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2016-03-17base: support dynamic loading of Linux ELF objects in SE modeBrandon Potter
2016-03-17syscall_emul: move mmapGrowsDown() to LiveProcessSteve Reinhardt
The mmapGrowsDown() method was a static method on the OperatingSystem class (and derived classes), which worked OK for the templated syscall emulation methods, but made it hard to access elsewhere. This patch moves the method to be a virtual function on the LiveProcess method, where it can be overridden for specific platforms (for now, Alpha). This patch also changes the value of mmapGrowsDown() from being false by default and true only on X86Linux32 to being true by default and false only on Alpha, which seems closer to reality (though in reality most people use ASLR and this doesn't really matter anymore). In the process, also got rid of the unused mmap_start field on LiveProcess and OperatingSystem mmapGrowsUp variable.
2014-09-03arch: Cleanup unused ISA traits constantsAndreas Hansson
This patch prunes unused values, and also unifies how the values are defined (not using an enum for ALPHA), aligning the use of int vs Addr etc. The patch also removes the duplication of PageBytes/PageShift and VMPageSize/LogVMPageSize. For all ISAs the two pairs had identical values and the latter has been removed.
2014-05-12syscall emulation: clean up & comment SyscallReturnSteve Reinhardt
2012-02-24MEM: Make port proxies use references rather than pointersAndreas Hansson
This patch is adding a clearer design intent to all objects that would not be complete without a port proxy by making the proxies members rathen than dynamically allocated. In essence, if NULL would not be a valid value for the proxy, then we avoid using a pointer to make this clear. The same approach is used for the methods using these proxies, such as loadSections, that now use references rather than pointers to better reflect the fact that NULL would not be an acceptable value (in fact the code would break and that is how this patch started out). Overall the concept of "using a reference to express unconditional composition where a NULL pointer is never valid" could be done on a much broader scale throughout the code base, but for now it is only done in the locations affected by the proxies.
2012-01-17MEM: Add port proxies instead of non-structural portsAndreas Hansson
Port proxies are used to replace non-structural ports, and thus enable all ports in the system to correspond to a structural entity. This has the advantage of accessing memory through the normal memory subsystem and thus allowing any constellation of distributed memories, address maps, etc. Most accesses are done through the "system port" that is used for loading binaries, debugging etc. For the entities that belong to the CPU, e.g. threads and thread contexts, they wrap the CPU data port in a port proxy. The following replacements are made: FunctionalPort > PortProxy TranslatingPort > SETranslatingPortProxy VirtualPort > FSTranslatingPortProxy --HG-- rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
2011-10-22SE: move page allocation from PageTable to ProcessSteve Reinhardt
PageTable supported an allocate() call that called back through the Process to allocate memory, but did not have a method to map addresses without allocating new pages. It makes more sense for Process to do the allocation, so this method was renamed allocateMem() and moved to Process, and uses a new map() call on PageTable. The remaining uses of the process pointer in PageTable were only to get the name and the PID, so by passing these in directly in the constructor, we can make PageTable completely independent of Process.
2011-04-15trace: reimplement the DTRACE function so it doesn't use a vectorNathan Binkert
At the same time, rename the trace flags to debug flags since they have broader usage than simply tracing. This means that --trace-flags is now --debug-flags and --trace-help is now --debug-help
2010-10-31ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.Gabe Black
This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC.
2010-08-17sim: revamp unserialization procedureSteve Reinhardt
Replace direct call to unserialize() on each SimObject with a pair of calls for better control over initialization in both ckpt and non-ckpt cases. If restoring from a checkpoint, loadState(ckpt) is called on each SimObject. The default implementation simply calls unserialize() if there is a corresponding checkpoint section, so we get backward compatibility for existing objects. However, objects can override loadState() to get other behaviors, e.g., doing other programmed initializations after unserialize(), or complaining if no checkpoint section is found. (Note that the default warning for a missing checkpoint section is now gone.) If not restoring from a checkpoint, we call the new initState() method on each SimObject instead. This provides a hook for state initializations that are only required when *not* restoring from a checkpoint. Given this new framework, do some cleanup of LiveProcess subclasses and X86System, which were (in some cases) emulating initState() behavior in startup via a local flag or (in other cases) erroneously doing initializations in startup() that clobbered state loaded earlier by unserialize().
2010-07-22Power: The condition register should be set or cleared upon a system callTimothy M. Jones
return to indicate success or failure.
2009-10-30Syscalls: Make system calls access arguments like a stack, not an array.Gabe Black
When accessing arguments for a syscall, the position of an argument depends on the policies of the ISA, how much space preceding arguments took up, and the "alignment" of the index for this particular argument into the number of possible storate locations. This change adjusts getSyscallArg to take its index parameter by reference instead of value and to adjust it to point to the possible location of the next argument on the stack, basically just after the current one. This way, the rules for the new argument can be applied locally without knowing about other arguments since those have already been taken into account implicitly. All system calls have also been changed to reflect the new interface. In a number of cases this made the implementation clearer since it encourages arguments to be collected in one place in order and then used as necessary later, as opposed to scattering them throughout the function or using them in place in long expressions. It also discourages using getSyscallArg over and over to retrieve the same value when a temporary would do the job.
2009-10-27POWER: Add support for the Power ISATimothy M. Jones
This adds support for the 32-bit, big endian Power ISA. This supports both integer and floating point instructions based on the Power ISA Book I v2.06.