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Currently, frame buffer handling in gem5 is quite ad hoc. In practice,
we pass around naked pointers to raw pixel data and expect consumers
to convert frame buffers using the (broken) VideoConverter.
This changeset completely redesigns the way we handle frame buffers
internally. In summary, it fixes several color conversion bugs, adds
support for more color formats (e.g., big endian), and makes the code
base easier to follow.
In the new world, gem5 always represents pixel data using the Pixel
struct when pixels need to be passed between different classes (e.g.,
a display controller and the VNC server). Producers of entire frames
(e.g., display controllers) should use the FrameBuffer class to
represent a frame.
Frame producers are expected to create one instance of the FrameBuffer
class in their constructors and register it with its consumers
once. Consumers are expected to check the dimensions of the frame
buffer when they consume it.
Conversion between the external representation and the internal
representation is supported for all common "true color" RGB formats of
up to 32-bit color depth. The external pixel representation is
expected to be between 1 and 4 bytes in either big endian or little
endian. Color channels are assumed to be contiguous ranges of bits
within each pixel word. The external pixel value is scaled to an 8-bit
internal representation using a floating multiplication to map it to
the entire 8-bit range.
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The bitmap generation code is hard to follow and incorrectly uses the
size of an enum member to calculate the size of a pixel. This
changeset cleans up the code and adds some documentation.
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This patch cleans up a number of minor issues aiming to get closer to
compliance with the C++0x standard as interpreted by gcc and clang
(compile with std=c++0x and -pedantic-errors). In particular, the
patch cleans up enums where the last item was succeded by a comma,
namespaces closed by a curcly brace followed by a semi-colon, and the
use of the GNU-extension typeof (replaced by templated functions). It
does not address variable-length arrays, zero-size arrays, anonymous
structs, range expressions in switch statements, and the use of long
long. The generated CPU code also has a large number of issues that
remain to be fixed, mainly related to overflows in implicit constant
conversion (due to shifts).
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When a change in the frame buffer from the VNC server is detected, the new
frame is stored out to the m5out/frames_*/ directory. Specifiy the flag
"--frame-capture" when running configs/example/fs.py to enable this behavior.
--HG--
extra : rebase_source : d4e08e83f4fa6ff79f3dc9c433fc1f0487e057fc
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