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This patch adds support for stage 2 TLBI instructions
such as TLBI IPAS2E1_Xt.
Change-Id: I0cd5e8055b0c1003e03439aa5183252f50ea0a88
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During address translation instructions (such as AT S1E1R_Xt) the exception
level can be different than the current exception level. This patch fixes
how the TLB determines what EL to use during these instructions.
Change-Id: Ia9ce229404de9e284bc1f7479fd2c580efd55f8f
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Refactor the TLB and page table walker test interface to use a dynamic
registration mechanism. Instead of patching a couple of empty methods
to wire up a TLB tester, this change allows such testers to register
themselves using the setTestInterface() method.
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This patch adds explicit overrides as this is now required when using
"-Wall" with clang >= 3.5, the latter now part of the most recent
XCode. The patch consequently removes "virtual" for those methods
where "override" is added. The latter should be enough of an
indication.
As part of this patch, a few minor issues that clang >= 3.5 complains
about are also resolved (unused methods and variables).
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This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
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In ARM, certain variables are only updated when a necessary change is
detected. Having 2 SMT threads share a TLB resulted in these not being
updated as required. This patch adds a thread context identifer to
assist in the invalidation of these variables.
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The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.
This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.
Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.
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Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
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Break the dependency on dma_device.hh by forward-declaring DmaPort in
the relevant header.
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This patch adds better caching of the sys regs for AArch64, thus
avoiding unnecessary calls to tc->readMiscReg(MISCREG_CPSR) in the
non-faulting case.
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With the recent patches addressing how we deal with uncacheable
accesses there is no longer need for the work arounds put in place to
enforce certain sections of memory to be uncacheable during boot.
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This patch changes how the MMU and table walkers are created such that
a single port is used to connect the MMU and the TLBs to the memory
system. Previously two ports were needed as there are two table walker
objects (stage one and stage two), and they both had a port. Now the
port itself is moved to the Stage2MMU, and each TableWalker is simply
using the port from the parent.
By using the same port we also remove the need for having an
additional crossbar joining the two ports before the walker cache or
the L2. This simplifies the creation of the CPU cache topology in
BaseCPU.py considerably. Moreover, for naming and symmetry reasons,
the TLB walker port is connected through the stage-one table walker
thus making the naming identical to x86. Along the same line, we use
the stage-one table walker to generate the master id that is used by
all TLB-related requests.
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The TLB-related code is generally architecture dependent and should
live in the arch directory to signify that.
--HG--
rename : src/sim/BaseTLB.py => src/arch/generic/BaseTLB.py
rename : src/sim/tlb.cc => src/arch/generic/tlb.cc
rename : src/sim/tlb.hh => src/arch/generic/tlb.hh
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This patch takes quite a large step in transitioning from the ad-hoc
RefCountingPtr to the c++11 shared_ptr by adopting its use for all
Faults. There are no changes in behaviour, and the code modifications
are mostly just replacing "new" with "make_shared".
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This changeset adds probe points that can be used to implement PMU
counters for TLB stats. The following probes are supported:
* ArmISA::TLB::ppRefills / TLB Refills (TLB insertions)
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The ARM TLBs have a bootUncacheability flag used to make some loads
and stores become uncacheable when booting in FS mode. Later the
flag is cleared to let those loads and stores operate as normal. When
doing a takeOverFrom(), this flag's state is not preserved and is
momentarily reset until the CPSR is touched. On single core runs this
is a non-issue. On multi-core runs this can lead to crashes on the O3
CPU model from the following series of events:
1) takeOverFrom executed to switch from Atomic -> O3
2) All bootUncacheability flags are reset to true
3) Core2 tries to execute a load covered by bootUncacheability, it
is flagged as uncacheable
4) Core2's load needs to replay due to a pipeline flush
3) Core1 core does an action on CPSR
4) The handling code for CPSR then checks all other cores
to determine if bootUncacheability can be set to false
5) Asynchronously set bootUncacheability on all cores to false
6) Core2 replays load previously set as uncacheable and notices
it is now flagged as cacheable, leads to a panic.
This patch implements takeOverFrom() functionality for the ARM TLBs
to preserve flag values when switching from atomic -> detailed.
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Note: AArch64 and AArch32 interworking is not supported. If you use an AArch64
kernel you are restricted to AArch64 user-mode binaries. This will be addressed
in a later patch.
Note: Virtualization is only supported in AArch32 mode. This will also be fixed
in a later patch.
Contributors:
Giacomo Gabrielli (TrustZone, LPAE, system-level AArch64, AArch64 NEON, validation)
Thomas Grocutt (AArch32 Virtualization, AArch64 FP, validation)
Mbou Eyole (AArch64 NEON, validation)
Ali Saidi (AArch64 Linux support, code integration, validation)
Edmund Grimley-Evans (AArch64 FP)
William Wang (AArch64 Linux support)
Rene De Jong (AArch64 Linux support, performance opt.)
Matt Horsnell (AArch64 MP, validation)
Matt Evans (device models, code integration, validation)
Chris Adeniyi-Jones (AArch64 syscall-emulation)
Prakash Ramrakhyani (validation)
Dam Sunwoo (validation)
Chander Sudanthi (validation)
Stephan Diestelhorst (validation)
Andreas Hansson (code integration, performance opt.)
Eric Van Hensbergen (performance opt.)
Gabe Black
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in the TLB
Some architectures (currently only x86) require some fixing-up of
physical addresses after a normal address translation. This is usually
to remap devices such as the APIC, but could be used for other memory
mapped devices as well. When running the CPU in a using hardware
virtualization, we still need to do these address fix-ups before
inserting the request into the memory system. This patch moves this
patch allows that code to be used by such CPUs without doing full
address translations.
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times
If multiple memory operations to the same page are miss the TLB they are
all inserted into the page table queue and before this change could result
in multiple uncessesary walks as well as duplicate enteries being inserted
into the TLB.
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Currently, we invalidate the cached miscregs in
TLB::unserialize(). The intended use of the drainResume() method is to
invalidate cached state and prepare the system to resume after a CPU
handover or (un)serialization. This patch moves the TLB miscregs
invalidation code to the drainResume() method to avoid surprising
behavior.
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This patch adds an additional level of ports in the inheritance
hierarchy, separating out the protocol-specific and protocl-agnostic
parts. All the functionality related to the binding of ports is now
confined to use BaseMaster/BaseSlavePorts, and all the
protocol-specific parts stay in the Master/SlavePort. In the future it
will be possible to add other protocol-specific implementations.
The functions used in the binding of ports, i.e. getMaster/SlavePort
now use the base classes, and the index parameter is updated to use
the PortID typedef with the symbolic InvalidPortID as the default.
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This patch introduces the notion of a master and slave port in the C++
code, thus bringing the previous classification from the Python
classes into the corresponding simulation objects and memory objects.
The patch enables us to classify behaviours into the two bins and add
assumptions and enfore compliance, also simplifying the two
interfaces. As a starting point, isSnooping is confined to a master
port, and getAddrRanges to slave ports. More of these specilisations
are to come in later patches.
The getPort function is not getMasterPort and getSlavePort, and
returns a port reference rather than a pointer as NULL would never be
a valid return value. The default implementation of these two
functions is placed in MemObject, and calls fatal.
The one drawback with this specific patch is that it requires some
code duplication, e.g. QueuedPort becomes QueuedMasterPort and
QueuedSlavePort, and BusPort becomes BusMasterPort and BusSlavePort
(avoiding multiple inheritance). With the later introduction of the
port interfaces, moving the functionality outside the port itself, a
lot of the duplicated code will disappear again.
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Brings the CheckerCPU back to life to allow FS and SE checking of the
O3CPU. These changes have only been tested with the ARM ISA. Other
ISAs potentially require modification.
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There are a set of locations is the linux kernel that are managed via
cache maintence instructions until all processors enable their MMUs & TLBs.
Writes to these locations are manually flushed from the cache to main
memory when the occur so that cores operating without their MMU enabled
and only issuing uncached accesses can receive the correct data. Unfortuantely,
gem5 doesn't support any kind of software directed maintence of the cache.
Until such time as that support exists this patch marks the specific cache blocks
that need to be coherent as non-cacheable until all CPUs enable their MMU and
thus allows gem5 to boot MP systems with caches enabled (a requirement for
booting an O3 cpu and thus an O3 CPU regression).
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Add registers and components to better support the VersatileEB board.
Made the MIDR and SYS_ID register parameters to ArmSystem and RealviewCtrl
respectively.
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--HG--
rename : src/sim/fault.hh => src/sim/fault_fwd.hh
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Ran all the source files through 'perl -pi' with this script:
s|\s*(};?\s*)?/\*\s*(end\s*)?namespace\s*(\S+)\s*\*/(\s*})?|} // namespace $3|;
s|\s*};?\s*//\s*(end\s*)?namespace\s*(\S+)\s*|} // namespace $2\n|;
s|\s*};?\s*//\s*(\S+)\s*namespace\s*|} // namespace $1\n|;
Also did a little manual editing on some of the arch/*/isa_traits.hh files
and src/SConscript.
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front of list
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for debugging and program introspection.
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Also move the "Fault" reference counted pointer type into a separate file,
sim/fault.hh. It would be better to name this less similarly to sim/faults.hh
to reduce confusion, but fault.hh matches the name of the type. We could change
Fault to FaultPtr to match other pointer types, and then changing the name of
the file would make more sense.
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when it in received
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V2PCWUR, V2PCWUW,...)
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that has cruft from 4 different ISAs.
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This code compiles, but there are no tests still
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