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-rw-r--r--src/sim/drain.hh18
1 files changed, 15 insertions, 3 deletions
diff --git a/src/sim/drain.hh b/src/sim/drain.hh
index 663946616..7ff1d6e2a 100644
--- a/src/sim/drain.hh
+++ b/src/sim/drain.hh
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2012, 2015 ARM Limited
+ * Copyright (c) 2012, 2015, 2017 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
@@ -58,7 +58,11 @@ class Drainable;
* all objects have entered the Drained state.
*
* Before resuming simulation, the simulator calls resume() to
- * transfer the object to the Running state.
+ * transfer the object to the Running state. This in turn results in a
+ * call to drainResume() for all Drainable objects in the
+ * simulator. New Drainable objects may be created while resuming. In
+ * such cases, the new objects will be created in the Resuming state
+ * and later resumed.
*
* \note Even though the state of an object (visible to the rest of
* the world through Drainable::getState()) could be used to determine
@@ -68,7 +72,8 @@ class Drainable;
enum class DrainState {
Running, /** Running normally */
Draining, /** Draining buffers pending serialization/handover */
- Drained /** Buffers drained, ready for serialization/handover */
+ Drained, /** Buffers drained, ready for serialization/handover */
+ Resuming, /** Transient state while the simulator is resuming */
};
#endif
@@ -153,6 +158,12 @@ class DrainManager
private:
/**
+ * Helper function to check if all Drainable objects are in a
+ * specific state.
+ */
+ bool allInState(DrainState state) const;
+
+ /**
* Thread-safe helper function to get the number of Drainable
* objects in a system.
*/
@@ -261,6 +272,7 @@ class Drainable
switch (_drainState) {
case DrainState::Running:
case DrainState::Drained:
+ case DrainState::Resuming:
return;
case DrainState::Draining:
_drainState = DrainState::Drained;