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This patch adds a function to X86 tlb that returns the
walker port. This port is required for correctly connecting
the walker ports for the cpu just switched in
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If an instruction is executed speculatively and hits a situation where it
wants to panic, it should return a fault instead. If the instruction was
misspeculated, the fault can be thrown away. If the instruction wasn't
misspeculated, the fault will be invoked and the panic will still happen.
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This patch is adding a clearer design intent to all objects that would
not be complete without a port proxy by making the proxies members
rathen than dynamically allocated. In essence, if NULL would not be a
valid value for the proxy, then we avoid using a pointer to make this
clear.
The same approach is used for the methods using these proxies, such as
loadSections, that now use references rather than pointers to better
reflect the fact that NULL would not be an acceptable value (in fact
the code would break and that is how this patch started out).
Overall the concept of "using a reference to express unconditional
composition where a NULL pointer is never valid" could be done on a
much broader scale throughout the code base, but for now it is only
done in the locations affected by the proxies.
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This patch moves all port creation from the getPort method to be
consistently done in the MemObject's constructor. This is possible
thanks to the Swig interface passing the length of the vector ports.
Previously there was a mix of: 1) creating the ports as members (at
object construction time) and using getPort for the name resolution,
or 2) dynamically creating the ports in the getPort call. This is now
uniform. Furthermore, objects that would not be complete without a
port have these ports as members rather than having pointers to
dynamically allocated ports.
This patch also enables an elaboration-time enumeration of all the
ports in the system which can be used to determine the masterId.
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This patch classifies all ports in Python as either Master or Slave
and enforces a binding of master to slave. Conceptually, a master (such
as a CPU or DMA port) issues requests, and receives responses, and
conversely, a slave (such as a memory or a PIO device) receives
requests and sends back responses. Currently there is no
differentiation between coherent and non-coherent masters and slaves.
The classification as master/slave also involves splitting the dual
role port of the bus into a master and slave port and updating all the
system assembly scripts to use the appropriate port. Similarly, the
interrupt devices have to have their int_port split into a master and
slave port. The intdev and its children have minimal changes to
facilitate the extra port.
Note that this patch does not enforce any port typing in the C++
world, it merely ensures that the Python objects have a notion of the
port roles and are connected in an appropriate manner. This check is
carried when two ports are connected, e.g. bus.master =
memory.port. The following patches will make use of the
classifications and specialise the C++ ports into masters and slaves.
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This change adds a master id to each request object which can be
used identify every device in the system that is capable of issuing a request.
This is part of the way to removing the numCpus+1 stats in the cache and
replacing them with the master ids. This is one of a series of changes
that make way for the stats output to be changed to python.
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This patch adds the necessary flags to the SConstruct and SConscript
files for compiling using clang 2.9 and later (on Ubuntu et al and OSX
XCode 4.2), and also cleans up a bunch of compiler warnings found by
clang. Most of the warnings are related to hidden virtual functions,
comparisons with unsigneds >= 0, and if-statements with empty
bodies. A number of mismatches between struct and class are also
fixed. clang 2.8 is not working as it has problems with class names
that occur in multiple namespaces (e.g. Statistics in
kernel_stats.hh).
clang has a bug (http://llvm.org/bugs/show_bug.cgi?id=7247) which
causes confusion between the container std::set and the function
Packet::set, and this is currently addressed by not including the
entire namespace std, but rather selecting e.g. "using std::vector" in
the appropriate places.
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Try to decrease indentation, and remove some redundant FullSystem checks.
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--HG--
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
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This patch simplifies the address-range determination mechanism and
also unifies the naming across ports and devices. It further splits
the queries for determining if a port is snooping and what address
ranges it responds to (aiming towards a separation of
cache-maintenance ports and pure memory-mapped ports). Default
behaviours are such that most ports do not have to define isSnooping,
and master ports need not implement getAddrRanges.
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Port proxies are used to replace non-structural ports, and thus enable
all ports in the system to correspond to a structural entity. This has
the advantage of accessing memory through the normal memory subsystem
and thus allowing any constellation of distributed memories, address
maps, etc. Most accesses are done through the "system port" that is
used for loading binaries, debugging etc. For the entities that belong
to the CPU, e.g. threads and thread contexts, they wrap the CPU data
port in a port proxy.
The following replacements are made:
FunctionalPort > PortProxy
TranslatingPort > SETranslatingPortProxy
VirtualPort > FSTranslatingPortProxy
--HG--
rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
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The DPRINTF for doing protection checks appears after the checks have been
carried out. It is possible that the function returns while the checks are
being carried, in which case the printf is missed out. This patch moves the
DPRINTF before the checks.
--HG--
extra : rebase_source : 172896057e593022444d882ea93323a5d9f77a89
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--HG--
extra : rebase_source : 755f4f6eae52f88ed516a1f1ac9e2565725d89c1
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--HG--
extra : rebase_source : b64c3d2348cb73177024695fb6e205d51bf1cda9
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This patch adds a new microop for memory barrier. The microop itself does
nothing, but since it is marked as a memory barrier, the O3 CPU should flush
all the pending loads and stores before the fence to the memory system.
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And by "everything" I mean all the quick regressions.
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PageTable supported an allocate() call that called back
through the Process to allocate memory, but did not have
a method to map addresses without allocating new pages.
It makes more sense for Process to do the allocation, so
this method was renamed allocateMem() and moved to Process,
and uses a new map() call on PageTable.
The remaining uses of the process pointer in PageTable
were only to get the name and the PID, so by passing these
in directly in the constructor, we can make PageTable
completely independent of Process.
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This is so they don't have to declare themselves to the IO APIC and don't have
to have a pointer to the platform object.
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Not all objects need a platform pointer, and having one creates a dependence
on their being a platform object. This change removes the platform pointer to
from the base device object and moves it into subclasses that actually need
it.
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By using an underscore, the "." is still available and can unambiguously be
used to refer to members of a structure if an operand is a structure, class,
etc. This change mostly just replaces the appropriate "."s with "_"s, but
there were also a few places where the ISA descriptions where handling the
extensions themselves and had their own regular expressions to update. The
regular expressions in the isa parser were updated as well. It also now
looks for one of the defined type extensions specifically after connecting "_"
where before it would look for any sequence of characters after a "."
following an operand name and try to use it as the extension. This helps to
disambiguate cases where a "_" may legitimately be part of an operand name but
not separate the name from the type suffix.
Because leaving the "_" and suffix on the variable name still leaves a valid
C++ identifier and all extensions need to be consistent in a given context, I
considered leaving them on as a breadcrumb that would show what the intended
type was for that operand. Unfortunately the operands can be referred to in
code templates, the Mem operand in particular, and since the exact type of Mem
can be different for different uses of the same template, that broke things.
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Translating MSR addresses into MSR register indices took a lot of space in the
TLB source and made looking around in that file awkward. This change moves
the lookup into its own file to get it out of the way. It also changes it from
a switch statement to a hash map which should hopefully be a little more
efficient.
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The decoder now checks the value of FULL_SYSTEM in a switch statement to
decide whether to return a real syscall instruction or one that triggers
syscall emulation (or a panic in FS mode). The switch statement should devolve
into an if, and also should be optimized out since it's based on constant
input.
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Having two StaticInst classes, one nominally ISA dependent and the other ISA
dependent, has not been historically useful and makes the StaticInst class
more complicated that it needs to be. This change merges StaticInstBase into
StaticInst.
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Do some minor cleanup of some recently added comments, a warning, and change
other instances of stack extension to be like what's now being done for x86.
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The way flag bits were being set for microops in x86 ended up implicitly
calling the bitset constructor which was truncating flags beyond the width of
an unsigned long. This change sets the bits in chunks which are always small
enough to avoid being truncated. On 64 bit machines this should reduce to be
the same as before, and on 32 bit machines it should work properly and not be
unreasonably inefficient.
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When an instruction is translated in the x86 TLB, a variable called
delayedResponse is passed back and forth which tracks whether a translation
could be completed immediately, or if there's going to be callback that will
finish things up. If a read was to the internal memory space, memory mapped
registers used to implement things like MSRs, the function hadn't yet gotten
to where delayedResponse was set to false, it's default. That meant that the
value was never set, and the TLB could start waiting for a callback that would
never come. This change simply moves the assignment to above where control
can divert to translateInt().
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Nothing big here, but when you have an address that is not in the page table request to be allocated, if it falls outside of the maximum stack range all you get is a page fault and you don't know why. Add a little warn() to explain it a bit. Also add some comments and alter logic a little so that you don't totally ignore the return value of checkAndAllocNextPage().
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Control register operands are set up so that writing to them is serialize
after, serialize before, and non-speculative. These are probably overboard,
but they should usually be safe. Unfortunately there are times when even these
aren't enough. If an instruction modifies state that affects fetch, later
serialized instructions which come after it might have already gone through
fetch and decode by the time it commits. These instructions may have been
translated incorrectly or interpretted incorrectly and need to be destroyed.
This change modifies instructions which will or may have this behavior so that
they use the IsSquashAfter flag when necessary.
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This patch implements the copyRegs() function for the x86 architecture.
The patch assumes that no side effects other than TLB invalidation need
to be considered while copying the registers. This may not hold true in
future.
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