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2011-11-01SE/FS: Get rid of uses of FULL_SYSTEM in Alpha.Gabe Black
2011-10-31SE/FS: Make the functions available from the TC consistent between SE and FS.Gabe Black
2011-10-30System: Push boot_cpu_frequency down into the subclasses that actually use it.Gabe Black
This parameter depends on a number of coincidences to work properly. First, there must be an array assigned to system called "cpu" even though there's no parameter called that. Second, the items in the "cpu" array have to have a "clock" parameter which has a "frequency" member. This is true of the normal CPUs, but isn't true of the memory tester CPUs. This happened to work before because the memory tester CPUs were only used in SE mode where this parameter was being excluded. Since everything is being pulled into a common binary, this won't work any more. Since the boot_cpu_frequency parameter is only used by Alpha's Linux System object (and Mips's through copy and paste), the definition of that parameter is moved down to those objects specifically.
2011-10-16Alpha: Turn on vtophys in SE mode.Gabe Black
2011-10-09SE/FS: Build the Interrupt objects in SE mode.Gabe Black
2011-09-30SE/FS: Remove System::platform and Platform::intrFrequency.Gabe Black
In order for a system object to work in SE mode and FS mode, it has to either always require a platform object even in SE mode, or get rid of the requirement all together. Making SE mode carry around unnecessary/unused bits of FS seems less than ideal, so I decided to go with the second option. The platform pointer in the System class was used for exactly one purpose, a path for the Alpha Linux system object to get to the real time clock and read its frequency so that it could short cut the loops_per_jiffy calculation. There was also a copy and pasted implementation in MIPS, but since it was only there because it was there in Alpha I still count that as one use. This change reverses the mechanism that communicates the RTC frequency so that the Tsunami platform object pushes it up to the AlphaSystem object. This is slightly less specific than it could be because really only the AlphaLinuxSystem uses it. Because the intrFrequency function on the Platform class was no longer necessary (and unimplemented on anything but Alpha) it was eliminated. After this change, a platform will need to have a system, but a system won't have to have a platform.
2011-09-30SE/FS: Use the new FullSystem constant where possible.Gabe Black
2011-09-27Faults: Replace calls to genMachineCheckFault with M5PanicFault.Gabe Black
2011-09-26ISA parser: Use '_' instead of '.' to delimit type modifiers on operands.Gabe Black
By using an underscore, the "." is still available and can unambiguously be used to refer to members of a structure if an operand is a structure, class, etc. This change mostly just replaces the appropriate "."s with "_"s, but there were also a few places where the ISA descriptions where handling the extensions themselves and had their own regular expressions to update. The regular expressions in the isa parser were updated as well. It also now looks for one of the defined type extensions specifically after connecting "_" where before it would look for any sequence of characters after a "." following an operand name and try to use it as the extension. This helps to disambiguate cases where a "_" may legitimately be part of an operand name but not separate the name from the type suffix. Because leaving the "_" and suffix on the variable name still leaves a valid C++ identifier and all extensions need to be consistent in a given context, I considered leaving them on as a breadcrumb that would show what the intended type was for that operand. Unfortunately the operands can be referred to in code templates, the Mem operand in particular, and since the exact type of Mem can be different for different uses of the same template, that broke things.
2011-09-19Faults: Get rid of the unused isAlignmentFault and isMachineCheckFault.Gabe Black
These functions aren't called anywhere and are probably only theoretically useful.
2011-09-19Alpha: Get rid of some #if FULL_SYSTEMs in the Alpha ISA description.Gabe Black
The remaining ones are more complicated and may require adjustments in other parts of the simulator.
2011-09-19PseudoInst: Remove the now unnecessary #if FULL_SYSTEMs around pseudoinsts.Gabe Black
2011-09-18Pseudoinst: Add an initParam pseudo inst function.Gabe Black
2011-09-09StaticInst: Merge StaticInst and StaticInstBase.Gabe Black
Having two StaticInst classes, one nominally ISA dependent and the other ISA dependent, has not been historically useful and makes the StaticInst class more complicated that it needs to be. This change merges StaticInstBase into StaticInst.
2011-09-09Decode: Pull instruction decoding out of the StaticInst class into its own.Gabe Black
This change pulls the instruction decoding machinery (including caches) out of the StaticInst class and puts it into its own class. This has a few intrinsic benefits. First, the StaticInst code, which has gotten to be quite large, gets simpler. Second, the code that handles decode caching is now separated out into its own component and can be looked at in isolation, making it easier to understand. I took the opportunity to restructure the code a bit which will hopefully also help. Beyond that, this change also lays some ground work for each ISA to have its own, potentially stateful decode object. We'd be able to include less contextualizing information in the ExtMachInst objects since that context would be applied at the decoder. Also, the decoder could "know" ahead of time that all the instructions it's going to see are going to be, for instance, 64 bit mode, and it will have one less thing to check when it decodes them. Because the decode caching mechanism has been separated out, it's now possible to have multiple caches which correspond to different types of decoding context. Having one cache for each element of the cross product of different configurations may become prohibitive, so it may be desirable to clear out the cache when relatively static state changes and not to have one for each setting. Because the decode function is no longer universally accessible as a static member of the StaticInst class, a new function was added to the ThreadContexts that returns the applicable decode object.
2011-09-09Stack: Tidy up some comments, a warning, and make stack extension consistent.Gabe Black
Do some minor cleanup of some recently added comments, a warning, and change other instances of stack extension to be like what's now being done for x86.
2011-07-07alpha:hwrei:rollback for o3Korey Sewell
change hwrei back to being a non-control instruction so O3-FS mode will work add squash in inorder that will catch a hwrei (or any other genric instruction) that isnt a control inst but changes the PC. Additional testing still needs to be done for inorder-FS mode but this change will free O3 development back up in the interim
2011-07-05ISA parser: Define operand types with a ctype directly.Gabe Black
2011-07-02ISA: Use readBytes/writeBytes for all instruction level memory operations.Gabe Black
2011-06-19inorder/dtb: make sure DTB translate correct addressKorey Sewell
The DTB expects the correct PC in the ThreadContext but how if the memory accesses are speculative? Shouldn't we send along the requestor's PC to the translate functions?
2011-06-19alpha: fix warn_once for prefetchesKorey Sewell
2011-06-19alpha: naming for dtb faultsKorey Sewell
Just "dfault" gets confusing while debugging. Why not differentiate whether it's an access violation or page fault
2011-06-19alpha: make hwrei a control instKorey Sewell
this always changes the PC and is basically an impromptu branch instruction. why not speculate on this instead of always be forced to mispredict/squash after the hwrei gets resolved? The InOrder model needs this marked as "isControl" so it knows to update the PC after the ALU executes it. If this isnt marked as control, then it's going to force the model to check the PC of every instruction at commit (what O3 does?), and that would be a wasteful check for a very high percentage of instructions.
2011-06-02copyright: clean up copyright blocksNathan Binkert
2011-05-13Trace: Allow printing ASIDs and selectively tracing based on user/kernel code.Chander Sudanthi
Debug flags are ExecUser, ExecKernel, and ExecAsid. ExecUser and ExecKernel are set by default when Exec is specified. Use minus sign with ExecUser or ExecKernel to remove user or kernel tracing respectively.
2011-04-15trace: reimplement the DTRACE function so it doesn't use a vectorNathan Binkert
At the same time, rename the trace flags to debug flags since they have broader usage than simply tracing. This means that --trace-flags is now --debug-flags and --trace-help is now --debug-help
2011-04-15debug: create a Debug namespaceNathan Binkert
2011-04-15includes: sort all includesNathan Binkert
2011-04-04ARM: Cleanup implementation of ITSTATE and put important code in PCState.Ali Saidi
Consolidate all code to handle ITSTATE in the PCState object rather than touching a variety of structures/objects.
2011-03-26mips: cleanup ISA-specific codeKorey Sewell
*** (1): get rid of expandForMT function MIPS is the only ISA that cares about having a piece of ISA state integrate multiple threads so add constants for MIPS and relieve the other ISAs from having to define this. Also, InOrder was the only core that was actively calling this function * * * (2): get rid of corespecific type The CoreSpecific type was used as a proxy to pass in HW specific params to a MIPS CPU, but since MIPS FS hasnt been touched for awhile, it makes sense to not force every other ISA to use CoreSpecific as well use a special reset function to set it. That probably should go in a PowerOn reset fault anyway.
2011-03-17O3: Send instruction back to fetch on squash to seed predecoder correctly.Ali Saidi
2011-03-08Alpha: Fix the datatypes of some values read from the simulated kernel.Yi Xiang
2011-03-01Spelling: Fix the a spelling error by changing mmaped to mmapped.Gabe Black
There may not be a formally correct spelling for the past tense of mmap, but mmapped is the spelling Google doesn't try to autocorrect. This makes sense because it mirrors the past tense of map->mapped and not the past tense of cape->caped. --HG-- rename : src/arch/alpha/mmaped_ipr.hh => src/arch/alpha/mmapped_ipr.hh rename : src/arch/arm/mmaped_ipr.hh => src/arch/arm/mmapped_ipr.hh rename : src/arch/mips/mmaped_ipr.hh => src/arch/mips/mmapped_ipr.hh rename : src/arch/power/mmaped_ipr.hh => src/arch/power/mmapped_ipr.hh rename : src/arch/sparc/mmaped_ipr.hh => src/arch/sparc/mmapped_ipr.hh rename : src/arch/x86/mmaped_ipr.hh => src/arch/x86/mmapped_ipr.hh
2011-02-03Fault: Rename sim/fault.hh to fault_fwd.hh to distinguish it from faults.hh.Gabe Black
--HG-- rename : src/sim/fault.hh => src/sim/fault_fwd.hh
2011-01-07Replace curTick global variable with accessor functions.Steve Reinhardt
This step makes it easy to replace the accessor functions (which still access a global variable) with ones that access per-thread curTick values.
2011-01-03Make commenting on close namespace brackets consistent.Steve Reinhardt
Ran all the source files through 'perl -pi' with this script: s|\s*(};?\s*)?/\*\s*(end\s*)?namespace\s*(\S+)\s*\*/(\s*})?|} // namespace $3|; s|\s*};?\s*//\s*(end\s*)?namespace\s*(\S+)\s*|} // namespace $2\n|; s|\s*};?\s*//\s*(\S+)\s*namespace\s*|} // namespace $1\n|; Also did a little manual editing on some of the arch/*/isa_traits.hh files and src/SConscript.
2010-12-20Style: Replace some tabs with spaces.Gabe Black
2010-12-08Alpha: Take advantage of new PCState syntax.Gabe Black
2010-12-07O3: Make all instructions that write a misc. register not perform the write ↵Giacomo Gabrielli
until commit. ARM instructions updating cumulative flags (ARM FP exceptions and saturation flags) are not serialized. Added aliases for ARM FP exceptions and saturation flags in FPSCR. Removed write accesses to the FP condition codes for most ARM VFP instructions: only VCMP and VCMPE instructions update the FP condition codes. Removed a potential cause of seg. faults in the O3 model for NEON memory macro-ops (ARM).
2010-11-15O3: Make O3 support variably lengthed instructions.Gabe Black
2010-11-08ARM/Alpha/Cpu: Change prefetchs to be more like normal loads.Ali Saidi
This change modifies the way prefetches work. They are now like normal loads that don't writeback a register. Previously prefetches were supposed to call prefetch() on the exection context, so they executed with execute() methods instead of initiateAcc() completeAcc(). The prefetch() methods for all the CPUs are blank, meaning that they get executed, but don't actually do anything. On Alpha dead cache copy code was removed and prefetches are now normal ops. They count as executed operations, but still don't do anything and IsMemRef is not longer set on them. On ARM IsDataPrefetch or IsInstructionPreftech is now set on all prefetch instructions. The timing simple CPU doesn't try to do anything special for prefetches now and they execute with the normal memory code path.
2010-11-08sim: Use forward declarations for ports.Ali Saidi
Virtual ports need TLB data which means anything touching a file in the arch directory rebuilds any file that includes system.hh which in everything.
2010-10-31ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.Gabe Black
This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC.
2010-10-22ISA: Simplify various implementations of completeAcc.Gabe Black
2010-10-15GetArgument: Rework getArgument so that X86_FS compiles again.Gabe Black
When no size is specified for an argument, push the decision about what size to use into the ISA by passing a size of -1.
2010-10-10SPARC: Make SPARC's ISA's clear function initialize everything it should.Gabe Black
Also make it not set some pointers to NULL potentially introducing a memory leak. That should be done in the constructor.
2010-10-10Alpha: Force all the IPRs to an initial, determinstic value when cleared.Gabe Black
2010-10-10Alpha: Initialize the data TLB mode IPR.Gabe Black
2010-10-04Alpha: Fix Alpha NumMiscArchRegs constant.Gabe Black
Also add asserts in O3's Scoreboard class to catch bad indexes.
2010-10-01Debug: Implement getArgument() and function skipping for ARM.Ali Saidi
In the process make add skipFuction() to handle isa specific function skipping instead of ifdefs and other ugliness. For almost all ABIs, 64 bit arguments can only start in even registers. Size is now passed to getArgument() so that 32 bit systems can make decisions about register selection for 64 bit arguments. The number argument is now passed by reference because getArgument() will need to change it based on the size of the argument and the current argument number. For ARM, if the argument number is odd and a 64-bit register is requested the number must first be incremented to because all 64 bit arguments are passed in an even argument register. Then the number will be incremented again to access both halves of the argument.