summaryrefslogtreecommitdiff
path: root/src/arch/riscv/faults.cc
AgeCommit message (Collapse)Author
2015-07-20syscall_emul: [patch 13/22] add system call retry capabilityBrandon Potter
This changeset adds functionality that allows system calls to retry without affecting thread context state such as the program counter or register values for the associated thread context (when system calls return with a retry fault). This functionality is needed to solve problems with blocking system calls in multi-process or multi-threaded simulations where information is passed between processes/threads. Blocking system calls can cause deadlock because the simulator itself is single threaded. There is only a single thread servicing the event queue which can cause deadlock if the thread hits a blocking system call instruction. To illustrate the problem, consider two processes using the producer/consumer sharing model. The processes can use file descriptors and the read and write calls to pass information to one another. If the consumer calls the blocking read system call before the producer has produced anything, the call will block the event queue (while executing the system call instruction) and deadlock the simulation. The solution implemented in this changeset is to recognize that the system calls will block and then generate a special retry fault. The fault will be sent back up through the function call chain until it is exposed to the cpu model's pipeline where the fault becomes visible. The fault will trigger the cpu model to replay the instruction at a future tick where the call has a chance to succeed without actually going into a blocking state. In subsequent patches, we recognize that a syscall will block by calling a non-blocking poll (from inside the system call implementation) and checking for events. When events show up during the poll, it signifies that the call would not have blocked and the syscall is allowed to proceed (calling an underlying host system call if necessary). If no events are returned from the poll, we generate the fault and try the instruction for the thread context at a distant tick. Note that retrying every tick is not efficient. As an aside, the simulator has some multi-threading support for the event queue, but it is not used by default and needs work. Even if the event queue was completely multi-threaded, meaning that there is a hardware thread on the host servicing a single simulator thread contexts with a 1:1 mapping between them, it's still possible to run into deadlock due to the event queue barriers on quantum boundaries. The solution of replaying at a later tick is the simplest solution and solves the problem generally.
2016-11-30riscv: [Patch 3/5] Added RISCV floating point extensions RV64FDAlec Roelke
Third of five patches adding RISC-V to GEM5. This patch adds the RV64FD extensions, which include single- and double-precision floating point instructions. Patch 1 introduced RISC-V and implemented the base instruction set, RV64I and patch 2 implemented the integer multiply extension, RV64M. Patch 4 will implement the atomic memory instructions, RV64A, and patch 5 will add support for timing, minor, and detailed CPU models that is missing from the first four patches. [Fixed exception handling in floating-point instructions to conform better to IEEE-754 2008 standard and behavior of the Chisel-generated RISC-V simulator.] [Fixed style errors in decoder.isa.] [Fixed some fuzz caused by modifying a previous patch.] Signed-off by: Alec Roelke Signed-off by: Jason Lowe-Power <jason@lowepower.com>
2016-11-30arch: [Patch 1/5] Added RISC-V base instruction set RV64IAlec Roelke
First of five patches adding RISC-V to GEM5. This patch introduces the base 64-bit ISA (RV64I) in src/arch/riscv for use with syscall emulation. The multiply, floating point, and atomic memory instructions will be added in additional patches, as well as support for more detailed CPU models. The loader is also modified to be able to parse RISC-V ELF files, and a "Hello world\!" example for RISC-V is added to test-progs. Patch 2 will implement the multiply extension, RV64M; patch 3 will implement the floating point (single- and double-precision) extensions, RV64FD; patch 4 will implement the atomic memory instructions, RV64A, and patch 5 will add support for timing, minor, and detailed CPU models that is missing from the first four patches (such as handling locked memory). [Removed several unused parameters and imports from RiscvInterrupts.py, RiscvISA.py, and RiscvSystem.py.] [Fixed copyright information in RISC-V files copied from elsewhere that had ARM licenses attached.] [Reorganized instruction definitions in decoder.isa so that they are sorted by opcode in preparation for the addition of ISA extensions M, A, F, D.] [Fixed formatting of several files, removed some variables and instructions that were missed when moving them to other patches, fixed RISC-V Foundation copyright attribution, and fixed history of files copied from other architectures using hg copy.] [Fixed indentation of switch cases in isa.cc.] [Reorganized syscall descriptions in linux/process.cc to remove large number of repeated unimplemented system calls and added implmementations to functions that have received them since it process.cc was first created.] [Fixed spacing for some copyright attributions.] [Replaced the rest of the file copies using hg copy.] [Fixed style check errors and corrected unaligned memory accesses.] [Fix some minor formatting mistakes.] Signed-off by: Alec Roelke Signed-off by: Jason Lowe-Power <jason@lowepower.com>