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Change-Id: I898e5b565c6591f88ae732b24713aeae2c827cbd
Reviewed-on: https://gem5-review.googlesource.com/c/13815
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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AArch32 Software Breakpoint (BKPT) can trigger an AArch64 fault when
interprocessing if the trapping conditions are met.
Change-Id: I485852ed19429f9cd928a6447a95eb6f471f189c
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/11197
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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The old utility function called badMode was only checking if the mode
passed as an argument was a recognized mode. It was not checking if the
corresponding mode/EL was implemented. That function has been renamed to
unknownMode and a new badMode has been introduced. This is used by the
cpsrWriteByInstruction function. In this way any try to change the
execution mode won't succeed if the mode hasn't been implemented.
Change-Id: Ibfe385c5465b904acc0d2eb9647710891d72c9df
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/11196
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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Clang has started(?) reporting override related warnings, something gcc
apparently did before, but was disabled in the SConstruct. Rather than
disable the warnings in for clang as well, this change fixes the
warnings. A future change will re-enable the warnings for gcc.
Change-Id: I3cc79e45749b2ae0f9bebb1acadc56a3d3a942da
Reviewed-on: https://gem5-review.googlesource.com/9343
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
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This function takes a pointer to a buffer and the current size of the
buffer as a pass by reference argument. If the size of the buffer is
sufficient, the function stores a binary representation of itself
(generally the ISA defined instruction encoding) in the buffer, and
sets the size argument to how much space it used. This could be used
by ISAs which have two instruction sizes (ARM and thumb, for example).
If the buffer size isn't sufficient, then the size parameter should be
set to what size is required, and then the function should return
without modifying the buffer.
The buffer itself should be aligned to the same standard as memory
returned by new, specifically "The pointer returned shall be suitably
aligned so that it can be converted to a pointer of any complete object
type and then used to access the object or array in the storage
allocated...". This will avoid having to memcpy buffers to avoid
unaligned accesses.
To standardize the representation of the data, it should be stored in
the buffer as little endian. Since most hosts (including ARM and x86
hosts) will be little endian, this will almost always be a no-op.
Change-Id: I2f31aa0b4f9c0126b44f47a881c2901243279bd6
Reviewed-on: https://gem5-review.googlesource.com/7562
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
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This patch fixes AArch32 SETEND instruction, which was previously
executed unconditionally without checking (H)SCTLR.SED field. This bit
enables/disables the trapping of the instruction.
Change-Id: Ib3d2194c8d16c34ec2a9ab3e8090081900c1e42e
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/7981
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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This patch fixes the WFx trapping behaviour by introducing the arm arm
v8 pseudocode functions: checkForWFxTrap32 and checkForWFxTrap64
Change-Id: I3db0d78b5c4ad46860e6d199c2f2fc7b41842840
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/6622
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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The previously introduced method was missing the machInst value
to be masked.
Change-Id: Ic722f7cc2abc680da1a1f19c08299338b5c859a6
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Chuan Zhu <chuan.zhu@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/6881
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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This patch is introducing some methods in StaticInst so that is possible
to get the instruction size in byte of the instruction (can be 2 bytes
in Thumb) and the correct opcode (The machInst field contains some
appended metadata)
Change-Id: I3bed4d9fd7c77feaeded40ded192afe445d306ea
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/6781
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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ARMv8 Tracers might want to be able to read the intWidth field of the
ArmStaticInst object. The field is specifying the bit width of the
integer registers used by the current instruction.
Change-Id: Iaee3123823a2c7380917001c453377c1c12e54a7
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/5661
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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The ISA parser used to generate different copies of exec functions
for each exec context class a particular CPU wanted to use. That's
since been changed so that those functions take a pointer to the base
ExecContext, so the code which would generate those extra functions
can be removed, and some functions which used to be templated on an
ExecContext subclass can be untemplated, or minimally less templated.
Now that some functions aren't going to be instantiated multiple times
with different signatures, there are also opportunities to collapse
templates and make many instruction definitions simpler within the
parser. Since those changes will be less mechanical, they're left for
later changes and will probably be done in smaller increments.
Change-Id: I0015307bb02dfb9c60380b56d2a820f12169ebea
Reviewed-on: https://gem5-review.googlesource.com/5381
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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This patch adds some more functionality to the cpu model and the arch to
interface with the vector register file.
This change consists mainly of augmenting ThreadContexts and ExecContexts
with calls to get/set full vectors, underlying microarchitectural elements
or lanes. Those are meant to interface with the vector register file. All
classes that implement this interface also get an appropriate implementation.
This requires implementing the vector register file for the different
models using the VecRegContainer class.
This change set also updates the Result abstraction to contemplate the
possibility of having a vector as result.
The changes also affect how the remote_gdb connection works.
There are some (nasty) side effects, such as the need to define dummy
numPhysVecRegs parameter values for architectures that do not implement
vector extensions.
Nathanael Premillieu's work with an increasing number of fixes and
improvements of mine.
Change-Id: Iee65f4e8b03abfe1e94e6940a51b68d0977fd5bb
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues and CC reg free list initialisation ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2705
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Replace the unified register mapping with a structure associating
a class and an index. It is now much easier to know which class of
register the index is referring to. Also, when adding a new class
there is no need to modify existing ones.
Change-Id: I55b3ac80763702aa2cd3ed2cbff0a75ef7620373
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2700
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The ERET instruction doesn't set PSTATE correctly in some cases
(particularly when returning to aarch32 code). Among other things,
this breaks EL0 thumb code when using a 64-bit kernel. This changeset
updates the ERET implementation to match the ARM ARM.
Change-Id: I408e7c69a23cce437859313dfe84e68744b07c98
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Nathanael Premillieu <nathanael.premillieu@arm.com>
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The current implementation of aarch32 FP/SIMD in gem5 assumes that EL1
and higher are all 32-bit. This breaks interprocessing since an
aarch64 EL1 uses different enable/disable bits. This change updates
the permission checks to according to what is prescribed by the ARM
ARM.
Change-Id: Icdcef31b00644cfeebec00216b3993aa1de12b88
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Mitch Hayenga <mitch.hayenga@arm.com>
Reviewed-by: Nathanael Premillieu <nathanael.premillieu@arm.com>
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Fix the printDataInst function to properly print the immediate value.
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This patch takes quite a large step in transitioning from the ad-hoc
RefCountingPtr to the c++11 shared_ptr by adopting its use for all
Faults. There are no changes in behaviour, and the code modifications
are mostly just replacing "new" with "make_shared".
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Note: AArch64 and AArch32 interworking is not supported. If you use an AArch64
kernel you are restricted to AArch64 user-mode binaries. This will be addressed
in a later patch.
Note: Virtualization is only supported in AArch32 mode. This will also be fixed
in a later patch.
Contributors:
Giacomo Gabrielli (TrustZone, LPAE, system-level AArch64, AArch64 NEON, validation)
Thomas Grocutt (AArch32 Virtualization, AArch64 FP, validation)
Mbou Eyole (AArch64 NEON, validation)
Ali Saidi (AArch64 Linux support, code integration, validation)
Edmund Grimley-Evans (AArch64 FP)
William Wang (AArch64 Linux support)
Rene De Jong (AArch64 Linux support, performance opt.)
Matt Horsnell (AArch64 MP, validation)
Matt Evans (device models, code integration, validation)
Chris Adeniyi-Jones (AArch64 syscall-emulation)
Prakash Ramrakhyani (validation)
Dam Sunwoo (validation)
Chander Sudanthi (validation)
Stephan Diestelhorst (validation)
Andreas Hansson (code integration, performance opt.)
Eric Van Hensbergen (performance opt.)
Gabe Black
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This patch adds the necessary flags to the SConstruct and SConscript
files for compiling using clang 2.9 and later (on Ubuntu et al and OSX
XCode 4.2), and also cleans up a bunch of compiler warnings found by
clang. Most of the warnings are related to hidden virtual functions,
comparisons with unsigneds >= 0, and if-statements with empty
bodies. A number of mismatches between struct and class are also
fixed. clang 2.8 is not working as it has problems with class names
that occur in multiple namespaces (e.g. Statistics in
kernel_stats.hh).
clang has a bug (http://llvm.org/bugs/show_bug.cgi?id=7247) which
causes confusion between the container std::set and the function
Packet::set, and this is currently addressed by not including the
entire namespace std, but rather selecting e.g. "using std::vector" in
the appropriate places.
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This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
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Rather tha constantly using ULL(1) << PcXBitShift define those directly.
Additionally, add some helper functions to further clean up the code.
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access is disabled.
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Instead of panic immediately when these instructions are executed, an
UndefinedInstruction fault is returned. In FS mode (not currently
implemented), this is the fault that should, to my knowledge, be triggered in
these situations and should be handled using the normal architected
mechanisms. In SE mode, the fault causes a panic when it's invoked that gives
the same information as the instruction did. When/if support for speculative
execution of ARM is supported, this will allow a mispeculated and unrecognized
and/or unimplemented instruction from causing a panic. Only once the
instruction is going to be committed will the fault be invoked, triggering the
panic.
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Delete the now empty formats/util.isa.
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processing ones.
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This will need more work, but it should be a lot closer.
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