cIdent() << "_ptr) = " << var->lookupPair("default") - << "; // Object default" << endl; - } else if (var->getType()->hasDefault()) { - out << " (*m_" << var->cIdent() << "_ptr) = " << var->getType()->getDefault() - << "; // Type " << var->getType()->getIdent() << " default" << endl; - } - - // Set ordering - if (var->existPair("ordered") && !var->existPair("trigger_queue")) { - // A buffer - string ordered = var->lookupPair("ordered"); - out << " m_" << var->cIdent() << "_ptr->setOrdering(" << ordered << ");\n"; - } - - // Set randomization - if (var->existPair("random")) { - // A buffer - string value = var->lookupPair("random"); - out << " m_" << var->cIdent() << "_ptr->setRandomization(" << value << ");\n"; - } - - // Set Priority - if (var->getType()->isBuffer() && var->existPair("rank") && !var->existPair("trigger_queue")) { - string rank = var->lookupPair("rank"); - out << " m_" << var->cIdent() << "_ptr->setPriority(" << rank << ");\n"; - } - } - } else { - // Network port object - string network = var->lookupPair("network"); - string ordered = var->lookupPair("ordered"); - string vnet = var->lookupPair("virtual_network"); - - assert (var->getMachine() != NULL); - out << " m_" << var->cIdent() << "_ptr = m_net_ptr->get" - << network << "NetQueue(m_version+MachineType_base_number(string_to_MachineType(\"" - << var->getMachine()->getIdent() << "\")), " - << ordered << ", " << vnet << ");\n"; - out << " assert(m_" << var->cIdent() << "_ptr != NULL);" << endl; - - // Set ordering - if (var->existPair("ordered")) { - // A buffer - string ordered = var->lookupPair("ordered"); - out << " m_" << var->cIdent() << "_ptr->setOrdering(" << ordered << ");\n"; - } - - // Set randomization - if (var->existPair("random")) { - // A buffer - string value = var->lookupPair("random"); - out << " m_" << var->cIdent() << "_ptr->setRandomization(" << value << ");\n"; - } - - // Set Priority - if (var->existPair("rank")) { - string rank = var->lookupPair("rank"); - out << " m_" << var->cIdent() << "_ptr->setPriority(" << rank << ");\n"; - } - - // Set buffer size - if (var->getType()->isBuffer()) { - out << " if (m_buffer_size > 0) {\n"; - out << " m_" << var->cIdent() << "_ptr->setSize(m_buffer_size);\n"; - out << " }\n"; - } - - // set description (may be overriden later by port def) - out << " m_" << var->cIdent() - << "_ptr->setDescription(\"[Version \" + int_to_string(m_version) + \", " - << component << ", name=" << var->cIdent() << "]\");" << endl; - out << endl; - } - } - - // Set the queue consumers - out << endl; - for(int i=0; i < m_in_ports.size(); i++) { - const Var* port = m_in_ports[i]; - out << " " << port->getCode() << ".setConsumer(this);" << endl; - } - - // Set the queue descriptions - out << endl; - for(int i=0; i < m_in_ports.size(); i++) { - const Var* port = m_in_ports[i]; - out << " " << port->getCode() - << ".setDescription(\"[Version \" + int_to_string(m_version) + \", " - << component << ", " << port->toString() << "]\");" << endl; - } - - // Initialize the transition profiling - out << endl; - for(int i=0; i<numTransitions(); i++) { - const Transition& t = getTransition(i); - const Vector<Action*>& action_vec = t.getActions(); - int numActions = action_vec.size(); - - // Figure out if we stall - bool stall = false; - for (int i=0; i<numActions; i++) { - if(action_vec[i]->getIdent() == "z_stall") { - stall = true; - } - } - - // Only possible if it is not a 'z' case - if (!stall) { - out << " s_profiler.possibleTransition(" << component << "_State_" - << t.getStatePtr()->getIdent() << ", " << component << "_Event_" - << t.getEventPtr()->getIdent() << ");" << endl; - } - } - - //added by SS to initialize recycle_latency of message buffers - std::vector<std::string>::const_iterator it; - for ( it=m_message_buffer_names.begin() ; it != m_message_buffer_names.end(); it++ ){ - out << " "<< (*it).c_str() << "->setRecycleLatency(m_recycle_latency);" << endl; - } - - - out << "}" << endl; - - out << endl; - - bool has_mandatory_q = false; - for(int i=0; i < m_in_ports.size(); i++) { - if (m_in_ports[i]->getCode().find("mandatoryQueue_ptr")!= string::npos) - has_mandatory_q = true; - } - - out << "int " << component << "_Controller::getNumControllers() {" << endl; - out << " return m_num_controllers;" << endl; - out << "}" << endl; - - out << endl; - - out << "MessageBuffer* " << component << "_Controller::getMandatoryQueue() const {" << endl; - if (has_mandatory_q) - out << " return m_" << component << "_mandatoryQueue_ptr;" << endl; - else - out << " return NULL;" << endl; - out << "}" << endl; - - out << endl; - - out << "const int & "<<component<<"_Controller::getVersion() const{" << endl; - out << " return m_version;" << endl; - out << "}"; - - out << endl; - - out << "const string "<<component<<"_Controller::toString() const{" << endl; - out << " return \"" << component<< "_Controller\";" << endl; - out << "}"; - - out << endl; - - out << "const string "<<component<<"_Controller::getName() const{" << endl; - out << " return m_name;" << endl; - out << "}"; - - out << endl; - - out << "const MachineType "<<component<<"_Controller::getMachineType() const{" << endl; - out << " return MachineType_" << component<< ";" << endl; - out << "}"; - - out << endl; - - out << "void " << component << "_Controller::print(ostream& out) const { out << \"[" << component - << "_Controller \" << m_version << \"]\"; }" << endl; - - out << "void " << component << "_Controller::printConfig(ostream& out) const {" << endl; - out << " out << \"" << component << "_Controller config: \" << m_name << endl;" << endl; - out << " out << \" version: \" << m_version << endl;" << endl; - out << " for(map< string, string >::const_iterator it = m_cfg.begin(); it != m_cfg.end(); it++) {" << endl; - out << " out << \" \" << (*it).first << \": \" << (*it).second << endl;" << endl; - out << " }" << endl; - out << "}" << endl; - - out << endl; - out << "// Actions" << endl; - out << endl; - - for(int i=0; i < numActions(); i++) { - const Action& action = getAction(i); - if (action.existPair("c_code")) { - out << "/** \\brief " << action.getDescription() << "*/" << endl; - out << "void " << component << "_Controller::" - << action.getIdent() << "(const Address& addr)" << endl; - out << "{" << endl; - out << " DEBUG_MSG(GENERATED_COMP, HighPrio,\"executing\");" << endl; -//added by SS -//it should point to m_latency... -//so I should change the string output of this lookup - - - string c_code_string = action.lookupPair("c_code"); - - out << c_code_string; - - out << "}" << endl; - } - out << endl; - } -} - -void StateMachine::printCWakeup(ostream& out, string component) -{ - out << "// Auto generated C++ code started by "<<__FILE__<<":"<<__LINE__<< endl; - out << "// " << getIdent() << ": " << getShorthand() << endl; - out << endl; - out << "#include \"mem/ruby/common/Global.hh\"" << endl; - out << "#include \"mem/ruby/slicc_interface/RubySlicc_includes.hh\"" << endl; - out << "#include \"mem/protocol/" << component << "_Controller.hh\"" << endl; - out << "#include \"mem/protocol/" << component << "_State.hh\"" << endl; - out << "#include \"mem/protocol/" << component << "_Event.hh\"" << endl; - out << "#include \"mem/protocol/Types.hh\"" << endl; - out << "#include \"mem/ruby/system/System.hh\"" << endl; - out << endl; - out << "void " << component << "_Controller::wakeup()" << endl; - out << "{" << endl; - // out << " DEBUG_EXPR(GENERATED_COMP, MedPrio,*this);" << endl; - // out << " DEBUG_EXPR(GENERATED_COMP, MedPrio,g_eventQueue_ptr->getTime());" << endl; - out << endl; - out << "int counter = 0;" << endl; - out << " while (true) {" << endl; - out << " // Some cases will put us into an infinite loop without this limit" << endl; - out << " assert(counter <= m_transitions_per_cycle);" << endl; - out << " if (counter == m_transitions_per_cycle) {" << endl; - out << " g_system_ptr->getProfiler()->controllerBusy(m_machineID); // Count how often we're fully utilized" << endl; - out << " g_eventQueue_ptr->scheduleEvent(this, 1); // Wakeup in another cycle and try again" << endl; - out << " break;" << endl; - out << " }" << endl; - - // InPorts - // - // Find the position of the mandatory queue in the vector so that we can print it out first - int j = -1; - if (strncmp(component.c_str(), "L1Cache", 7) == 0) { - for(int i=0; i < m_in_ports.size(); i++) { - const Var* port = m_in_ports[i]; - assert(port->existPair("c_code_in_port")); - if (port->toString().find("mandatoryQueue_in") != string::npos) { - assert (j == -1); - j = i; - } - else { - cout << port->toString() << endl << flush; - } - } - - assert(j != -1); - - // print out the mandatory queue here - const Var* port = m_in_ports[j]; - assert(port->existPair("c_code_in_port")); - out << " // " - << component << "InPort " << port->toString() - << endl; - string output = port->lookupPair("c_code_in_port"); - - out << output; - out << endl; - } - for(int i=0; i < m_in_ports.size(); i++) { - const Var* port = m_in_ports[i]; - // don't print out mandatory queue twice - if (i != j) { - if (strncmp(component.c_str(), "L1Cache", 7) == 0) { - if (port->toString().find("forwardRequestNetwork_in") != string::npos) { - out << " bool postpone = false;" << endl; - out << " if ((((*m_L1Cache_forwardToCache_ptr)).isReady())) {" << endl; - out << " const RequestMsg* in_msg_ptr;" << endl; - out << " in_msg_ptr = dynamic_cast<const RequestMsg*>(((*m_L1Cache_forwardToCache_ptr)).peek());" << endl; - out << " if ((((servicing_atomic > 0) && (locked_read_request1 == ((*in_msg_ptr)).m_Address || locked_read_request2 == ((*in_msg_ptr)).m_Address || locked_read_request3 == ((*in_msg_ptr)).m_Address || locked_read_request1 == ((*in_msg_ptr)).m_Address)))) {" << endl; - out << " postpone = true;" << endl; - out << " }" << endl; - - out << " }" << endl; - out << " if (!postpone) {" << endl; - } - else if (port->toString().find("requestNetwork_in") != string::npos || port->toString().find("requestIntraChipL1Network_in") != string::npos) { - out << " bool postpone = false;" << endl; - out << " if ((((*m_L1Cache_requestToL1Cache_ptr)).isReady())) {" << endl; - out << " const RequestMsg* in_msg_ptr;" << endl; - out << " in_msg_ptr = dynamic_cast<const RequestMsg*>(((*m_L1Cache_requestToL1Cache_ptr)).peek());" << endl; - out << " if ((((servicing_atomic > 0) && (locked_read_request1 == ((*in_msg_ptr)).m_Address || locked_read_request2 == ((*in_msg_ptr)).m_Address || locked_read_request3 == ((*in_msg_ptr)).m_Address || locked_read_request1 == ((*in_msg_ptr)).m_Address)))) {" << endl; - out << " postpone = true;" << endl; - out << " }" << endl; - - out << " }" << endl; - out << " if (!postpone) {" << endl; - } - } - assert(port->existPair("c_code_in_port")); - out << " // " - << component << "InPort " << port->toString() - << endl; - out << port->lookupPair("c_code_in_port"); - if (strncmp(component.c_str(), "L1Cache", 7) == 0) { - if (port->toString().find("forwardRequestNetwork_in") != string::npos) { - out << "}" << endl; - } - else if (port->toString().find("requestIntraChipL1Network_in") != string::npos) { - out << "}" << endl; - } - else if (port->toString().find("requestNetwork_in") != string::npos) { - out << "}" << endl; - } - } - out << endl; - } - } - - out << " break; // If we got this far, we have nothing left todo" << endl; - out << " }" << endl; - // out << " g_eventQueue_ptr->scheduleEvent(this, 1);" << endl; - // out << " DEBUG_NEWLINE(GENERATED_COMP, MedPrio);" << endl; - out << "}" << endl; - out << endl; - - - // tack on two more functions - if (strncmp(component.c_str(), "L1Cache", 7) == 0) { - out << "void " << component << "_Controller::set_atomic(Address addr)" << endl; - out << "{" << endl; - out << " servicing_atomic++; " << endl; - out << " switch (servicing_atomic) { " << endl; - out << " case(1): " << endl; - out << " assert(locked_read_request1 == Address(-1)); " << endl; - out << " locked_read_request1 = addr; " << endl; - out << " break; " << endl; - out << " case(2): " << endl; - out << " assert(locked_read_request2 == Address(-1)); " << endl; - out << " locked_read_request2 = addr; " << endl; - out << " break; " << endl; - out << " case(3): " << endl; - out << " assert(locked_read_request3 == Address(-1)); " << endl; - out << " locked_read_request3 = addr; " << endl; - out << " break; " << endl; - out << " case(4): " << endl; - out << " assert(locked_read_request4 == Address(-1)); " << endl; - out << " locked_read_request4 = addr; " << endl; - out << " break; " << endl; - out << " default: " << endl; - out << " assert(0);" << endl; - out << " }" << endl; - out << "}" << endl; - - out << "void " << component << "_Controller::clear_atomic(Address addr)" << endl; - out << "{" << endl; - out << " assert(servicing_atomic > 0); " << endl; - out << " if (addr == locked_read_request1) " << endl; - out << " locked_read_request1 = Address(-1);" << endl; - out << " else if (addr == locked_read_request2)" << endl; - out << " locked_read_request2 = Address(-1);" << endl; - out << " else if (addr == locked_read_request3)" << endl; - out << " locked_read_request3 = Address(-1);" << endl; - out << " else if (addr == locked_read_request4)" << endl; - out << " locked_read_request4 = Address(-1);" << endl; - out << " else " << endl; - out << " assert(0); " << endl; - out << " servicing_atomic--; " << endl; - out << "}" << endl; - - out << "void " << component << "_Controller::reset_atomics()" << endl; - out << "{" << endl; - out << " servicing_atomic = 0; " << endl; - out << " locked_read_request1 = Address(-1);" << endl; - out << " locked_read_request2 = Address(-1);" << endl; - out << " locked_read_request3 = Address(-1);" << endl; - out << " locked_read_request4 = Address(-1);" << endl; - out << "}" << endl; - } - else { - out << "void " << component << "_Controller::set_atomic(Address addr)" << endl; - out << "{" << endl; - out << " assert(0); " << endl; - out << "}" << endl; - - out << "void " << component << "_Controller::clear_atomic(Address addr)" << endl; - out << "{" << endl; - out << " assert(0); " << endl; - out << "}" << endl; - - out << "void " << component << "_Controller::reset_atomics()" << endl; - out << "{" << endl; - out << " assert(0); " << endl; - out << "}" << endl; - } - -} - -void StateMachine::printCSwitch(ostream& out, string component) -{ - out << "// Auto generated C++ code started by "<<__FILE__<<":"<<__LINE__<< endl; - out << "// " << getIdent() << ": " << getShorthand() << endl; - out << endl; - out << "#include \"mem/ruby/common/Global.hh\"" << endl; - out << "#include \"mem/protocol/" << component << "_Controller.hh\"" << endl; - out << "#include \"mem/protocol/" << component << "_State.hh\"" << endl; - out << "#include \"mem/protocol/" << component << "_Event.hh\"" << endl; - out << "#include \"mem/protocol/Types.hh\"" << endl; - out << "#include \"mem/ruby/system/System.hh\"" << endl; - out << endl; - out << "#define HASH_FUN(state, event) ((int(state)*" << component - << "_Event_NUM)+int(event))" << endl; - out << endl; - out << "#define GET_TRANSITION_COMMENT() (" << component << "_" << "transitionComment.str())" << endl; - out << "#define CLEAR_TRANSITION_COMMENT() (" << component << "_" << "transitionComment.str(\"\"))" << endl; - out << endl; - out << "TransitionResult " << component << "_Controller::doTransition(" - << component << "_Event event, " - << component << "_State state, " - << "const Address& addr" << endl; - if(CHECK_INVALID_RESOURCE_STALLS) { - out << ", int priority"; - } - out << ")" << endl; - - out << "{" << endl; - out << " " << component << "_State next_state = state;" << endl; - out << endl; - out << " DEBUG_NEWLINE(GENERATED_COMP, MedPrio);" << endl; - out << " DEBUG_MSG(GENERATED_COMP, MedPrio,*this);" << endl; - out << " DEBUG_EXPR(GENERATED_COMP, MedPrio,g_eventQueue_ptr->getTime());" << endl; - out << " DEBUG_EXPR(GENERATED_COMP, MedPrio,state);" << endl; - out << " DEBUG_EXPR(GENERATED_COMP, MedPrio,event);" << endl; - out << " DEBUG_EXPR(GENERATED_COMP, MedPrio,addr);" << endl; - out << endl; - out << " TransitionResult result = doTransitionWorker(event, state, next_state, addr"; - if(CHECK_INVALID_RESOURCE_STALLS) { - out << ", priority"; - } - out << ");" << endl; - out << endl; - out << " if (result == TransitionResult_Valid) {" << endl; - out << " DEBUG_EXPR(GENERATED_COMP, MedPrio, next_state);" << endl; - out << " DEBUG_NEWLINE(GENERATED_COMP, MedPrio);" << endl; - out << " s_profiler.countTransition(state, event);" << endl; - out << " if (Debug::getProtocolTrace()) {" << endl - << " g_system_ptr->getProfiler()->profileTransition(\"" << component - << "\", m_version, addr, " << endl - << " " << component << "_State_to_string(state), " << endl - << " " << component << "_Event_to_string(event), " << endl - << " " << component << "_State_to_string(next_state), GET_TRANSITION_COMMENT());" << endl - << " }" << endl; - out << " CLEAR_TRANSITION_COMMENT();" << endl; - out << " " << component << "_setState(addr, next_state);" << endl; - out << " " << endl; - out << " } else if (result == TransitionResult_ResourceStall) {" << endl; - out << " if (Debug::getProtocolTrace()) {" << endl - << " g_system_ptr->getProfiler()->profileTransition(\"" << component - << "\", m_version, addr, " << endl - << " " << component << "_State_to_string(state), " << endl - << " " << component << "_Event_to_string(event), " << endl - << " " << component << "_State_to_string(next_state), " << endl - << " \"Resource Stall\");" << endl - << " }" << endl; - out << " } else if (result == TransitionResult_ProtocolStall) {" << endl; - out << " DEBUG_MSG(GENERATED_COMP,HighPrio,\"stalling\");" << endl - << " DEBUG_NEWLINE(GENERATED_COMP, MedPrio);" << endl; - out << " if (Debug::getProtocolTrace()) {" << endl - << " g_system_ptr->getProfiler()->profileTransition(\"" << component - << "\", m_version, addr, " << endl - << " " << component << "_State_to_string(state), " << endl - << " " << component << "_Event_to_string(event), " << endl - << " " << component << "_State_to_string(next_state), " << endl - << " \"Protocol Stall\");" << endl - << " }" << endl - << " }" << endl; - out << " return result;" << endl; - out << "}" << endl; - out << endl; - out << "TransitionResult " << component << "_Controller::doTransitionWorker(" - << component << "_Event event, " - << component << "_State state, " - << component << "_State& next_state, " - << "const Address& addr" << endl; - if(CHECK_INVALID_RESOURCE_STALLS) { - out << ", int priority" << endl; - } - out << ")" << endl; - - out << "{" << endl; - out << "" << endl; - - out << " switch(HASH_FUN(state, event)) {" << endl; - - Map<string, Vector<string> > code_map; // This map will allow suppress generating duplicate code - Vector<string> code_vec; - - for(int i=0; i<numTransitions(); i++) { - const Transition& t = getTransition(i); - string case_string = component + "_State_" + t.getStatePtr()->getIdent() - + ", " + component + "_Event_" + t.getEventPtr()->getIdent(); - - string code; - - code += " {\n"; - // Only set next_state if it changes - if (t.getStatePtr() != t.getNextStatePtr()) { - code += " next_state = " + component + "_State_" + t.getNextStatePtr()->getIdent() + ";\n"; - } - - const Vector<Action*>& action_vec = t.getActions(); - int numActions = action_vec.size(); - - // Check for resources - Vector<string> code_sorter; - const Map<Var*, string>& res = t.getResources(); - Vector<Var*> res_keys = res.keys(); - for (int i=0; i<res_keys.size(); i++) { - string temp_code; - if (res_keys[i]->getType()->cIdent() == "DNUCAStopTable") { - temp_code += res.lookup(res_keys[i]); - } else { - temp_code += " if (!" + (res_keys[i]->getCode()) + ".areNSlotsAvailable(" + res.lookup(res_keys[i]) + ")) {\n"; - if(CHECK_INVALID_RESOURCE_STALLS) { - // assert that the resource stall is for a resource of equal or greater priority - temp_code += " assert(priority >= "+ (res_keys[i]->getCode()) + ".getPriority());\n"; - } - temp_code += " return TransitionResult_ResourceStall;\n"; - temp_code += " }\n"; - } - code_sorter.insertAtBottom(temp_code); - } - - // Emit the code sequences in a sorted order. This makes the - // output deterministic (without this the output order can vary - // since Map's keys() on a vector of pointers is not deterministic - code_sorter.sortVector(); - for (int i=0; i<code_sorter.size(); i++) { - code += code_sorter[i]; - } - - // Figure out if we stall - bool stall = false; - for (int i=0; i<numActions; i++) { - if(action_vec[i]->getIdent() == "z_stall") { - stall = true; - } - } - - if (stall) { - code += " return TransitionResult_ProtocolStall;\n"; - } else { - for (int i=0; i<numActions; i++) { - code += " " + action_vec[i]->getIdent() + "(addr);\n"; - } - code += " return TransitionResult_Valid;\n"; - } - code += " }\n"; - - - // Look to see if this transition code is unique. - if (code_map.exist(code)) { - code_map.lookup(code).insertAtBottom(case_string); - } else { - Vector<string> vec; - vec.insertAtBottom(case_string); - code_map.add(code, vec); - code_vec.insertAtBottom(code); - } - } - - // Walk through all of the unique code blocks and spit out the - // corresponding case statement elements - for (int i=0; i<code_vec.size(); i++) { - string code = code_vec[i]; - - // Iterative over all the multiple transitions that share the same code - for (int case_num=0; case_num<code_map.lookup(code).size(); case_num++) { - string case_string = code_map.lookup(code)[case_num]; - out << " case HASH_FUN(" << case_string << "):" << endl; - } - out << code; - } - - out << " default:" << endl; - out << " WARN_EXPR(m_version);" << endl; - out << " WARN_EXPR(g_eventQueue_ptr->getTime());" << endl; - out << " WARN_EXPR(addr);" << endl; - out << " WARN_EXPR(event);" << endl; - out << " WARN_EXPR(state);" << endl; - out << " ERROR_MSG(\"Invalid transition\");" << endl; - out << " }" << endl; - out << " return TransitionResult_Valid;" << endl; - out << "}" << endl; -} - -void StateMachine::printProfilerH(ostream& out, string component) -{ - out << "// Auto generated C++ code started by "<<__FILE__<<":"<<__LINE__<< endl; - out << "// " << getIdent() << ": " << getShorthand() << endl; - out << endl; - out << "#ifndef " << component << "_PROFILER_H" << endl; - out << "#define " << component << "_PROFILER_H" << endl; - out << endl; - out << "#include \"mem/ruby/common/Global.hh\"" << endl; - out << "#include \"mem/protocol/" << component << "_State.hh\"" << endl; - out << "#include \"mem/protocol/" << component << "_Event.hh\"" << endl; - out << endl; - out << "class " << component << "_Profiler {" << endl; - out << "public:" << endl; - out << " " << component << "_Profiler();" << endl; - out << " void setVersion(int version);" << endl; - out << " void countTransition(" << component << "_State state, " << component << "_Event event);" << endl; - out << " void possibleTransition(" << component << "_State state, " << component << "_Event event);" << endl; - out << " void dumpStats(ostream& out) const;" << endl; - out << " void clearStats();" << endl; - out << "private:" << endl; - out << " int m_counters[" << component << "_State_NUM][" << component << "_Event_NUM];" << endl; - out << " int m_event_counters[" << component << "_Event_NUM];" << endl; - out << " bool m_possible[" << component << "_State_NUM][" << component << "_Event_NUM];" << endl; - out << " int m_version;" << endl; - out << "};" << endl; - out << "#endif // " << component << "_PROFILER_H" << endl; -} - -void StateMachine::printProfilerC(ostream& out, string component) -{ - out << "// Auto generated C++ code started by "<<__FILE__<<":"<<__LINE__<< endl; - out << "// " << getIdent() << ": " << getShorthand() << endl; - out << endl; - out << "#include \"mem/protocol/" << component << "_Profiler.hh\"" << endl; - out << endl; - - // Constructor - out << component << "_Profiler::" << component << "_Profiler()" << endl; - out << "{" << endl; - out << " for (int state = 0; state < " << component << "_State_NUM; state++) {" << endl; - out << " for (int event = 0; event < " << component << "_Event_NUM; event++) {" << endl; - out << " m_possible[state][event] = false;" << endl; - out << " m_counters[state][event] = 0;" << endl; - out << " }" << endl; - out << " }" << endl; - out << " for (int event = 0; event < " << component << "_Event_NUM; event++) {" << endl; - out << " m_event_counters[event] = 0;" << endl; - out << " }" << endl; - out << "}" << endl; - - // setVersion - out << "void " << component << "_Profiler::setVersion(int version)" << endl; - out << "{" << endl; - out << " m_version = version;" << endl; - out << "}" << endl; - - // Clearstats - out << "void " << component << "_Profiler::clearStats()" << endl; - out << "{" << endl; - out << " for (int state = 0; state < " << component << "_State_NUM; state++) {" << endl; - out << " for (int event = 0; event < " << component << "_Event_NUM; event++) {" << endl; - out << " m_counters[state][event] = 0;" << endl; - out << " }" << endl; - out << " }" << endl; - out << " for (int event = 0; event < " << component << "_Event_NUM; event++) {" << endl; - out << " m_event_counters[event] = 0;" << endl; - out << " }" << endl; - out << "}" << endl; - - // Count Transition - out << "void " << component << "_Profiler::countTransition(" << component << "_State state, " << component << "_Event event)" << endl; - out << "{" << endl; - out << " assert(m_possible[state][event]);" << endl; - out << " m_counters[state][event]++;" << endl; - out << " m_event_counters[event]++;" << endl; - out << "}" << endl; - - // Possible Transition - out << "void " << component << "_Profiler::possibleTransition(" << component << "_State state, " << component << "_Event event)" << endl; - out << "{" << endl; - out << " m_possible[state][event] = true;" << endl; - out << "}" << endl; - - // dumpStats - out << "void " << component << "_Profiler::dumpStats(ostream& out) const" << endl; - out << "{" << endl; - out << " out << \" --- " << component << " \" << m_version << \" ---\" << endl;" << endl; - out << " out << \" - Event Counts -\" << endl;" << endl; - out << " for (int event = 0; event < " << component << "_Event_NUM; event++) {" << endl; - out << " int count = m_event_counters[event];" << endl; - out << " out << (" << component << "_Event) event << \" \" << count << endl;" << endl; - out << " }" << endl; - out << " out << endl;" << endl; - out << " out << \" - Transitions -\" << endl;" << endl; - out << " for (int state = 0; state < " << component << "_State_NUM; state++) {" << endl; - out << " for (int event = 0; event < " << component << "_Event_NUM; event++) {" << endl; - out << " if (m_possible[state][event]) {" << endl; - out << " int count = m_counters[state][event];" << endl; - out << " out << (" << component << "_State) state << \" \" << (" << component << "_Event) event << \" \" << count;" << endl; - out << " if (count == 0) {" << endl; - out << " out << \" <-- \";" << endl; - out << " }" << endl; - out << " out << endl;" << endl; - out << " }" << endl; - out << " }" << endl; - out << " out << endl;" << endl; - out << " }" << endl; - out << "}" << endl; -} - - - -// ************************** // -// ******* HTML Files ******* // -// ************************** // - -string frameRef(string click_href, string click_target, string over_href, string over_target_num, string text) -{ - string temp; - temp += "<A href=\"" + click_href + "\" "; - temp += "target=\"" + click_target + "\" "; - string javascript = "if (parent.frames[" + over_target_num + "].location != parent.location + '" + over_href + "') { parent.frames[" + over_target_num + "].location='" + over_href + "' }"; - // string javascript = "parent." + target + ".location='" + href + "'"; - temp += "onMouseOver=\"" + javascript + "\" "; - temp += ">" + text + "</A>"; - return temp; -} - -string frameRef(string href, string target, string target_num, string text) -{ - return frameRef(href, target, href, target_num, text); -} - - -void StateMachine::writeHTMLFiles(string path) -{ - string filename; - string component = getIdent(); - - /* - { - ostringstream out; - out << "<html>" << endl; - out << "<head>" << endl; - out << "<title>" << component << "</title>" << endl; - out << "</head>" << endl; - out << "<frameset rows=\"30,30,*\" frameborder=\"1\">" << endl; - out << " <frame name=\"Status\" src=\"empty.html\" marginheight=\"1\">" << endl; - out << " <frame name=\"Table\" src=\"" << component << "_table.html\" marginheight=\"1\">" << endl; - out << "</frameset>" << endl; - out << "</html>" << endl; - conditionally_write_file(path + component + ".html", out); - } - */ - - // Create table with no row hilighted - { - ostringstream out; - printHTMLTransitions(out, numStates()+1); - - // -- Write file - filename = component + "_table.html"; - conditionally_write_file(path + filename, out); - } - - // Generate transition tables - for(int i=0; i<numStates(); i++) { - ostringstream out; - printHTMLTransitions(out, i); - - // -- Write file - filename = component + "_table_" + getState(i).getIdent() + ".html"; - conditionally_write_file(path + filename, out); - } - - // Generate action descriptions - for(int i=0; i<numActions(); i++) { - ostringstream out; - createHTMLSymbol(getAction(i), "Action", out); - - // -- Write file - filename = component + "_action_" + getAction(i).getIdent() + ".html"; - conditionally_write_file(path + filename, out); - } - - // Generate state descriptions - for(int i=0; i<numStates(); i++) { - ostringstream out; - createHTMLSymbol(getState(i), "State", out); - - // -- Write file - filename = component + "_State_" + getState(i).getIdent() + ".html"; - conditionally_write_file(path + filename, out); - } - - // Generate event descriptions - for(int i=0; i<numEvents(); i++) { - ostringstream out; - createHTMLSymbol(getEvent(i), "Event", out); - - // -- Write file - filename = component + "_Event_" + getEvent(i).getIdent() + ".html"; - conditionally_write_file(path + filename, out); - } -} - -void StateMachine::printHTMLTransitions(ostream& out, int active_state) -{ - // -- Prolog - out << "<HTML><BODY link=\"blue\" vlink=\"blue\">" << endl; - - // -- Header - out << "<H1 align=\"center\">" << formatHTMLShorthand(getShorthand()) << ": " << endl; - Vector<StateMachine*> machine_vec = g_sym_table.getStateMachines(); - for (int i=0; i<machine_vec.size(); i++) { - StateMachine* type = machine_vec[i]; - if (i != 0) { - out << " - "; - } - if (type == this) { - out << type->getIdent() << endl; - } else { - out << "<A target=\"Table\"href=\"" + type->getIdent() + "_table.html\">" + type->getIdent() + "</A> " << endl; - } - } - out << "</H1>" << endl; - - // -- Table header - out << "<TABLE border=1>" << endl; - - // -- Column headers - out << "<TR>" << endl; - - // -- First column header - out << " <TH> </TH>" << endl; - - for(int event = 0; event < numEvents(); event++ ) { - out << " <TH bgcolor=white>"; - out << frameRef(getIdent() + "_Event_" + getEvent(event).getIdent() + ".html", "Status", "1", formatHTMLShorthand(getEvent(event).getShorthand())); - out << "</TH>" << endl; - } - - out << "</TR>" << endl; - - // -- Body of table - for(int state = 0; state < numStates(); state++ ) { - out << "<TR>" << endl; - - // -- Each row - if (state == active_state) { - out << " <TH bgcolor=yellow>"; - } else { - out << " <TH bgcolor=white>"; - } - - string click_href = getIdent() + "_table_" + getState(state).getIdent() + ".html"; - string text = formatHTMLShorthand(getState(state).getShorthand()); - - out << frameRef(click_href, "Table", getIdent() + "_State_" + getState(state).getIdent() + ".html", "1", formatHTMLShorthand(getState(state).getShorthand())); - out << "</TH>" << endl; - - // -- One column for each event - for(int event = 0; event < numEvents(); event++ ) { - const Transition* trans_ptr = getTransPtr(state, event); - - if( trans_ptr != NULL ) { - bool stall_action = false; - string nextState; - string actions_str; - - // -- Get the actions - // actions = trans_ptr->getActionShorthands(); - const Vector<Action*> actions = trans_ptr->getActions(); - for (int action=0; action < actions.size(); action++) { - if ((actions[action]->getIdent() == "z_stall") || - (actions[action]->getIdent() == "zz_recycleMandatoryQueue")) { - stall_action = true; - } - actions_str += " "; - actions_str += frameRef(getIdent() + "_action_" + actions[action]->getIdent() + ".html", "Status", "1", - formatHTMLShorthand(actions[action]->getShorthand())); - actions_str += "\n"; - } - - // -- Get the next state - if (trans_ptr->getNextStatePtr()->getIdent() != getState(state).getIdent()) { - string click_href = getIdent() + "_table_" + trans_ptr->getNextStatePtr()->getIdent() + ".html"; - nextState = frameRef(click_href, "Table", getIdent() + "_State_" + trans_ptr->getNextStatePtr()->getIdent() + ".html", "1", - formatHTMLShorthand(trans_ptr->getNextStateShorthand())); - } else { - nextState = ""; - } - - // -- Print out "actions/next-state" - if (stall_action) { - if (state == active_state) { - out << " <TD bgcolor=#C0C000>"; - } else { - out << " <TD bgcolor=lightgrey>"; - } - } else if (active_state < numStates() && (trans_ptr->getNextStatePtr()->getIdent() == getState(active_state).getIdent())) { - out << " <TD bgcolor=aqua>"; - } else if (state == active_state) { - out << " <TD bgcolor=yellow>"; - } else { - out << " <TD bgcolor=white>"; - } - - out << actions_str; - if ((nextState.length() != 0) && (actions_str.length() != 0)) { - out << "/"; - } - out << nextState; - out << "</TD>" << endl; - } else { - // This is the no transition case - if (state == active_state) { - out << " <TD bgcolor=#C0C000> </TD>" << endl; - } else { - out << " <TD bgcolor=lightgrey> </TD>" << endl; - } - } - } - // -- Each row - if (state == active_state) { - out << " <TH bgcolor=yellow>"; - } else { - out << " <TH bgcolor=white>"; - } - - click_href = getIdent() + "_table_" + getState(state).getIdent() + ".html"; - text = formatHTMLShorthand(getState(state).getShorthand()); - - out << frameRef(click_href, "Table", getIdent() + "_State_" + getState(state).getIdent() + ".html", "1", formatHTMLShorthand(getState(state).getShorthand())); - out << "</TH>" << endl; - - out << "</TR>" << endl; - } - - // -- Column footer - out << "<TR>" << endl; - out << " <TH> </TH>" << endl; - - for(int i = 0; i < numEvents(); i++ ) { - out << " <TH bgcolor=white>"; - out << frameRef(getIdent() + "_Event_" + getEvent(i).getIdent() + ".html", "Status", "1", formatHTMLShorthand(getEvent(i).getShorthand())); - out << "</TH>" << endl; - } - out << "</TR>" << endl; - - // -- Epilog - out << "</TABLE>" << endl; - out << "</BODY></HTML>" << endl; -} - - |