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This changeset adds functionality that allows system calls to retry without
affecting thread context state such as the program counter or register values
for the associated thread context (when system calls return with a retry
fault).
This functionality is needed to solve problems with blocking system calls
in multi-process or multi-threaded simulations where information is passed
between processes/threads. Blocking system calls can cause deadlock because
the simulator itself is single threaded. There is only a single thread
servicing the event queue which can cause deadlock if the thread hits a
blocking system call instruction.
To illustrate the problem, consider two processes using the producer/consumer
sharing model. The processes can use file descriptors and the read and write
calls to pass information to one another. If the consumer calls the blocking
read system call before the producer has produced anything, the call will
block the event queue (while executing the system call instruction) and
deadlock the simulation.
The solution implemented in this changeset is to recognize that the system
calls will block and then generate a special retry fault. The fault will
be sent back up through the function call chain until it is exposed to the
cpu model's pipeline where the fault becomes visible. The fault will trigger
the cpu model to replay the instruction at a future tick where the call has
a chance to succeed without actually going into a blocking state.
In subsequent patches, we recognize that a syscall will block by calling a
non-blocking poll (from inside the system call implementation) and checking
for events. When events show up during the poll, it signifies that the call
would not have blocked and the syscall is allowed to proceed (calling an
underlying host system call if necessary). If no events are returned from the
poll, we generate the fault and try the instruction for the thread context
at a distant tick. Note that retrying every tick is not efficient.
As an aside, the simulator has some multi-threading support for the event
queue, but it is not used by default and needs work. Even if the event queue
was completely multi-threaded, meaning that there is a hardware thread on
the host servicing a single simulator thread contexts with a 1:1 mapping
between them, it's still possible to run into deadlock due to the event queue
barriers on quantum boundaries. The solution of replaying at a later tick
is the simplest solution and solves the problem generally.
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Third of five patches adding RISC-V to GEM5. This patch adds the RV64FD
extensions, which include single- and double-precision floating point
instructions.
Patch 1 introduced RISC-V and implemented the base instruction set, RV64I
and patch 2 implemented the integer multiply extension, RV64M.
Patch 4 will implement the atomic memory instructions, RV64A, and patch
5 will add support for timing, minor, and detailed CPU models that is
missing from the first four patches.
[Fixed exception handling in floating-point instructions to conform better
to IEEE-754 2008 standard and behavior of the Chisel-generated RISC-V
simulator.]
[Fixed style errors in decoder.isa.]
[Fixed some fuzz caused by modifying a previous patch.]
Signed-off by: Alec Roelke
Signed-off by: Jason Lowe-Power <jason@lowepower.com>
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First of five patches adding RISC-V to GEM5. This patch introduces the
base 64-bit ISA (RV64I) in src/arch/riscv for use with syscall emulation.
The multiply, floating point, and atomic memory instructions will be added
in additional patches, as well as support for more detailed CPU models.
The loader is also modified to be able to parse RISC-V ELF files, and a
"Hello world\!" example for RISC-V is added to test-progs.
Patch 2 will implement the multiply extension, RV64M; patch 3 will implement
the floating point (single- and double-precision) extensions, RV64FD;
patch 4 will implement the atomic memory instructions, RV64A, and patch 5
will add support for timing, minor, and detailed CPU models that is missing
from the first four patches (such as handling locked memory).
[Removed several unused parameters and imports from RiscvInterrupts.py,
RiscvISA.py, and RiscvSystem.py.]
[Fixed copyright information in RISC-V files copied from elsewhere that had
ARM licenses attached.]
[Reorganized instruction definitions in decoder.isa so that they are sorted
by opcode in preparation for the addition of ISA extensions M, A, F, D.]
[Fixed formatting of several files, removed some variables and
instructions that were missed when moving them to other patches, fixed
RISC-V Foundation copyright attribution, and fixed history of files
copied from other architectures using hg copy.]
[Fixed indentation of switch cases in isa.cc.]
[Reorganized syscall descriptions in linux/process.cc to remove large
number of repeated unimplemented system calls and added implmementations
to functions that have received them since it process.cc was first
created.]
[Fixed spacing for some copyright attributions.]
[Replaced the rest of the file copies using hg copy.]
[Fixed style check errors and corrected unaligned memory accesses.]
[Fix some minor formatting mistakes.]
Signed-off by: Alec Roelke
Signed-off by: Jason Lowe-Power <jason@lowepower.com>
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