Age | Commit message (Collapse) | Author |
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Consolidate all code to handle ITSTATE in the PCState object rather than
touching a variety of structures/objects.
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***
(1): get rid of expandForMT function
MIPS is the only ISA that cares about having a piece of ISA state integrate
multiple threads so add constants for MIPS and relieve the other ISAs from having
to define this. Also, InOrder was the only core that was actively calling
this function
* * *
(2): get rid of corespecific type
The CoreSpecific type was used as a proxy to pass in HW specific params to
a MIPS CPU, but since MIPS FS hasnt been touched for awhile, it makes sense
to not force every other ISA to use CoreSpecific as well use a special
reset function to set it. That probably should go in a PowerOn reset fault
anyway.
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the pc.
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The internet says this instruction was created by accident when an Intel CPU
failed to decode x87 instructions properly. It's been documented on a few rare
occasions and has generally worked to ensure backwards compatability. One
source claims that the gcc toolchain is basically the only thing that emits
it, and that emulators/binary translators like qemu and bochs implement it.
We won't actually implement it here since we're hardly implementing any other
x87 instructions either. If we were to implement it, it would behave the same
as ffree but then also pop the register stack.
http://www.pagetable.com/?p=16
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There may not be a formally correct spelling for the past tense of mmap, but
mmapped is the spelling Google doesn't try to autocorrect. This makes sense
because it mirrors the past tense of map->mapped and not the past tense of
cape->caped.
--HG--
rename : src/arch/alpha/mmaped_ipr.hh => src/arch/alpha/mmapped_ipr.hh
rename : src/arch/arm/mmaped_ipr.hh => src/arch/arm/mmapped_ipr.hh
rename : src/arch/mips/mmaped_ipr.hh => src/arch/mips/mmapped_ipr.hh
rename : src/arch/power/mmaped_ipr.hh => src/arch/power/mmapped_ipr.hh
rename : src/arch/sparc/mmaped_ipr.hh => src/arch/sparc/mmapped_ipr.hh
rename : src/arch/x86/mmaped_ipr.hh => src/arch/x86/mmapped_ipr.hh
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This was making certain versions of gcc omit the function from the object file
which would break the build.
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The size of the current instruction determines what the npc should be if
there's no branching.
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Using the destination register directly causes the ISA parser to treat it as a
source even if none of the original bits are used.
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In x86, 32 and 64 bit writes to registers in which registers appear to be 32 or
64 bits wide overwrite all bits of the destination register. This change
removes false dependencies in these cases where the previous value of a
register doesn't need to be read to write a new value. New versions of most
microops are created that have a "Big" suffix which simply overwrite their
destination, and the right version to use is selected during microop
allocation based on the selected data size.
This does not change the performance of the O3 CPU model significantly, I
assume because there are other false dependencies from the condition code bits
in the flags register.
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This way a bad micropc will have to get all the way to commit before killing
the simulation. This accounts for misspeculated branches.
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These faults can panic/warn/warn_once, etc., instead of instructions doing
that themselves directly. That way, instructions can be speculatively
executed, and only if they're actually going to commit will their fault be
invoked and the panic, etc., happen.
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When redirecting fetch to handle branches, the npc of the current pc state
needs to be left alone. This change makes the pc state record whether or not
the npc already reflects a real value by making it keep track of the current
instruction size, or if no size has been set.
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If cr0.wp ("write protect" bit) is clear then do not generate page faults when
writing to write-protected pages in kernel mode.
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During SYSCALL_64, use dataSize=8 when handling new rip (ref
http://www.intel.com/Assets/PDF/manual/253668.pdf 5.8.8 IA32_LSTAR is a 64-bit
address)
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JMP_FAR_I was unpacking its far pointer operand using sll instead of srl like
it should, and also putting the components in the wrong registers for use by
other microcode.
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During iret access LDT/GDT at CPL0 rather than after transition to user mode
(if I'm reading the Intel IA-64 architecture spec correctly, the contents of
the descriptor table are read before the CPL is updated).
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Move page table walker state to its own object type, and make the
walker instantiate state for each outstanding walk. By storing the
states in a queue, the walker is able to handle multiple outstanding
timing requests. Note that functional walks use separate state
elements.
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Add checkpointing capability to the x86 interrupt device and the TLBs
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Calls walker to look up virt. to phys. page mapping
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The x86 local apic now includes a separate latency parameter for interrupts.
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delete
Double packet delete problem is due to an interrupt device deleting a packet that the SimpleTimingPort also deletes. Since MessagePort descends from SimpleTimingPort, simply reimplement the failing code from SimpleTimingPort: recvTiming.
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--HG--
rename : src/sim/fault.hh => src/sim/fault_fwd.hh
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This step makes it easy to replace the accessor functions
(which still access a global variable) with ones that access
per-thread curTick values.
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Ran all the source files through 'perl -pi' with this script:
s|\s*(};?\s*)?/\*\s*(end\s*)?namespace\s*(\S+)\s*\*/(\s*})?|} // namespace $3|;
s|\s*};?\s*//\s*(end\s*)?namespace\s*(\S+)\s*|} // namespace $2\n|;
s|\s*};?\s*//\s*(\S+)\s*namespace\s*|} // namespace $1\n|;
Also did a little manual editing on some of the arch/*/isa_traits.hh files
and src/SConscript.
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This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
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Code in the CPUs that need a nop to carry a fault can't easily deal with a
microcoded nop. This instruction format provides for one that isn't.
--HG--
rename : src/arch/x86/isa/formats/syscall.isa => src/arch/x86/isa/formats/nop.isa
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Even though this shouldn't ever be used, it might get called speculatively and
shouldn't panic.
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When no size is specified for an argument, push the decision about what size
to use into the ISA by passing a size of -1.
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In the process make add skipFuction() to handle isa specific function skipping
instead of ifdefs and other ugliness. For almost all ABIs, 64 bit arguments can
only start in even registers. Size is now passed to getArgument() so that 32
bit systems can make decisions about register selection for 64 bit arguments.
The number argument is now passed by reference because getArgument() will need
to change it based on the size of the argument and the current argument number.
For ARM, if the argument number is odd and a 64-bit register is requested the
number must first be incremented to because all 64 bit arguments are passed
in an even argument register. Then the number will be incremented again to
access both halves of the argument.
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