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+/*
+ * Copyright (c) 2011-2013 Advanced Micro Devices, Inc.
+ * Copyright (c) 2013 Mark D. Hill and David A. Wood
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met: redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer;
+ * redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution;
+ * neither the name of the copyright holders nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * Authors: Steve Reinhardt
+ */
+
+#ifndef __SIM_GLOBAL_EVENT_HH__
+#define __SIM_GLOBAL_EVENT_HH__
+
+#include <mutex>
+#include <vector>
+
+#include "base/barrier.hh"
+#include "sim/eventq_impl.hh"
+
+/**
+ * @file sim/global_event.hh
+ * Global events and related declarations.
+ *
+ * A global event is an event that occurs across all threads, i.e.,
+ * globally. It consists of a set of "local" (regular) Events, one
+ * per thread/event queue, a barrier object, and common state. The
+ * local events are scheduled for the same tick. The local event
+ * process() method enters the barrier to wait for other threads; once
+ * all threads reach that tick (and enter the associated barrier), the
+ * global event is triggered and its associated activity is performed.
+ *
+ * There are two basic global event patterns, GlobalEvent and
+ * GlobalSyncEvent. GlobalEvent is the base class for typical global
+ * events, while GlobalSyncEvent is optimized for global
+ * synchronization operations.
+ */
+
+/**
+ * Common base class for GlobalEvent and GlobalSyncEvent.
+ */
+class BaseGlobalEvent : public EventBase
+{
+ private:
+ //! Mutex variable for providing exculsive right to schedule global
+ //! events. This is necessary so that a total order can be maintained
+ //! amongst the global events. Without ensuring the total order, it is
+ //! possible that threads execute global events in different orders,
+ //! which can result in a deadlock.
+ static std::mutex globalQMutex;
+
+ protected:
+
+ /// The base class for the local events that will synchronize
+ /// threads to perform the global event. This class is abstract,
+ /// since it derives from the abstract Event class but still does
+ /// not define the required process() method.
+ class BarrierEvent : public Event
+ {
+ protected:
+ BaseGlobalEvent *_globalEvent;
+
+ BarrierEvent(BaseGlobalEvent *global_event, Priority p, Flags f)
+ : Event(p, f), _globalEvent(global_event)
+ {
+ }
+
+ ~BarrierEvent();
+
+ friend class BaseGlobalEvent;
+
+ bool globalBarrier()
+ {
+ return _globalEvent->barrier->wait();
+ }
+
+ public:
+ virtual BaseGlobalEvent *globalEvent() { return _globalEvent; }
+ };
+
+ //! The barrier that all threads wait on before performing the
+ //! global event.
+ Barrier *barrier;
+
+ //! The individual local event instances (one per thread/event queue).
+ std::vector<BarrierEvent *> barrierEvent;
+
+ public:
+ BaseGlobalEvent(Priority p, Flags f);
+
+ virtual ~BaseGlobalEvent();
+
+ virtual void process() = 0;
+
+ virtual const char *description() const = 0;
+
+ void schedule(Tick when);
+
+ bool scheduled() const
+ {
+ bool sched = false;
+ for (uint32_t i = 0; i < numMainEventQueues; ++i) {
+ sched = sched || barrierEvent[i]->scheduled();
+ }
+
+ return sched;
+ }
+
+ Tick when() const
+ {
+ assert(numMainEventQueues > 0);
+ return barrierEvent[0]->when();
+ }
+
+ void deschedule();
+ void reschedule(Tick when);
+};
+
+
+/**
+ * Funky intermediate class to support CRTP so that we can have a
+ * common constructor to create the local events, even though the
+ * types of the local events are defined in the derived classes.
+ */
+template <class Derived>
+class BaseGlobalEventTemplate : public BaseGlobalEvent
+{
+ protected:
+ BaseGlobalEventTemplate(Priority p, Flags f)
+ : BaseGlobalEvent(p, f)
+ {
+ for (int i = 0; i < numMainEventQueues; ++i)
+ barrierEvent[i] = new typename Derived::BarrierEvent(this, p, f);
+ }
+};
+
+
+/**
+ * The main global event class. Ordinary global events should derive
+ * from this class, and define process() to specify the action to be
+ * taken when the event is reached. All threads will synchronize at a
+ * barrier, exactly one of the threads will execute the process()
+ * method, then the threads will synchronize again so that none of
+ * them continue until process() is complete.
+ */
+class GlobalEvent : public BaseGlobalEventTemplate<GlobalEvent>
+{
+ public:
+ typedef BaseGlobalEventTemplate<GlobalEvent> Base;
+
+ class BarrierEvent : public Base::BarrierEvent
+ {
+ public:
+ void process();
+ BarrierEvent(Base *global_event, Priority p, Flags f)
+ : Base::BarrierEvent(global_event, p, f)
+ { }
+ };
+
+ GlobalEvent(Priority p, Flags f)
+ : Base(p, f)
+ { }
+
+ GlobalEvent(Tick when, Priority p, Flags f)
+ : Base(p, f)
+ {
+ schedule(when);
+ }
+
+ virtual void process() = 0;
+};
+
+/**
+ * A special global event that synchronizes all threads and forces
+ * them to process asynchronously enqueued events. Useful for
+ * separating quanta in a quantum-based parallel simulation.
+ */
+class GlobalSyncEvent : public BaseGlobalEventTemplate<GlobalSyncEvent>
+{
+ public:
+ typedef BaseGlobalEventTemplate<GlobalSyncEvent> Base;
+
+ class BarrierEvent : public Base::BarrierEvent
+ {
+ public:
+ void process();
+ BarrierEvent(Base *global_event, Priority p, Flags f)
+ : Base::BarrierEvent(global_event, p, f)
+ { }
+ };
+
+ GlobalSyncEvent(Priority p, Flags f)
+ : Base(p, f)
+ { }
+
+ GlobalSyncEvent(Tick when, Tick _repeat, Priority p, Flags f)
+ : Base(p, f), repeat(_repeat)
+ {
+ schedule(when);
+ }
+
+ void process();
+
+ const char *description() const;
+
+ Tick repeat;
+};
+
+
+#endif // __SIM_GLOBAL_EVENT_HH__