summaryrefslogtreecommitdiff
path: root/src/arch/x86/isa/decoder
AgeCommit message (Collapse)Author
2018-05-02arch-x86: implement movntps/movntpd SSE instsSteve Reinhardt
These are non-temporal packed SSE stores. Change-Id: I526cd6551b38d6d35010bc6173f23d017106b466 Reviewed-on: https://gem5-review.googlesource.com/9861 Reviewed-by: Gabe Black <gabeblack@google.com> Maintainer: Gabe Black <gabeblack@google.com>
2018-03-14x86: Implement the RDTSCP instruction.Gabe Black
This is very similar to RDTSC, except that it requires all younger instructions to retire before it completes, and it writes the TSC_AUX MSR into ECX. I've added an mfence as an iniitial microop to ensure that memory accesses complete before RDTSCP runs, and added an rdval microop at the end to read the TSC_AUX value into ECX. Change-Id: I9766af562b7fd0c22e331b56e06e8818a9e268c9 Reviewed-on: https://gem5-review.googlesource.com/9043 Reviewed-by: Jason Lowe-Power <jason@lowepower.com> Maintainer: Gabe Black <gabeblack@google.com>
2018-01-23arch-x86: Adding clflush, clflushopt, clwb instructionsSwapnil Haria
This patch adds support for cache flushing instructions in x86. It piggybacks on support for similar instructions in arm ISA added by Nikos Nikoleris. I have tested each instruction using microbenchmarks. Change-Id: I72b6b8dc30c236a21eff7958fa231f0663532d7d Reviewed-on: https://gem5-review.googlesource.com/7401 Reviewed-by: Gabe Black <gabeblack@google.com> Maintainer: Gabe Black <gabeblack@google.com>
2017-09-27arch-x86: fix CondInst decoding for MOV to Control RegistersBjoern A. Zeeb
MOV Rd,Cd is MR encoded but the control register is operand 2 not operand 1 hence this needs to be MODRM_REG not MODRM_RM. While MOV Cd,Rd is RM encoded registers are also swapped, so it also needs to be MODRM_REG as well (as it already correctly is). This fixes incorrect UD2 reportings leading to invalid traps reported in O3 on X86 FS introduced with 4e939a7 . Change-Id: Ib33c8ba87b00e0264d33da44fff64ed9e4d2d9d8 Reviewed-on: https://gem5-review.googlesource.com/4861 Reviewed-by: Jason Lowe-Power <jason@lowepower.com> Reviewed-by: Gabe Black <gabeblack@google.com> Maintainer: Jason Lowe-Power <jason@lowepower.com>
2017-08-28x86: Use the new CondInst format for moves to/from control registers.Gabe Black
The condition is whether the control register index is valid. Change-Id: I8a225fcfd4955032b5bbf7d3392ee5bcc7d6bc64 Reviewed-on: https://gem5-review.googlesource.com/4581 Reviewed-by: Michael LeBeane <Michael.Lebeane@amd.com> Maintainer: Gabe Black <gabeblack@google.com>
2017-05-26x86: Rework how VEX prefixes are decoded.Gabe Black
Remove redundant information from the ExtMachInst, hash the vex information to ensure the decode cache works properly, print the vex info when printing an ExtMachInst, consider the vex info when comparing two ExtMachInsts, fold the info from the vex prefixes into existing settings, remove redundant decode code, handle vex prefixes one byte at a time and don't bother building up the entire prefix, and let instructions that care about vex use it in their implementation, instead of developing an entire parallel decode tree. This also eliminates the error prone vex immediate decode table which was incomplete and would result in an out of bounds access for incorrectly encoded instructions or when the CPU was mispeculating, as it was (as far as I can tell) redundant with the tables that already existed for two and three byte opcodes. There were differences, but I think those may have been mistakes based on the documentation I found. Also, in 32 bit mode, the VEX prefixes might actually be LDS or LES instructions which are still legal in that mode. A valid VEX prefix would look like an LDS/LES with an otherwise invalid modrm encoding, so use that as a signal to abort processing the VEX and turn the instruction into an LES/LDS as appropriate. Change-Id: Icb367eaaa35590692df1c98862f315da4c139f5c Reviewed-on: https://gem5-review.googlesource.com/3501 Reviewed-by: Joe Gross <joe.gross@amd.com> Reviewed-by: Jason Lowe-Power <jason@lowepower.com> Maintainer: Anthony Gutierrez <anthony.gutierrez@amd.com>
2015-07-20syscall_emul: [patch 13/22] add system call retry capabilityBrandon Potter
This changeset adds functionality that allows system calls to retry without affecting thread context state such as the program counter or register values for the associated thread context (when system calls return with a retry fault). This functionality is needed to solve problems with blocking system calls in multi-process or multi-threaded simulations where information is passed between processes/threads. Blocking system calls can cause deadlock because the simulator itself is single threaded. There is only a single thread servicing the event queue which can cause deadlock if the thread hits a blocking system call instruction. To illustrate the problem, consider two processes using the producer/consumer sharing model. The processes can use file descriptors and the read and write calls to pass information to one another. If the consumer calls the blocking read system call before the producer has produced anything, the call will block the event queue (while executing the system call instruction) and deadlock the simulation. The solution implemented in this changeset is to recognize that the system calls will block and then generate a special retry fault. The fault will be sent back up through the function call chain until it is exposed to the cpu model's pipeline where the fault becomes visible. The fault will trigger the cpu model to replay the instruction at a future tick where the call has a chance to succeed without actually going into a blocking state. In subsequent patches, we recognize that a syscall will block by calling a non-blocking poll (from inside the system call implementation) and checking for events. When events show up during the poll, it signifies that the call would not have blocked and the syscall is allowed to proceed (calling an underlying host system call if necessary). If no events are returned from the poll, we generate the fault and try the instruction for the thread context at a distant tick. Note that retrying every tick is not efficient. As an aside, the simulator has some multi-threading support for the event queue, but it is not used by default and needs work. Even if the event queue was completely multi-threaded, meaning that there is a hardware thread on the host servicing a single simulator thread contexts with a 1:1 mapping between them, it's still possible to run into deadlock due to the event queue barriers on quantum boundaries. The solution of replaying at a later tick is the simplest solution and solves the problem generally.
2016-10-26dev: Add m5 op to toggle synchronization for dist-gem5.Michael LeBeane
This patch adds the ability for an application to request dist-gem5 to begin/ end synchronization using an m5 op. When toggling on sync, all nodes agree on the next sync point based on the maximum of all nodes' ticks. CPUs are suspended until the sync point to avoid sending network messages until sync has been enabled. Toggling off sync acts like a global execution barrier, where all CPUs are disabled until every node reaches the toggle off point. This avoids tricky situations such as one node hitting a toggle off followed by a toggle on before the other nodes hit the first toggle off.
2016-01-07pseudo inst,util: Add optional key to initparam pseudo instructionGabor Dozsa
The key parameter can be used to read out various config parameters from within the simulated software.
2015-10-06x86: implement rcpps and rcpss SSE instsSteve Reinhardt
These are packed single-precision approximate reciprocal operations, vector and scalar versions, respectively. This code was basically developed by copying the code for sqrtps and sqrtss. The mrcp micro-op was simplified relative to msqrt since there are no double-precision versions of this operation.
2015-10-06x86: implement fild, fucomi, and fucomip x87 instsSteve Reinhardt
fild loads an integer value into the x87 top of stack register. fucomi/fucomip compare two x87 register values (the latter also doing a stack pop). These instructions are used by some versions of GNU libstdc++.
2015-07-20x86: x86 instruction-implementation bug fixesDavid Hashe
Added explicit data sizes and an opcode type for correct execution.
2015-07-17x86: decode instructions with vex prefixNilay Vaish
This patch updates the x86 decoder so that it can decode instructions with vex prefix. It also updates the isa with opcodes from vex opcode maps 1, 2 and 3. Note that none of the instructions have been implemented yet. The implementations would be provided in due course of time.
2015-04-13x86: implements x87 mult/div instructionsNilay Vaish
2015-01-03x86: implements the simd128 ADDSUBPD instructionMaxime Martinasso
This patch implements the simd128 ADDSUBPD instruction for the x86 architecture. Tested with a simple program in assembly language which executes the instruction. Checked that different versions of the instruction are executed by using the execution tracing option. Committed by: Nilay Vaish <nilay@cs.wisc.edu
2014-12-04x86: Rework opcode parsing to support 3 byte opcodes properly.Gabe Black
Instead of counting the number of opcode bytes in an instruction and recording each byte before the actual opcode, we can represent the path we took to get to the actual opcode byte by using a type code. That has a couple of advantages. First, we can disambiguate the properties of opcodes of the same length which have different properties. Second, it reduces the amount of data stored in an ExtMachInst, making them slightly easier/faster to create and process. This also adds some flexibility as far as how different types of opcodes are handled, which might come in handy if we decide to support VEX or XOP instructions. This change also adds tables to support properly decoding 3 byte opcodes. Before we would fall off the end of some arrays, on top of the ambiguity described above. This change doesn't measureably affect performance on the twolf benchmark. --HG-- rename : src/arch/x86/isa/decoder/three_byte_opcodes.isa => src/arch/x86/isa/decoder/three_byte_0f38_opcodes.isa rename : src/arch/x86/isa/decoder/three_byte_opcodes.isa => src/arch/x86/isa/decoder/three_byte_0f3a_opcodes.isa
2014-11-06x86 isa: This patch attempts an implementation at mwait.Marc Orr
Mwait works as follows: 1. A cpu monitors an address of interest (monitor instruction) 2. A cpu calls mwait - this loads the cache line into that cpu's cache. 3. The cpu goes to sleep. 4. When another processor requests write permission for the line, it is evicted from the sleeping cpu's cache. This eviction is forwarded to the sleeping cpu, which then wakes up. Committed by: Nilay Vaish <nilay@cs.wisc.edu>
2014-09-03x86: Flag instructions that call suspend as IsQuiesceMitch Hayenga
The o3 cpu relies upon instructions that suspend a thread context being flagged as "IsQuiesce". If they are not, unpredictable behavior can occur. This patch fixes that for the x86 ISA.
2014-01-27x86: implements x87 add/sub instructionsNilay Vaish
2014-01-27x86: implements fxch instruction.Nilay Vaish
2013-11-26x86: Implementation of Int3 and Int_Ib in long modeChristian Menard
This is an implementation of the x86 int3 and int immediate instructions for long mode according to 'AMD64 Programmers Manual Volume 3'.
2013-09-30x86: Add support for FXSAVE, FXSAVE64, FXRSTOR, and FXRSTOR64Andreas Sandberg
2013-09-30x86: Add support for FLDENV & FNSTENVAndreas Sandberg
2013-09-30x86: Add support for loading 32-bit and 80-bit floats in the x87Andreas Sandberg
The x87 FPU supports three floating point formats: 32-bit, 64-bit, and 80-bit floats. The current gem5 implementation supports 32-bit and 64-bit floats, but only works correctly for 64-bit floats. This changeset fixes the 32-bit float handling by correctly loading and rounding (using truncation) 32-bit floats instead of simply truncating the bit pattern. 80-bit floats are loaded by first loading the 80-bits of the float to two temporary integer registers. A micro-op (cvtint_fp80) then converts the contents of the two integer registers to the internal FP representation (double). Similarly, when storing an 80-bit float, there are two conversion routines (ctvfp80h_int and cvtfp80l_int) that convert an internal FP register to 80-bit and stores the upper 64-bits or lower 32-bits to an integer register, which is the written to memory using normal integer stores.
2013-03-11x86: implement some of the x87 instructionsNilay Vaish
This patch implements ftan, fprem, fyl2x, fld* floating-point instructions.
2013-02-19scons: Fix warnings issued by clang 3.2svn (XCode 4.6)Andreas Hansson
This patch fixes the warnings that clang3.2svn emit due to the "-Wall" flag. There is one case of an uninitialised value in the ARM neon ISA description, and then a whole range of unused private fields that are pruned.
2013-01-15x86: implements fsin, fcos instructionsNilay Vaish
2013-01-15x86: implements emms instructionNilay Vaish
2013-01-15x86: implement fabs, fchs instructionsNilay Vaish
2013-01-08util: add m5_fail op.LluĂ­s Vilanova
Used as a command in full-system scripts helps the user ensure the benchmarks have finished successfully. For example, one can use: /path/to/benchmark args || /sbin/m5 fail 1 and thus ensure gem5 will exit with an error if the benchmark fails.
2012-12-30x86: implement x87 fp instruction fnstswNilay Vaish
This patch implements the fnstsw instruction. The code was originally written by Vince Weaver. Gabe had made some comments about the code, but those were never addressed. This patch addresses those comments.
2012-12-30x86: implement x87 fp instruction fsincosNilay Vaish
This patch implements the fsincos instruction. The code was originally written by Vince Weaver. Gabe had made some comments about the code, but those were never addressed. This patch addresses those comments.
2012-06-04X86: Ensure that the CPUID instruction always writes its outputs.Gabe Black
The CPUID instruction was implemented so that it would only write its results if the instruction was successful. This works fine on the simple CPU where unwritten registers retain their old values, but on a CPU like O3 with renaming this is broken. The instruction needs to write the old values back into the registers explicitly if they aren't being changed.
2012-05-26CPU: Merge the predecoder and decoder.Gabe Black
These classes are always used together, and merging them will give the ISAs more flexibility in how they cache things and manage the process. --HG-- rename : src/arch/x86/predecoder_tables.cc => src/arch/x86/decoder_tables.cc
2012-05-19x86 ISA: Implement the sse3 haddps instruction.Marc Orr
Shuffle the 32 bit values into position, and then add in parallel.
2012-03-19clang: Fix recently introduced clang compilation errorsAndreas Hansson
This patch makes the code compile with clang 2.9 and 3.0 again by making two very minor changes. Firt, it maintains a strict typing in the forward declaration of the BaseCPUParams. Second, it adds a FullSystemInt flag of the type unsigned int next to the boolean FullSystem flag. The FullSystemInt variable can be used in decode-statements (expands to switch statements) in the instruction decoder.
2011-09-30SE/FS: Use the new FullSystem constant where possible.Gabe Black
2011-09-19X86: Don't use "#if FULL_SYSTEM" in the X86 ISA description.Gabe Black
The decoder now checks the value of FULL_SYSTEM in a switch statement to decide whether to return a real syscall instruction or one that triggers syscall emulation (or a panic in FS mode). The switch statement should devolve into an if, and also should be optimized out since it's based on constant input.
2011-09-19PseudoInst: Remove the now unnecessary #if FULL_SYSTEMs around pseudoinsts.Gabe Black
2011-09-18Pseudoinst: Add an initParam pseudo inst function.Gabe Black
2011-03-02X86: Decode the mysterious and elusive ffreep x87 instruction.Gabe Black
The internet says this instruction was created by accident when an Intel CPU failed to decode x87 instructions properly. It's been documented on a few rare occasions and has generally worked to ensure backwards compatability. One source claims that the gcc toolchain is basically the only thing that emits it, and that emulators/binary translators like qemu and bochs implement it. We won't actually implement it here since we're hardly implementing any other x87 instructions either. If we were to implement it, it would behave the same as ffree but then also pop the register stack. http://www.pagetable.com/?p=16
2011-02-06m5: added work completed monitoring supportBrad Beckmann
2010-12-08X86: Take advantage of new PCState syntax.Gabe Black
2010-10-31ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.Gabe Black
This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC.
2010-10-29X86: Make syscalls also serialize after.Gabe Black
2010-10-22X86: Make nop a regular, non-microcoded instruction.Gabe Black
Code in the CPUs that need a nop to carry a fault can't easily deal with a microcoded nop. This instruction format provides for one that isn't. --HG-- rename : src/arch/x86/isa/formats/syscall.isa => src/arch/x86/isa/formats/nop.isa
2010-10-22X86: Make syscall instructions non-speculative in SE.Gabe Black
2010-05-23copyright: Change HP copyright on x86 code to be more friendlyNathan Binkert
2010-05-02X86: Sometimes CPUID depends on ecx, so pass that in.Gabe Black
2009-11-05compile: compile on 32 bit hardwareNathan Binkert