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-rw-r--r--src/mem/dram_ctrl.cc55
-rw-r--r--src/mem/dram_ctrl.hh2
2 files changed, 27 insertions, 30 deletions
diff --git a/src/mem/dram_ctrl.cc b/src/mem/dram_ctrl.cc
index 4398611e5..9e5c00b0e 100644
--- a/src/mem/dram_ctrl.cc
+++ b/src/mem/dram_ctrl.cc
@@ -104,32 +104,8 @@ DRAMCtrl::DRAMCtrl(const DRAMCtrlParams* p) :
"must be a power of two\n", burstSize);
for (int i = 0; i < ranksPerChannel; i++) {
- Rank* rank = new Rank(*this, p);
+ Rank* rank = new Rank(*this, p, i);
ranks.push_back(rank);
-
- rank->actTicks.resize(activationLimit, 0);
- rank->banks.resize(banksPerRank);
- rank->rank = i;
-
- for (int b = 0; b < banksPerRank; b++) {
- rank->banks[b].bank = b;
- // GDDR addressing of banks to BG is linear.
- // Here we assume that all DRAM generations address bank groups as
- // follows:
- if (bankGroupArch) {
- // Simply assign lower bits to bank group in order to
- // rotate across bank groups as banks are incremented
- // e.g. with 4 banks per bank group and 16 banks total:
- // banks 0,4,8,12 are in bank group 0
- // banks 1,5,9,13 are in bank group 1
- // banks 2,6,10,14 are in bank group 2
- // banks 3,7,11,15 are in bank group 3
- rank->banks[b].bankgr = b % bankGroupsPerRank;
- } else {
- // No bank groups; simply assign to bank number
- rank->banks[b].bankgr = b;
- }
- }
}
// perform a basic check of the write thresholds
@@ -1626,16 +1602,37 @@ DRAMCtrl::minBankPrep(const deque<DRAMPacket*>& queue,
return make_pair(bank_mask, hidden_bank_prep);
}
-DRAMCtrl::Rank::Rank(DRAMCtrl& _memory, const DRAMCtrlParams* _p)
+DRAMCtrl::Rank::Rank(DRAMCtrl& _memory, const DRAMCtrlParams* _p, int rank)
: EventManager(&_memory), memory(_memory),
pwrStateTrans(PWR_IDLE), pwrStatePostRefresh(PWR_IDLE),
pwrStateTick(0), refreshDueAt(0), pwrState(PWR_IDLE),
- refreshState(REF_IDLE), inLowPowerState(false), rank(0),
+ refreshState(REF_IDLE), inLowPowerState(false), rank(rank),
readEntries(0), writeEntries(0), outstandingEvents(0),
- wakeUpAllowedAt(0), power(_p, false), numBanksActive(0),
+ wakeUpAllowedAt(0), power(_p, false), banks(_p->banks_per_rank),
+ numBanksActive(0), actTicks(_p->activation_limit, 0),
writeDoneEvent(*this), activateEvent(*this), prechargeEvent(*this),
refreshEvent(*this), powerEvent(*this), wakeUpEvent(*this)
-{ }
+{
+ for (int b = 0; b < _p->banks_per_rank; b++) {
+ banks[b].bank = b;
+ // GDDR addressing of banks to BG is linear.
+ // Here we assume that all DRAM generations address bank groups as
+ // follows:
+ if (_p->bank_groups_per_rank > 0) {
+ // Simply assign lower bits to bank group in order to
+ // rotate across bank groups as banks are incremented
+ // e.g. with 4 banks per bank group and 16 banks total:
+ // banks 0,4,8,12 are in bank group 0
+ // banks 1,5,9,13 are in bank group 1
+ // banks 2,6,10,14 are in bank group 2
+ // banks 3,7,11,15 are in bank group 3
+ banks[b].bankgr = b % _p->bank_groups_per_rank;
+ } else {
+ // No bank groups; simply assign to bank number
+ banks[b].bankgr = b;
+ }
+ }
+}
void
DRAMCtrl::Rank::startup(Tick ref_tick)
diff --git a/src/mem/dram_ctrl.hh b/src/mem/dram_ctrl.hh
index 12cb0e922..1883041cc 100644
--- a/src/mem/dram_ctrl.hh
+++ b/src/mem/dram_ctrl.hh
@@ -451,7 +451,7 @@ class DRAMCtrl : public AbstractMemory
/** List to keep track of activate ticks */
std::deque<Tick> actTicks;
- Rank(DRAMCtrl& _memory, const DRAMCtrlParams* _p);
+ Rank(DRAMCtrl& _memory, const DRAMCtrlParams* _p, int rank);
const std::string name() const
{