Age | Commit message (Collapse) | Author |
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- use InOrderBPred instead of Resource for DPRINTFs
- account for DELAY SLOT in updating RAS and in squashing
- don't let squashed instructions update the predictor
- the BTB needs to use the ASID not the TID to work for multithreaded programs
- add stats for BTB hits
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also, remove inst-req stats as default.good for debugging
but in terms of pure processor stats they aren't useful
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remove stall only when necessary
add debugging printfs
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use nextCycle to calculate ticks after addition
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Thanks to Joe Gross for pointing this out (again?).
Apologies to anyone who pointed it out earlier and
we didn't listen.
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the system pointers match in Full System mode.
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Some subset of UpgradeReq messages shifted to the
new SCUpgradeReq type. Other than that there
are no significant differences.
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Requires new "SCUpgradeReq" message that marks upgrades
for store conditionals, so downstream caches can fail
these when they run into invalidations.
See http://www.m5sim.org/flyspray/task/197
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Only set the dirty bit when we actually write to a block
(not if we thought we might but didn't, as in a failed
SC or CAS). This requires makeing sure the dirty bit
stays set when we get an exclusive (writable) copy
in a cache-to-cache transfer from another owner, which
n turn requires copying the mem-inhibit flag from
timing-mode requests to their associated responses.
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One big difference is that PrioHeap puts the smallest element at the
top of the heap, whereas stl puts the largest element on top, so I
changed all comparisons so they did the right thing.
Some usage of PrioHeap was simply changed to a std::vector, using sort
at the right time, other usage had me just use the various heap functions
in the stl.
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add a couple of helper functions to base for deleteing all pointers in
a container and outputting containers to a stream
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This was somewhat tricky because the RefCnt API was somewhat odd. The
biggest confusion was that the the RefCnt object's constructor that
took a TYPE& cloned the object. I created an explicit virtual clone()
function for things that took advantage of this version of the
constructor. I was conservative and used clone() when I was in doubt
of whether or not it was necessary. I still think that there are
probably too many instances of clone(), but hopefully not too many.
I converted several instances of const MsgPtr & to a simple MsgPtr.
If the function wants to avoid the overhead of creating another
reference, then it should just use a regular pointer instead of a ref
counting ptr.
There were a couple of instances where refcounted objects were created
on the stack. This seems pretty dangerous since if you ever
accidentally make a reference to that object with a ref counting
pointer, bad things are bound to happen.
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of the Initialized flag would break, set Initialized for events upon
unserialization.
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and force it to True for builds that imply Ruby protocols
(else unexpected things happen when testing these builds
with RUBY=False).
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Previously the return value ignored missing/added stats,
making the regressions not tell you when you needed to
update the reference stats because of these changes.
Also stop filtering distributions when reporting these;
not sure why we did that in the first place.
Also get rid of obsolete hacks for the "fetch-loss" stats
that have been gone for a long time.
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Found several more stale includes and forward decls.
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rather than a scary thing that might not work.
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Expand the help text on the --remote-gdb-port option so
people know you can use it to disable remote gdb without
reading the source code, and thus don't waste any time
trying to add a separate option to do that.
Clean up some gdb-related cruft I found while looking
for where one would add a gdb disable option, before
I found the comment that told me that I didn't need
to do that.
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break it up into reading one page at a time. Also, avoid redoing a aggregating a checkpoint that's
already done.
--HG--
rename : util/checkpoint-aggregator.py => util/checkpoint_aggregator.py
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Spec2k benchmarks seem to run with atomic or timing mode simple
CPUs. Fixed up some constants, handling of 64 bit arguments,
and marked a few more syscalls ignoreFunc.
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V2PCWUR, V2PCWUW,...)
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This will help keep the high level decode together and not have it spread into
the subordinate decode stuff. The ##include lines still need to be on a line
by themselves, though.
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