Age | Commit message (Collapse) | Author |
|
Print faulting instruction for unmapped address panic in faults.cc
and print extra info about corresponding fetched PC in base.cc.
Change-Id: Id9e15d3e88df2ad6b809fb3cf9f6ae97e9e97e0f
Reviewed-on: https://gem5-review.googlesource.com/6461
Reviewed-by: Gabe Black <gabeblack@google.com>
Maintainer: Gabe Black <gabeblack@google.com>
|
|
|
|
Result of running 'hg m5style --skip-all --fix-white -a'.
|
|
As per the x86 architecture specification, matching TLB entries need to be
invalidated on a page fault. For instance, after a page fault due to inadequate
protection bits on a TLB hit, the TLB entry needs to be invalidated. This
behavior is clearly specified in the x86 architecture manuals from both AMD and
Intel. This invalidation is missing currently in gem5, due to which linux
kernel versions 3.8 and up cannot be simulated efficiently. This is exposed by
a linux optimisation in commit e4a1cc56e4d728eb87072c71c07581524e5160b1, which
removes a tlb flush on updating page table entries in x86.
Testing: Linux kernel versions 3.8 onwards were booting very slowly in FS mode,
due to repeated page faults (~300000 before the first print statement in a
bash file). Ensured that page fault rate drops drastically and observed
reduction in boot time from order of hours to minutes for linux kernel v3.8
and v3.11
|
|
This patch optimises the passing of StaticInstPtr by avoiding copying
the reference-counting pointer. This avoids first incrementing and
then decrementing the reference-counting pointer.
|
|
The TSL/LDT & TR/TSS segments didn't contain valid attributes. This
caused problems when transfering the state into KVM where invalid
state is a no-go. Fixup the attributes with values from AMD's
architecture programmer's manual.
|
|
The current implementation of the x87 never updates the x87 tag
word. This is currently not a big issue since the simulated x87 never
checks for stack overflows, however this becomes an issue when
switching between a virtualized CPU and a simulated CPU. This
changeset adds support, which is enabled by default, for updating the
tag register to every floating point microop that updates the stack
top using the spm mechanism.
The new tag words is generated by the helper function
X86ISA::genX87Tags(). This function is currently limited to flagging a
stack position as valid or invalid and does not try to distinguish
between the valid, zero, and special states.
|
|
|
|
This is to avoid collision with non-generated files.
|
|
Try to decrease indentation, and remove some redundant FullSystem checks.
|
|
|
|
At the same time, rename the trace flags to debug flags since they
have broader usage than simply tracing. This means that
--trace-flags is now --debug-flags and --trace-help is now --debug-help
|
|
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
|
|
|
|
Also move the "Fault" reference counted pointer type into a separate file,
sim/fault.hh. It would be better to name this less similarly to sim/faults.hh
to reduce confusion, but fault.hh matches the name of the type. We could change
Fault to FaultPtr to match other pointer types, and then changing the name of
the file would make more sense.
|
|
The fault object, if invoked, would then panic. This is a bit less direct, but
it means speculative execution won't panic the simulator.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
the fake TLB miss faults.
|
|
accordingly.
|
|
|
|
|
|
|
|
|
|
--HG--
extra : convert_revision : cbc3af01ca3dc911a59224a574007c5c0bcf6042
|
|
--HG--
extra : convert_revision : 9edde958b7e571c07072785f18f9109f73b8059f
|
|
--HG--
extra : convert_revision : 591fffb316830fca5792666c8df12abd4e7c551b
|
|
store the process, not the system.
--HG--
extra : convert_revision : 2421af11f62f60fb48faeee6bddadac2987df0e8
|
|
--HG--
extra : convert_revision : bedd4cbab570d4ae84af9e8ead8f61db5c3c01dc
|
|
permission and limit checks and paging.
--HG--
extra : convert_revision : 6072f7d9eecbaa066d39d6da7f0180ea4a2615af
|