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+
+/*
+ * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met: redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer;
+ * redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution;
+ * neither the name of the copyright holders nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * $Id$
+ *
+ * */
+
+#include "Transition.hh"
+#include "State.hh"
+#include "Event.hh"
+#include "Action.hh"
+#include "util.hh"
+#include "Var.hh"
+
+Transition::Transition(string state, string event, string nextState,
+ const Vector<string>& actionList,
+ const Location& location,
+ const Map<string, string>& pairMap)
+ : Symbol(state + "|" + event, location, pairMap)
+{
+ m_state = state;
+ m_event = event;
+ m_nextState = nextState;
+ m_actionList = actionList;
+
+ // Ptrs are undefined at this point
+ m_statePtr = NULL;
+ m_eventPtr = NULL;
+ m_nextStatePtr = NULL;
+ m_actionPtrsValid = false;
+}
+
+void Transition::checkIdents(const Vector<State*>& states,
+ const Vector<Event*>& events,
+ const Vector<Action*>& actions)
+{
+ m_statePtr = findIndex(states, m_state);
+ m_eventPtr = findIndex(events, m_event);
+ m_nextStatePtr = findIndex(states, m_nextState);
+
+ for(int i=0; i < m_actionList.size(); i++) {
+ Action* action_ptr = findIndex(actions, m_actionList[i]);
+ int size = action_ptr->getResources().keys().size();
+ for (int j=0; j < size; j++) {
+ Var* var_ptr = action_ptr->getResources().keys()[j];
+ if (var_ptr->getType()->cIdent() != "DNUCAStopTable") {
+ int num = atoi((action_ptr->getResources().lookup(var_ptr)).c_str());
+ if (m_resources.exist(var_ptr)) {
+ num += atoi((m_resources.lookup(var_ptr)).c_str());
+ }
+ m_resources.add(var_ptr, int_to_string(num));
+ } else {
+ m_resources.add(var_ptr, action_ptr->getResources().lookup(var_ptr));
+ }
+ }
+ m_actionPtrs.insertAtBottom(action_ptr);
+ }
+ m_actionPtrsValid = true;
+}
+
+const string& Transition::getStateShorthand() const
+{
+ assert(m_statePtr != NULL);
+ return m_statePtr->getShorthand();
+}
+
+const string& Transition::getEventShorthand() const
+{
+ assert(m_eventPtr != NULL);
+ return m_eventPtr->getShorthand();
+}
+
+const string& Transition::getNextStateShorthand() const
+{
+ assert(m_nextStatePtr != NULL);
+ return m_nextStatePtr->getShorthand();
+}
+
+string Transition::getActionShorthands() const
+{
+ assert(m_actionPtrsValid);
+ string str;
+ int numActions = m_actionPtrs.size();
+ for (int i=0; i<numActions; i++) {
+ str += m_actionPtrs[i]->getShorthand();
+ }
+ return str;
+}
+
+void Transition::print(ostream& out) const
+{
+ out << "[Transition: ";
+ out << "(" << m_state;
+ if (m_statePtr != NULL) {
+ out << ":" << *m_statePtr;
+ }
+ out << ", " << m_event;
+ if (m_eventPtr != NULL) {
+ out << ":" << *m_eventPtr;
+ }
+ out << ") -> ";
+ out << m_nextState;
+ if (m_nextStatePtr != NULL) {
+ out << ":" << *m_nextStatePtr;
+ }
+ out << ", ";
+ out << m_actionList;
+ out << "]";
+}
+
+Event* Transition::findIndex(const Vector<Event*>& vec, string ident)
+{
+ int size = vec.size();
+ for(int i=0; i<size; i++) {
+ if (ident == vec[i]->getIdent()) {
+ return vec[i];
+ }
+ }
+ error("Event not found: " + ident);
+ return NULL;
+}
+
+State* Transition::findIndex(const Vector<State*>& vec, string ident)
+{
+ int size = vec.size();
+ for(int i=0; i<size; i++) {
+ if (ident == vec[i]->getIdent()) {
+ return vec[i];
+ }
+ }
+ error("State not found: " + ident);
+ return NULL;
+}
+
+Action* Transition::findIndex(const Vector<Action*>& vec, string ident)
+{
+ int size = vec.size();
+ for(int i=0; i<size; i++) {
+ if (ident == vec[i]->getIdent()) {
+ return vec[i];
+ }
+ }
+ error("Action not found: " + ident);
+ return NULL;
+}
+