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diff --git a/src/systemc/tests/systemc/datatypes/int/arith/arith05/isaac.h b/src/systemc/tests/systemc/datatypes/int/arith/arith05/isaac.h
new file mode 100644
index 000000000..9625be2ac
--- /dev/null
+++ b/src/systemc/tests/systemc/datatypes/int/arith/arith05/isaac.h
@@ -0,0 +1,272 @@
+#ifndef __ISAAC_HPP
+#define __ISAAC_HPP
+
+
+/*
+
+ C++ TEMPLATE VERSION OF Robert J. Jenkins Jr.'s
+ ISAAC Random Number Generator.
+
+ Ported from vanilla C to to template C++ class
+ by Quinn Tyler Jackson on 16-23 July 1998.
+
+ quinn@qtj.net
+
+ The function for the expected period of this
+ random number generator, according to Jenkins is:
+
+ f(a,b) = 2**((a+b*(3+2^^a)-1)
+
+ (where a is ALPHA and b is bitwidth)
+
+ So, for a bitwidth of 32 and an ALPHA of 8,
+ the expected period of ISAAC is:
+
+ 2^^(8+32*(3+2^^8)-1) = 2^^8295
+
+ Jackson has been able to run implementations
+ with an ALPHA as high as 16, or
+
+ 2^^2097263
+
+*/
+
+
+typedef unsigned int UINT32;
+const UINT32 GOLDEN_RATIO = UINT32(0x9e3779b9);
+
+
+template <UINT32 ALPHA = (8)>
+class QTIsaac
+{
+ public:
+
+ typedef unsigned char byte;
+
+ struct randctx
+ {
+ randctx(void)
+ {
+ randrsl = new UINT32[N];
+ randmem = new UINT32[N];
+ }
+
+ ~randctx(void)
+ {
+ delete [] randrsl;
+ delete [] randmem;
+ }
+
+ UINT32 randcnt;
+ UINT32* randrsl;
+ UINT32* randmem;
+ UINT32 randa;
+ UINT32 randb;
+ UINT32 randc;
+ };
+
+ QTIsaac(UINT32 a = 0, UINT32 b = 0, UINT32 c = 0);
+ virtual ~QTIsaac(void);
+
+ UINT32 rand(void);
+ virtual void randinit(randctx* ctx, bool bUseSeed);
+ virtual void srand(
+ UINT32 a = 0, UINT32 b = 0, UINT32 c = 0, UINT32* s = NULL);
+
+ enum {N = (1<<ALPHA)};
+
+ protected:
+
+ virtual void isaac(randctx* ctx);
+
+ UINT32 ind(UINT32* mm, UINT32 x);
+ void rngstep(
+ UINT32 mix, UINT32& a, UINT32& b, UINT32*& mm, UINT32*& m,
+ UINT32*& m2, UINT32*& r, UINT32& x, UINT32& y);
+ virtual void shuffle(
+ UINT32& a, UINT32& b, UINT32& c, UINT32& d, UINT32& e, UINT32& f,
+ UINT32& g, UINT32& h);
+
+ private:
+ randctx m_rc;
+};
+
+
+template<UINT32 ALPHA>
+QTIsaac<ALPHA>::QTIsaac(UINT32 a, UINT32 b, UINT32 c) : m_rc()
+{
+ srand(a, b, c);
+}
+
+
+template<UINT32 ALPHA>
+QTIsaac<ALPHA>::~QTIsaac(void)
+{
+ // DO NOTHING
+}
+
+
+template<UINT32 ALPHA>
+void QTIsaac<ALPHA>::srand(UINT32 a, UINT32 b, UINT32 c, UINT32* s)
+{
+ for(int i = 0; i < N; i++)
+ {
+ m_rc.randrsl[i] = s != NULL ? s[i] : 0;
+ }
+
+ m_rc.randa = a;
+ m_rc.randb = b;
+ m_rc.randc = c;
+
+ randinit(&m_rc, true);
+}
+
+
+template<UINT32 ALPHA>
+inline UINT32 QTIsaac<ALPHA>::rand(void)
+{
+ return 0x7fffffff & (!m_rc.randcnt-- ?
+ (isaac(&m_rc), m_rc.randcnt=(N-1), m_rc.randrsl[m_rc.randcnt]) :
+ m_rc.randrsl[m_rc.randcnt]);
+}
+
+
+template<UINT32 ALPHA>
+inline void QTIsaac<ALPHA>::randinit(randctx* ctx, bool bUseSeed)
+{
+ UINT32 a,b,c,d,e,f,g,h;
+ int i;
+
+ a = b = c = d = e = f = g = h = GOLDEN_RATIO;
+
+ UINT32* m = (ctx->randmem);
+ UINT32* r = (ctx->randrsl);
+
+ if(!bUseSeed)
+ {
+ ctx->randa = 0;
+ ctx->randb = 0;
+ ctx->randc = 0;
+ }
+
+ // scramble it
+ for(i=0; i < 4; ++i)
+ {
+ shuffle(a,b,c,d,e,f,g,h);
+ }
+
+ if(bUseSeed)
+ {
+ // initialize using the contents of r[] as the seed
+
+ for(i=0; i < N; i+=8)
+ {
+ a+=r[i ]; b+=r[i+1]; c+=r[i+2]; d+=r[i+3];
+ e+=r[i+4]; f+=r[i+5]; g+=r[i+6]; h+=r[i+7];
+
+ shuffle(a,b,c,d,e,f,g,h);
+
+ m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d;
+ m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h;
+ }
+
+ //do a second pass to make all of the seed affect all of m
+
+ for(i=0; i < N; i += 8)
+ {
+ a+=m[i ]; b+=m[i+1]; c+=m[i+2]; d+=m[i+3];
+ e+=m[i+4]; f+=m[i+5]; g+=m[i+6]; h+=m[i+7];
+
+ shuffle(a,b,c,d,e,f,g,h);
+
+ m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d;
+ m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h;
+ }
+ }
+ else
+ {
+ // fill in mm[] with messy stuff
+
+ shuffle(a,b,c,d,e,f,g,h);
+
+ m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d;
+ m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h;
+
+ }
+
+ isaac(ctx); // fill in the first set of results
+ ctx->randcnt = N; // prepare to use the first set of results
+}
+
+
+template<UINT32 ALPHA>
+inline UINT32 QTIsaac<ALPHA>::ind(UINT32* mm, UINT32 x)
+{
+ return (*(UINT32*)((byte*)(mm) + ((x) & ((N-1)<<2))));
+}
+
+
+template<UINT32 ALPHA>
+inline void QTIsaac<ALPHA>::rngstep(UINT32 mix, UINT32& a, UINT32& b, UINT32*& mm, UINT32*& m, UINT32*& m2, UINT32*& r, UINT32& x, UINT32& y)
+{
+ x = *m;
+ a = (a^(mix)) + *(m2++);
+ *(m++) = y = ind(mm,x) + a + b;
+ *(r++) = b = ind(mm,y>>ALPHA) + x;
+}
+
+
+template<UINT32 ALPHA>
+inline void QTIsaac<ALPHA>::shuffle(UINT32& a, UINT32& b, UINT32& c, UINT32& d, UINT32& e, UINT32& f, UINT32& g, UINT32& h)
+{
+ a^=b<<11; d+=a; b+=c;
+ b^=c>>2; e+=b; c+=d;
+ c^=d<<8; f+=c; d+=e;
+ d^=e>>16; g+=d; e+=f;
+ e^=f<<10; h+=e; f+=g;
+ f^=g>>4; a+=f; g+=h;
+ g^=h<<8; b+=g; h+=a;
+ h^=a>>9; c+=h; a+=b;
+}
+
+
+template<UINT32 ALPHA>
+inline void QTIsaac<ALPHA>::isaac(randctx* ctx)
+{
+ UINT32 x,y;
+
+ UINT32* mm = ctx->randmem;
+ UINT32* r = ctx->randrsl;
+
+ UINT32 a = (ctx->randa);
+ UINT32 b = (ctx->randb + (++ctx->randc));
+
+ UINT32* m = mm;
+ UINT32* m2 = (m+(N/2));
+ UINT32* mend = m2;
+
+ for(; m<mend; )
+ {
+ rngstep((a<<13), a, b, mm, m, m2, r, x, y);
+ rngstep((a>>6) , a, b, mm, m, m2, r, x, y);
+ rngstep((a<<2) , a, b, mm, m, m2, r, x, y);
+ rngstep((a>>16), a, b, mm, m, m2, r, x, y);
+ }
+
+ m2 = mm;
+
+ for(; m2<mend; )
+ {
+ rngstep((a<<13), a, b, mm, m, m2, r, x, y);
+ rngstep((a>>6) , a, b, mm, m, m2, r, x, y);
+ rngstep((a<<2) , a, b, mm, m, m2, r, x, y);
+ rngstep((a>>16), a, b, mm, m, m2, r, x, y);
+ }
+
+ ctx->randb = b;
+ ctx->randa = a;
+}
+
+
+#endif // __ISAAC_HPP
+