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-rw-r--r--src/systemc/tests/systemc/1666-2011-compliance/kill_reset/kill_reset.cpp270
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diff --git a/src/systemc/tests/systemc/1666-2011-compliance/kill_reset/kill_reset.cpp b/src/systemc/tests/systemc/1666-2011-compliance/kill_reset/kill_reset.cpp
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+++ b/src/systemc/tests/systemc/1666-2011-compliance/kill_reset/kill_reset.cpp
@@ -0,0 +1,270 @@
+/*****************************************************************************
+
+ Licensed to Accellera Systems Initiative Inc. (Accellera) under one or
+ more contributor license agreements. See the NOTICE file distributed
+ with this work for additional information regarding copyright ownership.
+ Accellera licenses this file to you under the Apache License, Version 2.0
+ (the "License"); you may not use this file except in compliance with the
+ License. You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
+ implied. See the License for the specific language governing
+ permissions and limitations under the License.
+
+ *****************************************************************************/
+
+// kill_reset.cpp -- test for
+//
+// Original Author: John Aynsley, Doulos, Inc.
+//
+// MODIFICATION LOG - modifiers, enter your name, affiliation, date and
+//
+// $Log: kill_reset.cpp,v $
+// Revision 1.2 2011/05/08 19:18:46 acg
+// Andy Goodrich: remove extraneous + prefixes from git diff.
+//
+
+// Reset and kill a thread process, including nested kills and resets
+
+#include <systemc>
+
+using namespace sc_core;
+using std::cout;
+using std::endl;
+
+struct M3: sc_module
+{
+ M3(sc_module_name _name)
+ {
+ SC_THREAD(ticker);
+ k = sc_get_current_process_handle();
+
+ SC_THREAD(calling);
+
+ SC_THREAD(target);
+ t = sc_get_current_process_handle();
+
+ SC_THREAD(victim);
+ v = sc_get_current_process_handle();
+
+ SC_THREAD(bystander);
+ b = sc_get_current_process_handle();
+
+ SC_THREAD(second_bystander);
+ b2 = sc_get_current_process_handle();
+
+ SC_THREAD(third_bystander);
+ b3 = sc_get_current_process_handle();
+
+ killing_over = false;
+ third_bystander_knocked_over = false;
+ }
+
+ sc_process_handle t, k, v, b, b2, b3;
+ sc_event ev;
+ int count;
+ bool killing_over;
+ bool third_bystander_knocked_over;
+
+ void ticker()
+ {
+ for (;;)
+ {
+ try {
+ wait(10, SC_NS);
+ ev.notify();
+ sc_assert( !sc_is_unwinding() );
+ }
+ catch (const sc_unwind_exception& ex)
+ {
+ // ticker process killed by target
+ cout << "sc_unwind_exception caught by ticker" << endl;
+ sc_assert( !ex.is_reset() );
+ sc_assert( count == 1 );
+ sc_assert( !killing_over );
+ sc_assert( t.is_unwinding() );
+ sc_assert( sc_is_unwinding() );
+
+ v.kill();
+ throw ex;
+ }
+ }
+ }
+
+ void calling()
+ {
+ wait(15, SC_NS);
+ // Target runs at time 10 NS due to notification
+ sc_assert( count == 1 );
+ // The victim awakes every 1ns
+ sc_assert( sc_time_to_pending_activity() <= sc_time(1, SC_NS) );
+
+ wait(10, SC_NS);
+ // Target runs again at time 20 NS due to notification
+ sc_assert( count == 2 );
+
+ t.reset();
+ // Target reset immediately at time 25 NS
+ sc_assert( count == 0 );
+
+ wait(10, SC_NS);
+ // Target runs again at time 30 NS due to notification
+ sc_assert( count == 1 );
+
+ t.kill();
+ sc_assert( !killing_over );
+ killing_over = true;
+
+ // Target killed immediately at time 35 NS
+ if (t.valid())
+ sc_assert( t.terminated() );
+ if (k.valid())
+ sc_assert( k.terminated() );
+ if (v.valid())
+ sc_assert( v.terminated() );
+ sc_assert( b.valid() && !b.terminated() );
+ sc_assert( b2.valid() && !b2.terminated() );
+ if (b3.valid())
+ sc_assert( b3.terminated() );
+
+ sc_stop();
+ }
+
+ void target()
+ {
+ cout << "Target called/reset at " << sc_time_stamp() << endl;
+ count = 0;
+ for (;;)
+ {
+ try {
+ wait(ev);
+ cout << "Target awoke at " << sc_time_stamp() << endl;
+ ++count;
+ }
+ catch (const sc_unwind_exception& ex)
+ {
+ cout << "sc_unwind_exception caught by target" << endl;
+ if (count == 2)
+ sc_assert( ex.is_reset() );
+ else if (count == 1)
+ {
+ sc_assert( !ex.is_reset() );
+ sc_assert( !killing_over );
+ k.kill();
+ }
+ else
+ sc_assert( false );
+ throw ex;
+ }
+ }
+ }
+
+ void victim()
+ {
+ try {
+ while (true)
+ {
+ wait(1, SC_NS);
+ sc_assert( !sc_is_unwinding() );
+ }
+ }
+ catch (const sc_unwind_exception& ex)
+ {
+ cout << "sc_unwind_exception caught by victim" << endl;
+ sc_assert( sc_time_stamp() == sc_time(35, SC_NS) );
+ sc_assert( ex.is_reset() == false );
+ sc_assert( !killing_over );
+ sc_assert( v.is_unwinding() );
+ sc_assert( sc_is_unwinding() );
+
+ b.reset();
+ throw ex;
+ }
+ }
+
+ void bystander() // Gets reset by victim
+ {
+ for (;;)
+ {
+ try {
+ wait(ev);
+ }
+ catch (const sc_unwind_exception& ex) {
+ cout << "sc_unwind_exception caught by bystander" << endl;
+ sc_assert( sc_time_stamp() == sc_time(35, SC_NS) );
+ sc_assert( ex.is_reset() == true );
+ sc_assert( !killing_over );
+ sc_assert( v.is_unwinding() ); // sic
+ sc_assert( sc_is_unwinding() );
+
+ b2.reset();
+ throw ex;
+ }
+ }
+ }
+
+ void second_bystander() // Gets reset by bystander
+ {
+ for (;;)
+ {
+ try {
+ wait(ev);
+ }
+ catch (const sc_unwind_exception& ex) {
+ cout << "sc_unwind_exception caught by second_bystander" << endl;
+ sc_assert( sc_time_stamp() == sc_time(35, SC_NS) );
+ sc_assert( ex.is_reset() == true );
+ sc_assert( !killing_over );
+ sc_assert( v.is_unwinding() ); // sic
+ sc_assert( b.is_unwinding() ); // sic
+ sc_assert( sc_is_unwinding() );
+
+ b3.kill();
+ throw ex;
+ }
+ }
+ }
+
+ void third_bystander() // Gets killed by second bystander
+ {
+ for (;;)
+ {
+ try {
+ wait(ev);
+ }
+ catch (const sc_unwind_exception& ex) {
+ cout << "sc_unwind_exception caught by third_bystander" << endl;
+ sc_assert( sc_time_stamp() == sc_time(35, SC_NS) );
+ sc_assert( !ex.is_reset() == true );
+ sc_assert( !killing_over );
+ sc_assert( v.is_unwinding() ); // sic
+ sc_assert( b.is_unwinding() ); // sic
+ sc_assert( b2.is_unwinding() ); // sic
+ sc_assert( sc_is_unwinding() );
+
+ third_bystander_knocked_over = true;
+ throw ex;
+ }
+ }
+ }
+
+ SC_HAS_PROCESS(M3);
+};
+
+int sc_main(int argc, char* argv[])
+{
+ M3 m("m");
+ sc_assert( sc_pending_activity() == false );
+ sc_assert( sc_time_to_pending_activity() == sc_max_time() );
+
+ sc_start();
+ sc_assert( m.third_bystander_knocked_over );
+
+ cout << endl << "Success" << endl;
+ return 0;
+}
+