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The kernel stat mechanism should really be refactored and moved somewhere
else, but in the mean time there's some old cruft that can be cleared away.
Change-Id: I21e725de590dda0d20bf3bc675bbe976c7b1bd86
Reviewed-on: https://gem5-review.googlesource.com/4600
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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This patch adds some more functionality to the cpu model and the arch to
interface with the vector register file.
This change consists mainly of augmenting ThreadContexts and ExecContexts
with calls to get/set full vectors, underlying microarchitectural elements
or lanes. Those are meant to interface with the vector register file. All
classes that implement this interface also get an appropriate implementation.
This requires implementing the vector register file for the different
models using the VecRegContainer class.
This change set also updates the Result abstraction to contemplate the
possibility of having a vector as result.
The changes also affect how the remote_gdb connection works.
There are some (nasty) side effects, such as the need to define dummy
numPhysVecRegs parameter values for architectures that do not implement
vector extensions.
Nathanael Premillieu's work with an increasing number of fixes and
improvements of mine.
Change-Id: Iee65f4e8b03abfe1e94e6940a51b68d0977fd5bb
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues and CC reg free list initialisation ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2705
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With the hierarchical RegId there are a lot of functions that are
redundant now.
The idea behind the simplification is that instead of having the regId,
telling which kind of register read/write/rename/lookup/etc. and then
the function panic_if'ing if the regId is not of the appropriate type,
we provide an interface that decides what kind of register to read
depending on the register type of the given regId.
Change-Id: I7d52e9e21fc01205ae365d86921a4ceb67a57178
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2702
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Replace the unified register mapping with a structure associating
a class and an index. It is now much easier to know which class of
register the index is referring to. Also, when adding a new class
there is no need to modify existing ones.
Change-Id: I55b3ac80763702aa2cd3ed2cbff0a75ef7620373
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2700
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The new version modularizes the implementation of the various commands,
gets rid of dynamic allocation of the register cache, fixes some small
style problems, and uses exceptions to simplify error handling internal to
the GDB stub.
Change-Id: Iff3548373ce4adfb99106a810f5713b769df89b2
Reviewed-on: https://gem5-review.googlesource.com/3280
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Boris Shingarov <shingarov@gmail.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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The Process class is full of implementation details and
structures related to SE Mode. This changeset factors out an
internal class from Process and moves it into a separate file.
The purpose behind doing this is to clean up the code and make
it a bit more modular.
Change-Id: Ic6941a1657751e8d51d5b6b1dcc04f1195884280
Reviewed-on: https://gem5-review.googlesource.com/2263
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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simulations
Modifies the clone system call and adds execve system call. Requires allowing
processes to steal thread contexts from other processes in the same system
object and the ability to detach pieces of process state (such as MemState)
to allow dynamic sharing.
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This changeset adds functionality that allows system calls to retry without
affecting thread context state such as the program counter or register values
for the associated thread context (when system calls return with a retry
fault).
This functionality is needed to solve problems with blocking system calls
in multi-process or multi-threaded simulations where information is passed
between processes/threads. Blocking system calls can cause deadlock because
the simulator itself is single threaded. There is only a single thread
servicing the event queue which can cause deadlock if the thread hits a
blocking system call instruction.
To illustrate the problem, consider two processes using the producer/consumer
sharing model. The processes can use file descriptors and the read and write
calls to pass information to one another. If the consumer calls the blocking
read system call before the producer has produced anything, the call will
block the event queue (while executing the system call instruction) and
deadlock the simulation.
The solution implemented in this changeset is to recognize that the system
calls will block and then generate a special retry fault. The fault will
be sent back up through the function call chain until it is exposed to the
cpu model's pipeline where the fault becomes visible. The fault will trigger
the cpu model to replay the instruction at a future tick where the call has
a chance to succeed without actually going into a blocking state.
In subsequent patches, we recognize that a syscall will block by calling a
non-blocking poll (from inside the system call implementation) and checking
for events. When events show up during the poll, it signifies that the call
would not have blocked and the syscall is allowed to proceed (calling an
underlying host system call if necessary). If no events are returned from the
poll, we generate the fault and try the instruction for the thread context
at a distant tick. Note that retrying every tick is not efficient.
As an aside, the simulator has some multi-threading support for the event
queue, but it is not used by default and needs work. Even if the event queue
was completely multi-threaded, meaning that there is a hardware thread on
the host servicing a single simulator thread contexts with a 1:1 mapping
between them, it's still possible to run into deadlock due to the event queue
barriers on quantum boundaries. The solution of replaying at a later tick
is the simplest solution and solves the problem generally.
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Moves aux_vector into its own .hh and .cc files just to get it out of the
already crowded Process files. Arguably, it could stay there, but it's
probably better just to move it and give it files.
The changeset looks ugly around the Process header file, but the goal here is
to move methods and members around so that they're not defined randomly
throughout the entire header file. I expect this is likely one of the reasons
why I several unused variables related to this class. So, the methods are
declared first followed by members. I've tried to aggregate them together
so that similar entries reside near one another.
There are other changes coming to this code so this is by no means the
final product.
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The EIOProcess class was removed recently and it was the only other class
which derived from Process. Since every Process invocation is also a
LiveProcess invocation, it makes sense to simplify the organization by
combining the fields from LiveProcess into Process.
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Used cppclean to help identify useless includes and removed them. This
involved erroneously included headers, but also cases where forward
declarations could have been used rather than a full include.
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The class was crammed into syscall_emul.hh which has tons of forward
declarations and template definitions. To clean it up a bit, moved the
class into separate files and commented the class with doxygen style
comments. Also, provided some encapsulation by adding some accessors and
a mutator.
The syscallreturn.hh file was renamed syscall_return.hh to make it consistent
with other similarly named files in the src/sim directory.
The DPRINTF_SYSCALL macro was moved into its own header file with the
include the Base and Verbose flags as well.
--HG--
rename : src/sim/syscallreturn.hh => src/sim/syscall_return.hh
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Make it so that getInterrupt *always* returns an interrupt if
checkInterrupts() returns true. This fixes/simplifies handling
of interrupts on the SMT FS CPUs (currently minor).
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Fixing an issue with regStats not calling the parent class method
for most SimObjects in Gem5. This causes issues if one adds new
stats in the base class (since they are never initialized properly!).
Change-Id: Iebc5aa66f58816ef4295dc8e48a357558d76a77c
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
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Add 4 power states to the ClockedObject, provides necessary access functions
to check and update the power state. Default power state is UNDEFINED, it is
responsibility of the respective simulation model to provide the startup state
and any other logic for state change.
Add number of transition stat.
Add distribution of time spent in clock gated state.
Add power state residency stat.
Add dump call back function to allow stats update of distribution and residency
stats.
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After all this it turns out we don't even use it.
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The openFlagTable and mmapFlagTables for emulated Linux
platforms are basically identical, but are specified
repetitively for every platform. Use a common file
that gets included for each platform so that we only
have one copy, making them more consistent and simplifying
changes (like adding #ifdefs).
In the process, made some minor fixes that slipped through
due to previous inconsistencies, and added more #ifdefs
to try to fix building on alternative hosts.
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The mmapGrowsDown() method was a static method on the OperatingSystem
class (and derived classes), which worked OK for the templated syscall
emulation methods, but made it hard to access elsewhere. This patch
moves the method to be a virtual function on the LiveProcess method,
where it can be overridden for specific platforms (for now, Alpha).
This patch also changes the value of mmapGrowsDown() from being false
by default and true only on X86Linux32 to being true by default and
false only on Alpha, which seems closer to reality (though in reality
most people use ASLR and this doesn't really matter anymore).
In the process, also got rid of the unused mmap_start field on
LiveProcess and OperatingSystem mmapGrowsUp variable.
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For O3, which has a stat that counts reg reads, there is an additional
reg read per mmap() call since there's an arg we no longer ignore.
Otherwise, stats should not be affected.
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The structure definition only had the open system call flag set in mind when
it was named, so we rename it here with the intention of using it to define
additional tables to translate flags for other system calls in the future.
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Make clang happy...again.
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MemOperand variables were being initialized to 0
"to avoid 'uninitialized variable' errors" but these
no longer seem to be a problem (with the exception of
one use case in POWER that is arguably broken and
easily fixed here).
Getting rid of the initialization is necessary to
set up a subsequent patch which extends memory
operands to possibly not be scalars, making the
'= 0' initialization no longer feasible.
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Result of running 'hg m5style --skip-all --fix-white -a'.
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For historical reasons, the ExecContext interface had a single
function, readMem(), that did two different things depending on
whether the ExecContext supported atomic memory mode (i.e.,
AtomicSimpleCPU) or timing memory mode (all the other models).
In the former case, it actually performed a memory read; in the
latter case, it merely initiated a read access, and the read
completion did not happen until later when a response packet
arrived from the memory system.
This led to some confusing things, including timing accesses
being required to provide a pointer for the return data even
though that pointer was only used in atomic mode.
This patch splits this interface, adding a new initiateMemRead()
function to the ExecContext interface to replace the timing-mode
use of readMem().
For consistency and clarity, the readMemTiming() helper function
in the ISA definitions is renamed to initiateMemRead() as well.
For x86, where the access size is passed in explicitly, we can
also get rid of the data parameter at this level. For other ISAs,
where the access size is determined from the type of the data
parameter, we have to keep the parameter for that purpose.
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Currently, the wire format of register values in g- and G-packets is
modelled using a union of uint8/16/32/64 arrays. The offset positions
of each register are expressed as a "register count" scaled according
to the width of the register in question. This results in counter-
intuitive and error-prone "register count arithmetic", and some
formats would even be altogether unrepresentable in such model, e.g.
a 64-bit register following a 32-bit one would have a fractional index
in the regs64 array.
Another difficulty is that the array is allocated before the actual
architecture of the workload is known (and therefore before the correct
size for the array can be calculated).
With this patch I propose a simpler mechanism for expressing the
register set structure. In the new code, GdbRegCache is an abstract
class; its subclasses contain straightforward structs reflecting the
register representation. The determination whether to use e.g. the
AArch32 vs. AArch64 register set (or SPARCv8 vs SPARCv9, etc.) is made
by polymorphically dispatching getregs() to the concrete subclass.
The subclass is not instantiated until it is needed for actual
g-/G-packet processing, when the mode is already known.
This patch is not meant to be merged in on its own, because it changes
the contract between src/base/remote_gdb.* and src/arch/*/remote_gdb.*,
so as it stands right now, it would break the other architectures.
In this patch only the base and the ARM code are provided for review;
once we agree on the structure, I will provide src/arch/*/remote_gdb.*
for the other architectures; those patches could then be merged in
together.
Review Request: http://reviews.gem5.org/r/3207/
Pushed by Joel Hestness <jthestness@gmail.com>
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This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
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The decoder is responsible for splitting instructions in micro
operations (uops). Given that different micro architectures may split
operations differently, this patch allows to specify which micro
architecture each isa implements, so different cores in the system can
split instructions differently, also decoupling uop splitting
(microArch) from ISA (Arch). This is done making the decodification
calls templates that receive a type 'DecoderFlavour' that maps the
name of the operation to the class that implements it. This way there
is only one selection point (converting the command line enum to the
appropriate DecodeFeatures object). In addition, there is no explicit
code replication: template instantiation hides that, and the compiler
should be able to resolve a number of things at compile-time.
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This adds a vector register type. The type is defined as a std::array of a
fixed number of uint64_ts. The isa_parser.py has been modified to parse vector
register operands and generate the required code. Different cpus have vector
register files now.
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Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
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The Request::UNCACHEABLE flag currently has two different
functions. The first, and obvious, function is to prevent the memory
system from caching data in the request. The second function is to
prevent reordering and speculation in CPU models.
This changeset gives the order/speculation requirement a separate flag
(Request::STRICT_ORDER). This flag prevents CPU models from doing the
following optimizations:
* Speculation: CPU models are not allowed to issue speculative
loads.
* Write combining: CPU models and caches are not allowed to merge
writes to the same cache line.
Note: The memory system may still reorder accesses unless the
UNCACHEABLE flag is set. It is therefore expected that the
STRICT_ORDER flag is combined with the UNCACHEABLE flag to prevent
this behavior.
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Finally took the plunge and made this apply to all ISAs, not just ARM.
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The TLB-related code is generally architecture dependent and should
live in the arch directory to signify that.
--HG--
rename : src/sim/BaseTLB.py => src/arch/generic/BaseTLB.py
rename : src/sim/tlb.cc => src/arch/generic/tlb.cc
rename : src/sim/tlb.hh => src/arch/generic/tlb.hh
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The new single stepping implementation for x86 doesn't rely on any ISA
specific properties or functionality. This change pulls out the per ISA
implementation of those functions and promotes the X86 implementation to the
base class.
One drawback of that implementation is that the CPU might stop on an
instruction twice if it's affected by both breakpoints and single stepping.
While that might be a little surprising, it's harmless and would only happen
under somewhat unlikely circumstances.
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This patch adds uncacheable/cacheable and read-only/read-write attributes to
the map method of PageTableBase. It also modifies the constructor of TlbEntry
structs for all architectures to consider the new attributes.
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This patch adds methods in KvmCPU model to handle KVM exits caused by syscall
instructions and page faults. These types of exits will be encountered if
KvmCPU is run in SE mode.
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The identifier SYS_getdents is not available on Mac OS X. Therefore, its use
results in compilation failure. It seems there is no straight forward way to
implement the system call getdents using readdir() or similar C functions.
Hence the commit 6709bbcf564d is being rolled back.
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Has been tested only for alpha.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch takes quite a large step in transitioning from the ad-hoc
RefCountingPtr to the c++11 shared_ptr by adopting its use for all
Faults. There are no changes in behaviour, and the code modifications
are mostly just replacing "new" with "make_shared".
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This patch optimises the passing of StaticInstPtr by avoiding copying
the reference-counting pointer. This avoids first incrementing and
then decrementing the reference-counting pointer.
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activate(), suspend(), and halt() used on thread contexts had an optional
delay parameter. However this parameter was often ignored. Also, when used,
the delay was seemily arbitrarily set to 0 or 1 cycle (no other delays were
ever specified). This patch removes the delay parameter and 'Events'
associated with them across all ISAs and cores. Unused activate logic
is also removed.
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This patch prunes unused values, and also unifies how the values are
defined (not using an enum for ALPHA), aligning the use of int vs Addr
etc.
The patch also removes the duplication of PageBytes/PageShift and
VMPageSize/LogVMPageSize. For all ISAs the two pairs had identical
values and the latter has been removed.
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This patch enables the use of page tables that are stored in system memory
and respect x86 specification, in SE mode. It defines an architectural
page table for x86 as a MultiLevelPageTable class and puts a placeholder
class for other ISAs page tables, giving the possibility for future
implementation.
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Certain versions of clang complain about unused private members if
they are not used. This changeset removes such members from the
POWER-specific ProcessInfo struct to silence the warning.
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Using '== true' in a boolean expression is totally redundant,
and using '== false' is pretty verbose (and arguably less
readable in most cases) compared to '!'.
It's somewhat of a pet peeve, perhaps, but I had some time
waiting for some tests to run and decided to clean these up.
Unfortunately, SLICC appears not to have the '!' operator,
so I had to leave the '== false' tests in the SLICC code.
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