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This doesn't completely hide the ISA specific ExtMachInst type inside
the ISAs since it still gets applied in arch/generic, but it at least
pulls it into the arch directory.
Change-Id: Ic2188d59696530d7ecafdff0785d71867182701d
Reviewed-on: https://gem5-review.googlesource.com/9403
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
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These files aren't a collection of miscellaneous stuff, they're the
definition of the Logger interface, and a few utility macros for
calling into that interface (panic, warn, etc.).
Change-Id: I84267ac3f45896a83c0ef027f8f19c5e9a5667d1
Reviewed-on: https://gem5-review.googlesource.com/6226
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>
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When decoding VEX prefixed instructions, the x86 predecoder wasn't walking
past the opcode byte and so was also interpreting it as the modRM byte.
Reported-by: likunxi@fas.harvard.edu
Change-Id: I6d4bdabfa03411704c48d905c50c7b23072fc615
Reviewed-on: https://gem5-review.googlesource.com/5281
Reviewed-by: Gabe Black <gabeblack@google.com>
Maintainer: Gabe Black <gabeblack@google.com>
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Remove redundant information from the ExtMachInst, hash the vex
information to ensure the decode cache works properly, print the vex info
when printing an ExtMachInst, consider the vex info when comparing two
ExtMachInsts, fold the info from the vex prefixes into existing settings,
remove redundant decode code, handle vex prefixes one byte at a time and
don't bother building up the entire prefix, and let instructions that care
about vex use it in their implementation, instead of developing an entire
parallel decode tree.
This also eliminates the error prone vex immediate decode table which was
incomplete and would result in an out of bounds access for incorrectly
encoded instructions or when the CPU was mispeculating, as it was (as far
as I can tell) redundant with the tables that already existed for two and
three byte opcodes. There were differences, but I think those may have
been mistakes based on the documentation I found.
Also, in 32 bit mode, the VEX prefixes might actually be LDS or LES
instructions which are still legal in that mode. A valid VEX prefix would
look like an LDS/LES with an otherwise invalid modrm encoding, so use that
as a signal to abort processing the VEX and turn the instruction into an
LES/LDS as appropriate.
Change-Id: Icb367eaaa35590692df1c98862f315da4c139f5c
Reviewed-on: https://gem5-review.googlesource.com/3501
Reviewed-by: Joe Gross <joe.gross@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Anthony Gutierrez <anthony.gutierrez@amd.com>
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Result of running 'hg m5style --skip-all --fix-control -a'.
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This patch updates the x86 decoder so that it can decode instructions with vex
prefix. It also updates the isa with opcodes from vex opcode maps 1, 2 and 3.
Note that none of the instructions have been implemented yet. The
implementations would be provided in due course of time.
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Instead of counting the number of opcode bytes in an instruction and recording
each byte before the actual opcode, we can represent the path we took to get to
the actual opcode byte by using a type code. That has a couple of advantages.
First, we can disambiguate the properties of opcodes of the same length which
have different properties. Second, it reduces the amount of data stored in an
ExtMachInst, making them slightly easier/faster to create and process. This
also adds some flexibility as far as how different types of opcodes are
handled, which might come in handy if we decide to support VEX or XOP
instructions.
This change also adds tables to support properly decoding 3 byte opcodes.
Before we would fall off the end of some arrays, on top of the ambiguity
described above.
This change doesn't measureably affect performance on the twolf benchmark.
--HG--
rename : src/arch/x86/isa/decoder/three_byte_opcodes.isa => src/arch/x86/isa/decoder/three_byte_0f38_opcodes.isa
rename : src/arch/x86/isa/decoder/three_byte_opcodes.isa => src/arch/x86/isa/decoder/three_byte_0f3a_opcodes.isa
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This interface is no longer used, and getting rid of it simplifies the
decoders and code that sets up the decoders. The thread context had been used
to read architectural state which was used to contextualize the instruction
memory as it came in. That was changed so that the state is now sent to the
decoders to keep locally if/when it changes. That's significantly more
efficient.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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The predecoder in x86 does a lot of work, most of which can be skipped if the
decoder cache is put in front of it.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This will allow it to be specialized by the ISAs. The existing caching scheme
is provided by the BasicDecodeCache in the GenericISA namespace and is built
from the generalized components.
--HG--
rename : src/cpu/decode_cache.cc => src/arch/generic/decode_cache.cc
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These classes are always used together, and merging them will give the ISAs
more flexibility in how they cache things and manage the process.
--HG--
rename : src/arch/x86/predecoder_tables.cc => src/arch/x86/decoder_tables.cc
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