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+
+/*
+ * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met: redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer;
+ * redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution;
+ * neither the name of the copyright holders nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * SymbolTable.h
+ *
+ * Description:
+ *
+ * $Id$
+ *
+ * */
+
+#ifndef SYMBOLTABLE_H
+#define SYMBOLTABLE_H
+
+#include "slicc_global.hh"
+#include "Map.hh"
+#include "Vector.hh"
+
+#include "Symbol.hh"
+#include "Type.hh"
+#include "Var.hh"
+#include "Func.hh"
+#include "StateMachine.hh"
+
+class SymbolTable;
+
+extern SymbolTable g_sym_table;
+
+class SymbolTable {
+public:
+ // Constructors
+ SymbolTable();
+
+ // Destructor
+ ~SymbolTable();
+
+ // Public Methods
+ void newSym(Symbol* sym_ptr);
+ void registerSym(string id, Symbol* sym_ptr);
+ Symbol* getSym(string id) const;
+
+ // used to cheat-- that is, access components in other machines
+ void newMachComponentSym(Symbol* sym_ptr);
+ Var* getMachComponentVar(string mach, string ident);
+
+ void newCurrentMachine(StateMachine* machine_ptr);
+ StateMachine* getStateMachine(string ident) const;
+ StateMachine* getStateMachine() const { return getStateMachine("current_machine"); }
+ Type* getType(string ident) const;
+
+ Var* getVar(string ident) const;
+ Func* getFunc(string ident) const;
+
+ void pushFrame();
+ void popFrame();
+
+ Vector<StateMachine*> getStateMachines() const;
+
+ void writeCFiles(string path) const;
+ void writeHTMLFiles(string path) const;
+ void writeMIFFiles(string path) const;
+
+ void print(ostream& out) const;
+private:
+ // Private Methods
+ void registerGlobalSym(string id, Symbol* sym_ptr);
+ void writeChipFiles(string path) const;
+
+ // Private copy constructor and assignment operator
+ SymbolTable(const SymbolTable& obj);
+ SymbolTable& operator=(const SymbolTable& obj);
+
+ // Data Members (m_ prefix)
+ Vector<Symbol*> m_sym_vec;
+ Vector<Map<string, Symbol*> > m_sym_map_vec;
+ Map<string, Map<string, Symbol*> > m_machine_component_map_vec;
+ int m_depth;
+};
+
+// Output operator declaration
+ostream& operator<<(ostream& out, const SymbolTable& obj);
+
+// ******************* Definitions *******************
+
+// Output operator definition
+extern inline
+ostream& operator<<(ostream& out, const SymbolTable& obj)
+{
+ obj.print(out);
+ out << flush;
+ return out;
+}
+
+#endif //SYMBOLTABLE_H